Player Matchup

Gilgamesh
Gilgamesh
JSleep
Gilgamesh
Level 16
God Stats
2W - 1L
1,302 SR
Queue Stats
9W - 7L
1,497 Elo+
Solo
Izanami
Izanami
Skinark
Izanami
Level 22
God Stats
33W - 21L
1,690 SR
Queue Stats
105W - 112L
1,481 Elo+
Solo
Ganesha
Ganesha
SkitterPan
Ganesha
Level 68
God Stats
1W - 2L
1,710 SR
Queue Stats
96W - 99L
1,532 Elo+
Party 1
Ra
Ra
SquashyActor10
Ra
Level 28
God Stats
10W - 7L
1,474 SR
Queue Stats
177W - 162L
1,501 Elo+
Solo
Serqet
Serqet
meatythrone
Serqet
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 11L
1,614 Elo+
Party 1
Team Averages
Level 28
1,535 SR
1,525 Elo+

VS

Team Averages
Level 29
1,523 SR
1,500 Elo+
Thoth
Thoth
DelusionaI-_-
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 58L
1,578 Elo+
Party 2
Athena
Athena
Jherman64
Athena
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,457 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
RillChill
Ah Muzen Cab
Level 61
God Stats
1W - 2L
1,614 SR
Queue Stats
83W - 96L
1,453 Elo+
Party 3
Amaterasu
Amaterasu
Scouser980
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,446 Elo+
Solo
Kali
Kali
imBlockaye
Kali
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 63L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JSleep
Gilgamesh
15
3 / 4 / 11
10,229
511
11,116
15,822
10,626
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
Skinark
Izanami
16
8 / 1 / 6
11,276
564
5,311
9,882
3,498
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
SkitterPan
Ganesha
15
1 / 0 / 19
10,547
527
8,848
17,008
18,918
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
9 / 0 / 11
13,085
654
12,016
7,629
3,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
20
20 / 1 / 6
13,832
692
23,208
15,173
6,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 12 / 1
7,052
353
6,435
10,929
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
Jherman64
Athena
11
0 / 7 / 2
7,626
381
2,925
16,101
12,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
RillChill
Ah Muzen Cab
15
1 / 4 / 1
9,134
457
9,074
12,294
3,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Scouser980
Amaterasu
14
5 / 9 / 1
8,546
427
10,565
21,495
14,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
0 / 9 / 1
7,816
391
4,406
17,877
6,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
12
41
Kills
6
6
Deaths
41
53
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
12
1
0.04
W
Gilgamesh
JSleep
Gilgamesh
3
4
11
2.13
L
Athena
Jherman64
Athena
0
7
2
0.14
L
Ah Muzen Cab
RillChill
Ah Muzen Cab
1
4
1
0.38
L
Amaterasu
Scouser980
Amaterasu
5
9
1
0.61
W
Izanami
Skinark
Izanami
8
1
6
11
W
Ganesha
SkitterPan
Ganesha
1
0
19
10.5
W
9
0
11
14.5
L
0
9
1
0.06
W
Serqet
20
1
6
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,499
Damage
33,405
65,514
Taken
78,696
43,217
Mitigated
40,251
23,515
Healing
13,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,435
511
0
250
10,929
2,618
349
5,005
5,588
37,364
0
W
Gilgamesh
JSleep
Gilgamesh
11,116
3,165
0
2,878
15,822
10,626
1,048
3,553
12,232
2,602
39,838
L
Athena
Jherman64
Athena
2,925
1,338
0
639
16,101
12,651
0
4,975
10,786
13,832
0
L
Ah Muzen Cab
RillChill
Ah Muzen Cab
9,074
2,876
0
4,166
12,294
3,373
0
1,583
10,211
0
67,786
L
Amaterasu
Scouser980
Amaterasu
10,565
5,214
0
3,983
21,495
14,853
0
5,391
15,230
0
33,194
W
Izanami
Skinark
Izanami
5,311
4,079
0
1,118
9,882
3,498
4,902
1,543
8,327
0
89,222
W
Ganesha
SkitterPan
Ganesha
8,848
1,526
465
1,493
17,008
18,918
260
5,525
11,221
43,795
0
W
12,016
1,214
5,586
5,522
7,629
3,241
3,334
1,758
5,615
93,769
0
L
4,406
1,651
0
4,316
17,877
6,756
0
3,895
13,854
0
50,853
W
Serqet
23,208
5,670
0
6,453
15,173
6,934
423
681
14,428
0
92,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,969
Gold Earned
40,174
571
Minions Killed
347
0
Camps Cleared
0
2,120,765
Distance Traveled
1,743,096
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,052
353
61
3
0
264,963
0
W
Gilgamesh
10,229
511
53
3
0
401,037
0
L
Athena
7,626
381
31
2
0
359,262
2
L
Ah Muzen Cab
9,134
457
125
6
0
400,603
7
L
Amaterasu
8,546
427
34
2
0
365,152
2
W
Izanami
11,276
564
149
7
0
407,625
0
W
Ganesha
10,547
527
38
2
0
445,241
2
W
Ra
13,085
654
183
9
0
420,568
2
L
Kali
7,816
391
96
5
0
353,116
1
W
Serqet
13,832
692
148
7
0
446,294
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role