Player Matchup

Hercules
Hercules
JediJroll
Hercules
Level 87
God Stats
5W - 5L
1,615 SR
Queue Stats
198W - 228L
1,471 Elo+
Party 2
Baron Samedi
Baron Samedi
NoOneIsHereLeave
Baron Samedi
Level 122
God Stats
2W - 1L
1,436 SR
Queue Stats
113W - 114L
1,489 Elo+
Party 2
Sobek
Sobek
opperoni
Sobek
Level 26
God Stats
8W - 7L
1,389 SR
Queue Stats
22W - 31L
1,359 Elo+
Party 2
Team Averages
Level 78
1,480 SR
1,440 Elo+

VS

Team Averages
Level 50
1,453 SR
1,436 Elo+
Kali
Kali
SillyPup1864739
Kali
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 55L
1,548 Elo+
Party 1
Sol
Sol
tymulkey
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,113 Elo+
Solo
Kumbhakarna
Kumbhakarna
usaf1phillips
Kumbhakarna
Level 106
God Stats
5W - 13L
1,358 SR
Queue Stats
323W - 303L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JediJroll
Hercules
12
11 / 2 / 2
8,518
852
9,447
5,107
2,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Baron Samedi
NoOneIsHereLeave
Baron Samedi
13
5 / 0 / 11
8,174
817
13,412
6,406
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sobek
opperoni
Sobek
9
1 / 2 / 11
7,329
733
1,796
8,935
7,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 2
6,758
676
2,911
12,249
4,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 10 / 3
5,741
574
466
8,355
2,181
Kumbhakarna
usaf1phillips
Kumbhakarna
10
2 / 1 / 2
6,933
693
3,113
12,405
12,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
17
Kills
4
4
Deaths
18
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
JediJroll
Hercules
11
2
2
6
W
Baron Samedi
NoOneIsHereLeave
Baron Samedi
5
0
11
10.5
L
2
7
2
0.43
W
Sobek
opperoni
Sobek
1
2
11
3.25
L
0
10
3
0.15
L
Kumbhakarna
usaf1phillips
Kumbhakarna
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,655
Damage
6,490
20,448
Taken
33,009
12,826
Mitigated
19,206
6,423
Healing
1,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
JediJroll
Hercules
9,447
3,251
0
0
5,107
2,390
556
1,138
3,969
0
22,662
W
Baron Samedi
NoOneIsHereLeave
Baron Samedi
13,412
575
1,588
3,792
6,406
2,658
1,325
1,833
4,573
35,930
0
L
2,911
994
0
1,174
12,249
4,867
0
6,641
5,608
0
9,824
W
Sobek
opperoni
Sobek
1,796
223
0
1,043
8,935
7,778
138
1,110
7,825
5,575
0
L
466
466
0
0
8,355
2,181
22
2,564
5,791
2,898
0
L
Kumbhakarna
usaf1phillips
Kumbhakarna
3,113
1,210
0
726
12,405
12,158
0
6,329
6,076
9,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,021
Gold Earned
19,432
102
Minions Killed
22
6
Camps Cleared
1
520,445
Distance Traveled
464,819
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,518
852
36
4
2
172,898
2
W
Baron Samedi
8,174
817
57
6
3
173,145
0
L
Kali
6,758
676
15
2
1
155,764
1
W
Sobek
7,329
733
9
1
1
174,402
0
L
Sol
5,741
574
2
0
0
121,654
1
L
Kumbhakarna
6,933
693
5
1
0
187,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role