Player Matchup

Nu Wa
Nu Wa
Aztrokid_
Nu Wa
Level 124
God Stats
6W - 3L
1,651 SR
Queue Stats
324W - 379L
1,455 Elo+
Party 1
King Arthur
King Arthur
DarkWolf877
King Arthur
Level 109
God Stats
2W - 2L
1,140 SR
Queue Stats
495W - 468L
1,481 Elo+
Solo
Anubis
Anubis
RealDatch
Anubis
Level 94
God Stats
24W - 8L
1,697 SR
Queue Stats
350W - 435L
1,455 Elo+
Party 1
Neith
Neith
ThraxDoe
Neith
Level 54
God Stats
2W - 1L
1,494 SR
Queue Stats
163W - 179L
1,457 Elo+
Party 2
Thanatos
Thanatos
YoungBottleCap
Thanatos
Level 96
God Stats
3W - 2L
1,433 SR
Queue Stats
106W - 86L
1,497 Elo+
Party 2
Team Averages
Level 95
1,483 SR
1,469 Elo+

VS

Team Averages
Level 93
1,485 SR
1,406 Elo+
Geb
Geb
 
Geb
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Cheekclapper96
Anubis
Level 65
God Stats
28W - 12L
1,656 SR
Queue Stats
95W - 102L
1,409 Elo+
Solo
Tiamat
Tiamat
JJOSE1209JJ
Tiamat
Level 100
God Stats
12W - 27L
1,325 SR
Queue Stats
340W - 356L
1,465 Elo+
Solo
Izanami
Izanami
PotshotClownz
Izanami
Level 66
God Stats
0W - 1L
1,423 SR
Queue Stats
0W - 4L
1,206 Elo+
Solo
Bakasura
Bakasura
marcial687
Bakasura
Level 106
God Stats
30W - 23L
1,522 SR
Queue Stats
334W - 388L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aztrokid_
Nu Wa
19
5 / 3 / 17
12,399
539
16,145
15,992
5,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
DarkWolf877
King Arthur
19
2 / 4 / 8
12,756
555
9,187
18,539
15,194
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
RealDatch
Anubis
19
15 / 3 / 9
12,914
561
15,115
15,510
7,542
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
ThraxDoe
Neith
20
5 / 0 / 14
13,570
590
13,223
11,534
4,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
20
20 / 2 / 4
15,116
657
18,061
16,939
8,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
0 / 7 / 4
9,616
418
7,574
21,428
20,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
6 / 7 / 0
12,151
528
12,664
16,537
6,902
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
16
3 / 9 / 0
10,925
475
7,810
18,771
6,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
15
2 / 12 / 1
9,610
418
6,621
16,525
2,727
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
marcial687
Bakasura
16
1 / 12 / 2
10,137
441
8,669
23,509
8,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
19
47
Kills
12
12
Deaths
47
52
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
7
4
0.29
W
Nu Wa
Aztrokid_
Nu Wa
5
3
17
4.5
L
6
7
0
0.86
W
King Arthur
DarkWolf877
King Arthur
2
4
8
1.5
L
Tiamat
3
9
0
0.33
L
Izanami
2
12
1
0.21
W
Anubis
RealDatch
Anubis
15
3
9
6.5
W
Neith
ThraxDoe
Neith
5
0
14
12
W
Thanatos
20
2
4
11
L
Bakasura
marcial687
Bakasura
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,731
Damage
43,338
78,514
Taken
96,770
41,111
Mitigated
44,406
42,851
Healing
19,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
7,574
455
0
2,352
21,428
20,147
447
7,594
13,834
55,505
0
W
Nu Wa
Aztrokid_
Nu Wa
16,145
2,741
0
4,481
15,992
5,770
2,433
7,884
7,571
76,950
0
L
12,664
1,027
0
5,740
16,537
6,902
728
1,104
15,433
72,318
0
W
King Arthur
DarkWolf877
King Arthur
9,187
321
0
3,557
18,539
15,194
480
8,773
9,766
2,225
72,566
L
Tiamat
7,810
1,125
0
3,701
18,771
6,372
0
9,803
8,968
61,466
0
L
Izanami
6,621
3,801
379
1,971
16,525
2,727
687
5,855
10,670
0
45,191
W
Anubis
RealDatch
Anubis
15,115
716
75
7,269
15,510
7,542
811
4,046
10,657
70,779
0
W
Neith
ThraxDoe
Neith
13,223
7,841
0
6,736
11,534
4,543
3,921
2,761
8,723
0
134,312
W
Thanatos
18,061
4,984
0
20,733
16,939
8,062
791
4,584
12,090
0
122,943
L
Bakasura
marcial687
Bakasura
8,669
5,730
0
5,115
23,509
8,258
0
7,526
15,983
0
65,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,755
Gold Earned
52,439
726
Minions Killed
526
0
Camps Cleared
0
2,080,120
Distance Traveled
1,833,237
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,616
418
80
3
0
432,211
1
W
Nu Wa
12,399
539
113
5
0
388,919
2
L
Anubis
12,151
528
133
6
0
341,931
3
W
King Arthur
12,756
555
149
6
0
413,201
5
L
Tiamat
10,925
475
114
5
0
364,977
1
L
Izanami
9,610
418
86
4
0
326,867
3
W
Anubis
12,914
561
97
4
0
357,660
2
W
Neith
13,570
590
189
8
0
415,723
4
W
Thanatos
15,116
657
178
8
0
504,617
6
L
Bakasura
10,137
441
113
5
0
367,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role