Player Matchup

Ymir
Ymir
AyyeItzBryan881
Ymir
Level 15
God Stats
17W - 10L
1,517 SR
Queue Stats
41W - 31L
1,380 Elo+
Party 1
Sol
Sol
FlickzMagic
Sol
Level 20
God Stats
54W - 43L
1,670 SR
Queue Stats
128W - 139L
1,436 Elo+
Party 1
Skadi
Skadi
IMrGoatedI
Skadi
Level 27
God Stats
30W - 17L
1,631 SR
Queue Stats
341W - 310L
1,452 Elo+
Party 1
Kali
Kali
IMrWavYI
Kali
Level 77
God Stats
2W - 3L
1,732 SR
Queue Stats
181W - 188L
1,492 Elo+
Party 1
Set
Set
SorrowsWorld
Set
Level 89
God Stats
29W - 25L
1,534 SR
Queue Stats
618W - 605L
1,505 Elo+
Party 1
Team Averages
Level 46
1,617 SR
1,453 Elo+

VS

Team Averages
Level 56
1,542 SR
1,478 Elo+
Poseidon
Poseidon
BBG_KingLefiy5x
Poseidon
Level 109
God Stats
8W - 3L
1,688 SR
Queue Stats
183W - 190L
1,478 Elo+
Party 2
Geb
Geb
Sir Will the II
Geb
Level 40
God Stats
32W - 23L
1,556 SR
Queue Stats
98W - 88L
1,518 Elo+
Party 3
Thor
Thor
Zaid AyrahCaz
Thor
Level 39
God Stats
54W - 47L
1,542 SR
Queue Stats
107W - 109L
1,460 Elo+
Solo
Erlang Shen
Erlang Shen
dominick255
Erlang Shen
Level 28
God Stats
5W - 7L
1,437 SR
Queue Stats
19W - 39L
1,467 Elo+
Party 2
Heimdallr
Heimdallr
xGsquaredx
Heimdallr
Level 62
God Stats
31W - 32L
1,488 SR
Queue Stats
279W - 266L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,820
379
3,121
8,647
7,059
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 9 / 1
7,913
440
10,485
17,600
4,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
12
0 / 9 / 0
7,143
397
2,592
11,582
2,750
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kali
14
2 / 4 / 2
8,507
473
5,534
17,119
6,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 9 / 2
8,326
463
5,729
17,481
6,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
6 / 2 / 4
10,308
573
11,925
8,719
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 0 / 12
9,856
548
7,959
10,998
10,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
11 / 1 / 3
11,144
619
10,374
9,646
4,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
dominick255
Erlang Shen
16
5 / 2 / 4
10,173
565
11,240
16,026
10,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heimdallr
xGsquaredx
Heimdallr
16
9 / 0 / 6
10,419
579
10,404
6,644
3,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
64
4
Kills
35
36
Deaths
5
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Poseidon
6
2
4
4
L
0
9
1
0.06
L
Skadi
0
9
0
0
L
Kali
2
4
2
0.75
W
4
0
12
10
L
2
9
2
0.33
W
11
1
3
12.5
W
Erlang Shen
dominick255
Erlang Shen
5
2
4
3.5
W
Heimdallr
xGsquaredx
Heimdallr
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,461
Damage
51,902
72,429
Taken
52,033
26,670
Mitigated
31,056
18,024
Healing
23,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,121
699
0
281
8,647
7,059
0
2,809
5,838
19,475
0
W
Poseidon
11,925
991
0
2,296
8,719
2,523
1,103
0
8,719
69,252
0
L
10,485
2,190
0
6,156
17,600
4,425
898
2,066
15,534
50,258
0
L
Skadi
2,592
1,369
0
922
11,582
2,750
0
1,737
9,845
0
48,389
L
Kali
5,534
2,300
0
7,131
17,119
6,028
0
5,564
11,555
0
48,974
W
7,959
1,364
0
4,179
10,998
10,567
0
3,276
7,722
34,491
0
L
5,729
2,536
0
3,534
17,481
6,408
0
7,708
9,773
0
49,314
W
10,374
1,220
0
5,616
9,646
4,211
969
1,380
8,266
0
74,549
W
Erlang Shen
dominick255
Erlang Shen
11,240
5,680
103
8,184
16,026
10,444
1,837
8,062
7,964
0
64,666
W
Heimdallr
xGsquaredx
Heimdallr
10,404
2,856
0
2,889
6,644
3,311
376
1,120
5,524
0
66,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,709
Gold Earned
51,900
391
Minions Killed
525
0
Camps Cleared
0
1,747,550
Distance Traveled
1,747,851
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,820
379
31
2
0
352,213
0
W
Poseidon
10,308
573
118
7
0
326,507
1
L
Sol
7,913
440
102
6
0
324,280
5
L
Skadi
7,143
397
87
5
0
391,542
0
L
Kali
8,507
473
91
5
0
372,810
7
W
Geb
9,856
548
46
3
0
340,749
3
L
Set
8,326
463
80
4
0
306,705
0
W
Thor
11,144
619
124
7
0
375,853
4
W
Erlang Shen
10,173
565
125
7
0
354,464
0
W
Heimdallr
10,419
579
112
6
0
350,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role