Player Matchup

Khepri
Khepri
BlazingMoons
Khepri
Level 147
God Stats
15W - 14L
1,500 SR
Queue Stats
281W - 247L
1,514 Elo+
Party 1
Ra
Ra
Gonzxles
Ra
Level 125
God Stats
4W - 7L
1,569 SR
Queue Stats
276W - 264L
1,572 Elo+
Party 1
Arachne
Arachne
Solid_Snakez666
Arachne
Level 119
God Stats
24W - 5L
1,762 SR
Queue Stats
490W - 426L
1,533 Elo+
Party 1
Cthulhu
Cthulhu
Zegg7825
Cthulhu
Level 43
God Stats
93W - 87L
1,541 SR
Queue Stats
229W - 235L
1,466 Elo+
Solo
Neith
Neith
tbo1000
Neith
Level 29
God Stats
6W - 4L
1,678 SR
Queue Stats
129W - 134L
1,445 Elo+
Party 1
Team Averages
Level 93
1,610 SR
1,506 Elo+

VS

Team Averages
Level 69
1,422 SR
1,457 Elo+
The Morrigan
The Morrigan
BabyDuck54321
The Morrigan
Level 123
God Stats
5W - 6L
1,599 SR
Queue Stats
345W - 305L
1,613 Elo+
Party 3
Zhong Kui
Zhong Kui
CubicalSKULL
Zhong Kui
Level 25
God Stats
0W - 3L
1,310 SR
Queue Stats
61W - 67L
1,369 Elo+
Party 2
Loki
Loki
IThe Weekent
Loki
Level 85
God Stats
20W - 27L
1,479 SR
Queue Stats
450W - 417L
1,439 Elo+
Party 2
Fafnir
Fafnir
TurdleShmeat
Fafnir
Level 41
God Stats
1W - 2L
1,506 SR
Queue Stats
208W - 184L
1,438 Elo+
Party 3
Mulan
Mulan
crisgamer1059
Mulan
Level 69
God Stats
29W - 27L
1,214 SR
Queue Stats
377W - 387L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
1 / 3 / 12
6,882
529
4,243
8,835
7,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
4 / 3 / 6
7,501
577
6,505
5,959
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
6 / 3 / 5
7,810
601
8,120
12,714
4,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Zegg7825
Cthulhu
12
2 / 1 / 7
7,211
555
6,484
8,113
6,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
tbo1000
Neith
13
4 / 5 / 2
7,337
564
5,059
9,190
3,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BabyDuck54321
The Morrigan
13
7 / 4 / 4
8,104
623
7,703
5,404
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
CubicalSKULL
Zhong Kui
11
6 / 5 / 4
7,186
553
9,623
10,474
5,572
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 2 / 5
6,696
515
7,666
8,426
2,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
9
1 / 1 / 9
6,610
508
3,254
8,462
7,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 6 / 2
6,184
476
3,229
9,087
4,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
39
17
Kills
15
15
Deaths
18
32
Assists
24
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BabyDuck54321
The Morrigan
7
4
4
2.25
W
Khepri
1
3
12
2.33
L
Zhong Kui
CubicalSKULL
Zhong Kui
6
5
4
1.6
W
4
3
6
2.33
L
0
2
5
1.25
W
6
3
5
2.83
L
Fafnir
1
1
9
5.5
W
Cthulhu
Zegg7825
Cthulhu
2
1
7
5.5
L
1
6
2
0.33
W
Neith
tbo1000
Neith
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,411
Damage
31,475
44,811
Taken
41,853
24,088
Mitigated
21,535
15,246
Healing
9,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BabyDuck54321
The Morrigan
7,703
2,167
0
1,250
5,404
1,543
43
745
4,643
39,757
2,876
W
Khepri
4,243
1,253
307
1,854
8,835
7,390
229
4,682
4,153
18,440
0
L
Zhong Kui
CubicalSKULL
Zhong Kui
9,623
1,255
0
2,422
10,474
5,572
0
5,173
5,025
23,223
0
W
6,505
1,260
911
1,820
5,959
2,031
240
2,315
3,644
42,198
0
L
7,666
2,057
0
2,757
8,426
2,717
0
1,072
7,269
0
51,815
W
8,120
4,552
0
5,543
12,714
4,871
9
3,263
9,451
0
51,035
L
Fafnir
3,254
1,308
0
1,810
8,462
7,219
0
4,846
3,275
10,233
0
W
Cthulhu
Zegg7825
Cthulhu
6,484
536
53
2,693
8,113
6,754
320
3,611
4,502
34,607
0
L
3,229
417
0
1,281
9,087
4,484
88
4,113
4,393
0
23,525
W
Neith
tbo1000
Neith
5,059
1,305
0
2,065
9,190
3,042
639
4,391
4,799
0
43,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,741
Gold Earned
34,780
366
Minions Killed
288
0
Camps Cleared
0
1,249,344
Distance Traveled
1,100,629
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,104
623
67
5
0
202,717
3
W
Khepri
6,882
529
24
2
0
266,397
5
L
Zhong Kui
7,186
553
35
3
0
184,441
2
W
Ra
7,501
577
89
7
0
240,837
5
L
Loki
6,696
515
109
8
0
268,609
1
W
Arachne
7,810
601
88
7
0
276,850
4
L
Fafnir
6,610
508
23
2
0
214,024
3
W
Cthulhu
7,211
555
79
6
0
252,113
1
L
Mulan
6,184
476
54
4
0
230,838
0
W
Neith
7,337
564
86
7
0
213,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role