Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Euxner
Neith
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 61L
1,458 Elo+
Party 3
Olorun
Olorun
Lapommequirougit
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 31L
1,351 Elo+
Party 3
Mulan
Mulan
TheHameer
Mulan
Level 28
God Stats
5W - 0L
1,741 SR
Queue Stats
30W - 25L
1,497 Elo+
Solo
Loki
Loki
fortyoakes
Loki
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,548 SR
1,461 Elo+

VS

Team Averages
Level 25
1,448 SR
1,457 Elo+
Loki
Loki
 
Loki
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
KalSupp
Fenrir
Level 25
God Stats
8W - 7L
1,470 SR
Queue Stats
56W - 78L
1,366 Elo+
Party 1
He Bo
He Bo
PitufoTeFarmea
He Bo
Level 66
God Stats
0W - 1L
1,270 SR
Queue Stats
179W - 224L
1,329 Elo+
Party 2
Hercules
Hercules
TWITCH xKiwy
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 218L
1,421 Elo+
Party 2
Skadi
Skadi
larrykatula12
Skadi
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
7W - 19L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
2 / 1 / 6
9,729
486
3,208
4,423
3,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Euxner
Neith
17
11 / 2 / 7
11,869
593
15,939
12,623
4,784
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 1 / 7
9,287
464
5,053
5,165
1,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
TheHameer
Mulan
20
9 / 2 / 1
12,858
643
12,238
13,328
10,198
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
13 / 1 / 8
13,107
655
14,404
13,346
8,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
1 / 5 / 2
9,648
482
6,935
11,757
3,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
KalSupp
Fenrir
10
1 / 8 / 0
7,428
371
2,082
11,185
6,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
5 / 9 / 1
9,308
465
10,939
19,592
6,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
TWITCH xKiwy
Hercules
8
0 / 7 / 2
6,075
304
1,013
10,766
5,950
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 9 / 0
7,665
383
3,961
14,286
3,109
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
12
38
Kills
7
7
Deaths
38
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
1
6
5
L
Loki
 
Loki
1
5
2
0.4
W
Neith
Euxner
Neith
11
2
7
7.25
L
Fenrir
KalSupp
Fenrir
1
8
0
0.13
W
3
1
7
6.5
L
5
9
1
0.61
L
Hercules
TWITCH xKiwy
Hercules
0
7
2
0.14
W
Mulan
TheHameer
Mulan
9
2
1
4.75
W
13
1
8
17
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,842
Damage
24,930
48,885
Taken
67,586
29,396
Mitigated
25,663
21,969
Healing
16,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,208
445
1,209
860
4,423
3,666
380
1,419
3,004
20,731
0
L
Loki
 
Loki
6,935
1,993
0
3,558
11,757
3,735
0
814
10,943
0
66,814
W
Neith
Euxner
Neith
15,939
7,437
0
5,413
12,623
4,784
3,704
3,323
9,300
0
70,118
L
Fenrir
KalSupp
Fenrir
2,082
320
0
2,653
11,185
6,777
0
0
11,185
0
19,125
W
5,053
1,990
103
2,787
5,165
1,828
1,089
3,136
2,029
27,653
0
L
10,939
860
0
6,396
19,592
6,092
567
4,750
14,842
55,331
0
L
Hercules
TWITCH xKiwy
Hercules
1,013
367
0
1,885
10,766
5,950
319
2,641
8,125
0
3,670
W
Mulan
TheHameer
Mulan
12,238
916
0
6,527
13,328
10,198
3,811
1,275
12,053
4,975
95,776
W
14,404
3,883
0
5,070
13,346
8,920
569
1,786
11,560
0
113,245
L
3,961
1,587
0
1,624
14,286
3,109
0
1,102
13,184
0
42,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,850
Gold Earned
40,124
578
Minions Killed
322
0
Camps Cleared
0
1,932,811
Distance Traveled
1,562,559
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,729
486
30
2
0
364,355
0
L
Loki
9,648
482
134
7
0
384,749
0
W
Neith
11,869
593
121
6
0
378,823
0
L
Fenrir
7,428
371
27
1
0
265,939
0
W
Olorun
9,287
464
58
3
0
334,850
0
L
He Bo
9,308
465
84
4
0
319,049
0
L
Hercules
6,075
304
4
0
0
258,740
3
W
Mulan
12,858
643
200
10
0
374,606
2
W
Loki
13,107
655
169
8
0
480,177
6
L
Skadi
7,665
383
73
4
0
334,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role