Player Matchup

Cthulhu
Cthulhu
DubiousFluids
Cthulhu
Level 15
God Stats
1W - 0L
1,651 SR
Queue Stats
13W - 6L
1,741 Elo+
Solo
Anubis
Anubis
Gethwing
Anubis
Level 16
God Stats
5W - 7L
1,661 SR
Queue Stats
13W - 11L
1,645 Elo+
Solo
Ares
Ares
Rxco91
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,176 Elo+
Party 1
Ullr
Ullr
TheDozerotho
Ullr
Level 28
God Stats
2W - 3L
1,318 SR
Queue Stats
133W - 122L
1,597 Elo+
Solo
Sol
Sol
XMau04X
Sol
Level 7
God Stats
2W - 1L
1,474 SR
Queue Stats
3W - 4L
1,406 Elo+
Party 1
Team Averages
Level 15
1,521 SR
1,513 Elo+

VS

Team Averages
Level 16
1,487 SR
1,552 Elo+
Bastet
Bastet
Doubleb2
Bastet
Level 26
God Stats
11W - 12L
1,590 SR
Queue Stats
72W - 60L
1,585 Elo+
Solo
Agni
Agni
IMANOOOOOOOOOB69
Agni
Level 28
God Stats
11W - 13L
1,543 SR
Queue Stats
151W - 139L
1,549 Elo+
Solo
Neith
Neith
NickyyD
Neith
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,411 Elo+
Solo
Ymir
Ymir
SirBootyClaps
Ymir
Level 8
God Stats
1W - 2L
1,683 SR
Queue Stats
9W - 7L
1,696 Elo+
Solo
Achilles
Achilles
SpideyyyMan
Achilles
Level 12
God Stats
1W - 6L
1,121 SR
Queue Stats
22W - 15L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
0 / 2 / 4
8,416
443
6,384
11,145
10,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anubis
Gethwing
Anubis
17
8 / 3 / 8
11,201
590
13,802
13,717
6,093
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
Rxco91
Ares
13
2 / 4 / 6
8,246
434
2,069
14,301
7,216
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
9 / 2 / 6
12,693
668
14,067
10,919
4,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
17
6 / 4 / 6
11,050
582
13,139
18,316
7,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Doubleb2
Bastet
14
3 / 6 / 6
9,111
480
8,764
14,435
4,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
4 / 8 / 1
10,169
535
8,523
13,746
3,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
NickyyD
Neith
15
1 / 6 / 4
9,343
492
6,952
9,120
2,662
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 4 / 1
9,438
497
7,493
14,307
10,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
SpideyyyMan
Achilles
17
3 / 1 / 2
10,354
545
10,886
16,757
16,389
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
29
25
Kills
15
15
Deaths
25
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bastet
Doubleb2
Bastet
3
6
6
1
W
Cthulhu
0
2
4
1
W
Anubis
Gethwing
Anubis
8
3
8
4
L
4
8
1
0.56
L
Neith
NickyyD
Neith
1
6
4
0.5
W
Ares
Rxco91
Ares
2
4
6
1.25
L
4
4
1
1.13
L
Achilles
SpideyyyMan
Achilles
3
1
2
4
W
9
2
6
6
W
Sol
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,461
Damage
42,618
68,398
Taken
68,365
36,791
Mitigated
37,038
25,081
Healing
15,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Doubleb2
Bastet
8,764
2,735
0
2,158
14,435
4,151
0
8,493
5,906
0
50,784
W
Cthulhu
6,384
805
0
3,335
11,145
10,972
0
1,226
9,877
30,167
0
W
Anubis
Gethwing
Anubis
13,802
370
0
7,199
13,717
6,093
1,448
4,760
8,613
60,936
0
L
8,523
658
70
2,744
13,746
3,181
0
8,085
5,619
56,489
0
L
Neith
NickyyD
Neith
6,952
3,701
0
1,497
9,120
2,662
2,311
2,487
6,633
0
48,231
W
Ares
Rxco91
Ares
2,069
392
0
2,775
14,301
7,216
173
4,085
10,170
12,582
0
L
7,493
1,202
0
2,476
14,307
10,655
147
5,509
8,753
36,618
0
L
Achilles
SpideyyyMan
Achilles
10,886
3,737
0
6,694
16,757
16,389
0
8,607
7,183
2,513
67,262
W
14,067
6,919
0
2,527
10,919
4,809
5,603
3,536
7,379
0
91,644
W
Sol
13,139
4,010
0
9,245
18,316
7,701
1,484
3,162
15,030
88,958
12,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,606
Gold Earned
48,415
466
Minions Killed
473
0
Camps Cleared
0
1,750,226
Distance Traveled
1,622,134
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,111
480
80
4
0
371,839
2
W
Cthulhu
8,416
443
51
3
0
353,462
0
W
Anubis
11,201
590
102
5
0
327,686
0
L
Agni
10,169
535
108
6
0
327,331
9
L
Neith
9,343
492
109
6
0
326,596
1
W
Ares
8,246
434
14
1
0
379,641
2
L
Ymir
9,438
497
40
2
0
283,762
0
L
Achilles
10,354
545
136
7
0
312,606
0
W
Ullr
12,693
668
162
9
0
369,697
9
W
Sol
11,050
582
137
7
0
319,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role