Player Matchup

Nemesis
Nemesis
GamerSmiteReece
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
Plumsauce3090
Bacchus
Level 28
God Stats
3W - 4L
1,344 SR
Queue Stats
7W - 21L
1,134 Elo+
Party 2
Cliodhna
Cliodhna
T0XICY
Cliodhna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,136 Elo+
Party 2
Team Averages
Level 20
1,448 SR
1,257 Elo+

VS

Team Averages
Level 32
1,332 SR
1,286 Elo+
Baron Samedi
Baron Samedi
Godly legend34
Baron Samedi
Level 42
God Stats
27W - 31L
1,366 SR
Queue Stats
140W - 191L
1,267 Elo+
Party 1
Neith
Neith
PINKalex
Neith
Level 13
God Stats
2W - 1L
1,187 SR
Queue Stats
8W - 11L
1,268 Elo+
Solo
King Arthur
King Arthur
lordHUMONGOUS01
King Arthur
Level 42
God Stats
35W - 40L
1,444 SR
Queue Stats
163W - 229L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 10 / 4
7,494
749
3,061
12,615
4,220
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
10
1 / 3 / 4
7,898
790
4,448
9,571
9,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
T0XICY
Cliodhna
11
3 / 8 / 0
7,158
716
5,815
9,177
4,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Godly legend34
Baron Samedi
14
11 / 1 / 10
9,676
968
10,312
7,298
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
PINKalex
Neith
12
6 / 1 / 10
8,675
868
6,720
6,019
2,402
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
lordHUMONGOUS01
King Arthur
12
4 / 3 / 14
8,483
848
8,163
10,274
8,100
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
5
Kills
21
21
Deaths
5
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
10
4
0.3
W
Baron Samedi
Godly legend34
Baron Samedi
11
1
10
16
W
Neith
PINKalex
Neith
6
1
10
11
L
Bacchus
1
3
4
1
L
Cliodhna
T0XICY
Cliodhna
3
8
0
0.38
W
King Arthur
lordHUMONGOUS01
King Arthur
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,324
Damage
25,195
31,363
Taken
23,591
18,255
Mitigated
13,526
1,828
Healing
7,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,061
667
0
872
12,615
4,220
0
5,917
6,698
0
11,966
W
Baron Samedi
Godly legend34
Baron Samedi
10,312
255
2,318
2,776
7,298
3,024
770
2,265
5,033
23,408
0
W
Neith
PINKalex
Neith
6,720
2,219
0
1,451
6,019
2,402
781
1,236
4,783
0
34,594
L
Bacchus
4,448
458
0
341
9,571
9,063
0
3,116
6,455
9,174
0
L
Cliodhna
T0XICY
Cliodhna
5,815
1,067
0
615
9,177
4,972
0
2,928
6,249
0
21,740
W
King Arthur
lordHUMONGOUS01
King Arthur
8,163
885
254
558
10,274
8,100
356
1,382
8,508
4,124
18,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,550
Gold Earned
26,834
50
Minions Killed
129
1
Camps Cleared
7
532,712
Distance Traveled
548,878
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,494
749
11
1
0
164,136
0
W
Baron Samedi
9,676
968
34
3
2
184,070
0
W
Neith
8,675
868
65
7
3
159,075
0
L
Bacchus
7,898
790
8
1
0
203,732
0
L
Cliodhna
7,158
716
31
3
1
164,844
0
W
King Arthur
8,483
848
30
3
2
205,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role