Player Matchup

Cthulhu
Cthulhu
Fliys
Cthulhu
Level 8
God Stats
4W - 2L
1,658 SR
Queue Stats
11W - 22L
1,375 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kijali
Ah Muzen Cab
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 17L
1,351 Elo+
Party 1
Anubis
Anubis
Uebelhardt
Anubis
Level 65
God Stats
1W - 1L
1,543 SR
Queue Stats
24W - 37L
1,266 Elo+
Party 1
Team Averages
Level 28
1,567 SR
1,331 Elo+

VS

Team Averages
Level 70
1,332 SR
1,421 Elo+
Fafnir
Fafnir
Poprda
Fafnir
Level 39
God Stats
5W - 11L
1,234 SR
Queue Stats
108W - 165L
1,322 Elo+
Solo
Ullr
Ullr
TheSexyChicken
Ullr
Level 47
God Stats
7W - 11L
1,153 SR
Queue Stats
327W - 318L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
paolohero43
Baron Samedi
Level 123
God Stats
6W - 2L
1,608 SR
Queue Stats
114W - 112L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fliys
Cthulhu
14
0 / 4 / 12
10,740
565
10,666
20,755
25,662
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ah Muzen Cab
Kijali
Ah Muzen Cab
16
8 / 5 / 6
12,980
683
26,749
17,623
4,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Uebelhardt
Anubis
16
6 / 6 / 6
12,334
649
10,229
12,896
4,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Poprda
Fafnir
15
2 / 6 / 11
12,081
636
6,199
19,699
18,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 3 / 8
12,818
675
18,129
19,136
5,153
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
paolohero43
Baron Samedi
17
7 / 5 / 6
13,182
694
20,344
16,653
6,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
40
14
Kills
15
15
Deaths
14
24
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Fliys
Cthulhu
0
4
12
1.5
L
Ah Muzen Cab
Kijali
Ah Muzen Cab
8
5
6
2.2
W
Fafnir
Poprda
Fafnir
2
6
11
1.25
W
6
3
8
3.33
L
Anubis
Uebelhardt
Anubis
6
6
6
1.5
W
Baron Samedi
paolohero43
Baron Samedi
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,644
Damage
44,672
51,274
Taken
55,488
34,613
Mitigated
30,675
10,075
Healing
19,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Fliys
Cthulhu
10,666
961
532
1,727
20,755
25,662
0
9,210
11,545
25,066
0
L
Ah Muzen Cab
Kijali
Ah Muzen Cab
26,749
14,233
0
4,650
17,623
4,469
1,086
8,466
9,157
0
65,370
W
Fafnir
Poprda
Fafnir
6,199
1,339
0
2,623
19,699
18,968
521
6,199
13,500
14,919
0
W
18,129
9,347
0
7,684
19,136
5,153
1,008
7,293
11,843
0
69,286
L
Anubis
Uebelhardt
Anubis
10,229
839
0
3,166
12,896
4,482
364
9,570
3,326
41,674
0
W
Baron Samedi
paolohero43
Baron Samedi
20,344
1,453
2,547
7,092
16,653
6,554
1,311
7,708
8,945
53,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,054
Gold Earned
38,081
182
Minions Killed
215
6
Camps Cleared
7
913,866
Distance Traveled
941,792
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,740
565
34
2
1
300,353
2
L
Ah Muzen Cab
12,980
683
86
5
2
300,224
3
W
Fafnir
12,081
636
31
2
1
318,601
4
W
Ullr
12,818
675
118
6
4
319,574
2
L
Anubis
12,334
649
62
3
3
313,289
0
W
Baron Samedi
13,182
694
66
3
2
303,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role