Player Matchup

Zeus
Zeus
 
Zeus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ABigBear111
Danzaburou
Level 15
God Stats
3W - 5L
1,511 SR
Queue Stats
5W - 6L
1,350 Elo+
Party 1
Cthulhu
Cthulhu
Sinbad2058
Cthulhu
Level 26
God Stats
3W - 1L
1,610 SR
Queue Stats
8W - 14L
1,278 Elo+
Party 1
Team Averages
Level 63
1,540 SR
1,376 Elo+

VS

Team Averages
Level 63
1,474 SR
1,475 Elo+
Tiamat
Tiamat
Chewythehuman
Tiamat
Level 119
God Stats
1W - 2L
1,381 SR
Queue Stats
153W - 117L
1,564 Elo+
Solo
Cabrakan
Cabrakan
THISBABOONFEEDS
Cabrakan
Level 26
God Stats
10W - 7L
1,510 SR
Queue Stats
14W - 13L
1,408 Elo+
Party 2
Izanami
Izanami
masonlobo
Izanami
Level 45
God Stats
2W - 2L
1,532 SR
Queue Stats
28W - 34L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
6 / 1 / 9
10,995
733
13,337
7,143
2,418
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
ABigBear111
Danzaburou
15
5 / 4 / 6
9,767
651
10,192
12,907
4,819
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Sinbad2058
Cthulhu
15
4 / 2 / 9
9,910
661
7,366
13,954
9,983
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 4
9,387
626
11,575
10,255
6,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
11
1 / 5 / 6
8,622
575
8,544
15,529
21,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
masonlobo
Izanami
13
3 / 6 / 3
9,524
635
7,560
11,839
4,472
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
15
Kills
7
7
Deaths
15
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
1
9
10.5
W
Danzaburou
ABigBear111
Danzaburou
5
4
6
2
L
3
4
4
1.25
W
Cthulhu
Sinbad2058
Cthulhu
4
2
9
4.25
L
Cabrakan
1
5
6
0.8
L
Izanami
masonlobo
Izanami
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,895
Damage
27,679
34,004
Taken
37,623
17,220
Mitigated
32,002
5,643
Healing
4,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
13,337
1,159
316
2,374
7,143
2,418
192
4,899
2,116
38,339
0
W
Danzaburou
ABigBear111
Danzaburou
10,192
4,140
0
2,080
12,907
4,819
1,469
7,603
5,000
0
27,320
L
11,575
983
0
2,372
10,255
6,002
67
5,638
4,617
39,424
0
W
Cthulhu
Sinbad2058
Cthulhu
7,366
656
360
513
13,954
9,983
261
7,068
6,565
17,094
0
L
Cabrakan
8,544
1,243
0
1,155
15,529
21,528
0
7,344
8,185
11,802
0
L
Izanami
masonlobo
Izanami
7,560
5,253
0
1,412
11,839
4,472
251
8,192
3,647
0
42,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,672
Gold Earned
27,533
134
Minions Killed
165
3
Camps Cleared
8
744,764
Distance Traveled
746,979
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,995
733
51
3
3
174,740
3
W
Danzaburou
9,767
651
52
3
0
256,004
1
L
Tiamat
9,387
626
65
4
2
268,575
3
W
Cthulhu
9,910
661
31
2
0
314,020
2
L
Cabrakan
8,622
575
8
1
0
229,299
1
L
Izanami
9,524
635
92
6
6
249,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role