Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Darkseramod
Fenrir
Level 103
God Stats
20W - 22L
1,455 SR
Queue Stats
240W - 224L
1,583 Elo+
Solo
Poseidon
Poseidon
Theadrin
Poseidon
Level 150
God Stats
7W - 6L
1,593 SR
Queue Stats
457W - 449L
1,601 Elo+
Party 1
Tyr
Tyr
blightee
Tyr
Level 88
God Stats
8W - 8L
1,489 SR
Queue Stats
127W - 124L
1,496 Elo+
Solo
Yemoja
Yemoja
sgath018
Yemoja
Level 153
God Stats
2W - 1L
1,540 SR
Queue Stats
385W - 410L
1,427 Elo+
Party 1
Team Averages
Level 124
1,515 SR
1,522 Elo+

VS

Team Averages
Level 122
1,463 SR
1,509 Elo+
Janus
Janus
 
Janus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
HaruNoYukki
Serqet
Level 148
God Stats
5W - 9L
1,450 SR
Queue Stats
156W - 179L
1,495 Elo+
Party 2
Zhong Kui
Zhong Kui
StarKat7w7
Zhong Kui
Level 134
God Stats
0W - 4L
1,357 SR
Queue Stats
110W - 129L
1,467 Elo+
Party 2
Fafnir
Fafnir
irule4567
Fafnir
Level 118
God Stats
6W - 6L
1,458 SR
Queue Stats
84W - 70L
1,527 Elo+
Solo
Izanami
Izanami
trussita
Izanami
Level 65
God Stats
2W - 4L
1,553 SR
Queue Stats
194W - 169L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
2 / 3 / 4
6,684
477
7,185
8,529
1,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
13
7 / 4 / 5
8,140
581
7,906
10,196
3,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poseidon
Theadrin
Poseidon
15
6 / 3 / 4
8,958
640
7,265
6,591
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 0 / 3
8,055
575
5,599
10,557
7,949
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Yemoja
sgath018
Yemoja
11
0 / 2 / 8
6,124
437
4,289
6,819
4,303
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 3 / 3
7,788
556
2,539
5,435
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
12
4 / 5 / 2
7,811
558
3,736
9,284
3,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
StarKat7w7
Zhong Kui
12
0 / 2 / 0
7,149
511
4,694
8,191
6,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fafnir
irule4567
Fafnir
11
3 / 4 / 5
7,792
557
6,505
13,498
15,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
trussita
Izanami
12
4 / 3 / 5
7,872
562
6,949
9,194
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
16
Kills
12
12
Deaths
17
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
3
4
1.33
L
Janus
 
Janus
1
3
3
0.83
W
Fenrir
7
4
5
2.38
L
Serqet
4
5
2
1
L
Zhong Kui
StarKat7w7
Zhong Kui
0
2
0
0
W
Poseidon
Theadrin
Poseidon
6
3
4
2.67
W
1
0
3
2.5
L
Fafnir
irule4567
Fafnir
3
4
5
1.38
W
Yemoja
sgath018
Yemoja
0
2
8
2
L
Izanami
trussita
Izanami
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,244
Damage
24,423
42,692
Taken
45,602
19,655
Mitigated
29,253
15,365
Healing
10,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,185
4,436
0
990
8,529
1,840
690
2,649
5,754
0
37,596
L
Janus
 
Janus
2,539
238
0
239
5,435
1,825
520
2,134
3,301
54,729
0
W
Fenrir
7,906
1,600
0
3,226
10,196
3,615
0
2,114
7,789
0
43,441
L
Serqet
3,736
280
0
1,000
9,284
3,287
0
2,250
7,034
0
38,487
L
Zhong Kui
StarKat7w7
Zhong Kui
4,694
1,030
0
4,107
8,191
6,237
0
559
7,632
40,586
3,879
W
Poseidon
Theadrin
Poseidon
7,265
1,343
0
737
6,591
1,948
550
2,469
3,966
61,257
0
W
5,599
927
0
6,879
10,557
7,949
466
3,309
7,248
0
52,202
L
Fafnir
irule4567
Fafnir
6,505
1,719
0
3,040
13,498
15,115
0
4,972
8,526
13,148
0
W
Yemoja
sgath018
Yemoja
4,289
1,054
2,010
1,523
6,819
4,303
232
2,614
4,205
22,135
0
L
Izanami
trussita
Izanami
6,949
4,117
0
1,752
9,194
2,789
0
1,639
7,555
0
51,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,961
Gold Earned
38,412
419
Minions Killed
405
0
Camps Cleared
0
1,388,319
Distance Traveled
1,314,752
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,684
477
76
5
0
254,632
5
L
Janus
7,788
556
121
9
0
272,355
4
W
Fenrir
8,140
581
75
5
0
289,309
3
L
Serqet
7,811
558
74
5
0
301,884
5
L
Zhong Kui
7,149
511
95
7
0
209,463
2
W
Poseidon
8,958
640
123
9
0
300,543
8
W
Tyr
8,055
575
120
9
0
273,278
2
L
Fafnir
7,792
557
9
1
0
269,703
9
W
Yemoja
6,124
437
25
2
0
270,557
6
L
Izanami
7,872
562
106
8
0
261,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role