Player Matchup

Scylla
Scylla
 
Scylla
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ImplosiveWolf
Skadi
Level 16
God Stats
0W - 3L
1,221 SR
Queue Stats
8W - 14L
1,359 Elo+
Party 2
Cthulhu
Cthulhu
PantiustheThird
Cthulhu
Level 14
God Stats
3W - 2L
1,799 SR
Queue Stats
7W - 12L
1,350 Elo+
Party 2
Mulan
Mulan
RegionaIManager
Mulan
Level 28
God Stats
29W - 37L
1,517 SR
Queue Stats
155W - 180L
1,508 Elo+
Solo
Kali
Kali
xxRedsixx
Kali
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 132L
1,533 Elo+
Solo
Team Averages
Level 23
1,507 SR
1,450 Elo+

VS

Team Averages
Level 23
1,539 SR
1,474 Elo+
Jormungandr
Jormungandr
Bosmehkutt
Jormungandr
Level 17
God Stats
17W - 28L
1,383 SR
Queue Stats
22W - 37L
1,319 Elo+
Solo
Ymir
Ymir
IXI Maki IXI
Ymir
Level 27
God Stats
13W - 6L
1,653 SR
Queue Stats
77W - 73L
1,556 Elo+
Party 1
Ratatoskr
Ratatoskr
LilRatatoskr
Ratatoskr
Level 14
God Stats
44W - 29L
1,612 SR
Queue Stats
44W - 29L
1,559 Elo+
Party 1
Izanami
Izanami
WapioGamer
Izanami
Level 26
God Stats
10W - 10L
1,379 SR
Queue Stats
83W - 105L
1,408 Elo+
Solo
Gilgamesh
Gilgamesh
dmorgan2413
Gilgamesh
Level 29
God Stats
18W - 13L
1,666 SR
Queue Stats
94W - 91L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
3 / 10 / 2
8,086
505
3,126
11,753
2,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 9 / 1
6,749
422
5,379
11,128
2,616
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 5 / 4
6,534
408
4,268
13,576
5,882
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
5 / 2 / 3
8,957
560
7,928
11,525
8,251
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kali
13
0 / 3 / 6
7,791
487
7,442
12,215
5,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bosmehkutt
Jormungandr
14
4 / 2 / 3
8,786
549
4,162
6,824
5,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 2 / 10
8,030
502
5,827
15,102
11,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
LilRatatoskr
Ratatoskr
16
9 / 3 / 3
9,848
616
15,170
11,881
5,846
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
WapioGamer
Izanami
14
7 / 2 / 5
9,241
578
10,910
7,619
2,588
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
dmorgan2413
Gilgamesh
15
5 / 2 / 6
9,079
567
8,515
10,742
5,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
11
Kills
28
29
Deaths
11
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
10
2
0.4
W
Jormungandr
Bosmehkutt
Jormungandr
4
2
3
2.75
W
3
2
10
4
L
2
9
1
0.28
W
Ratatoskr
LilRatatoskr
Ratatoskr
9
3
3
3.5
L
1
5
4
0.6
L
5
2
3
3.25
W
Izanami
WapioGamer
Izanami
7
2
5
4.75
W
Gilgamesh
dmorgan2413
Gilgamesh
5
2
6
4
L
Kali
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,143
Damage
44,584
60,197
Taken
52,168
24,260
Mitigated
30,187
10,480
Healing
11,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,126
244
68
1,147
11,753
2,111
0
682
11,071
23,990
0
W
Jormungandr
Bosmehkutt
Jormungandr
4,162
1,395
0
1,510
6,824
5,243
366
336
6,488
37,676
0
W
5,827
806
0
1,314
15,102
11,126
193
1,970
13,062
33,620
0
L
5,379
2,956
0
424
11,128
2,616
212
1,143
9,985
0
31,845
W
Ratatoskr
LilRatatoskr
Ratatoskr
15,170
7,406
0
4,330
11,881
5,846
1,221
2,130
9,599
0
74,248
L
4,268
587
721
2,422
13,576
5,882
0
2,598
10,978
22,107
0
L
7,928
1,948
0
1,575
11,525
8,251
342
3,933
7,592
0
42,174
W
Izanami
WapioGamer
Izanami
10,910
8,458
0
1,834
7,619
2,588
2,682
1,183
6,436
0
59,493
W
Gilgamesh
dmorgan2413
Gilgamesh
8,515
2,557
0
2,629
10,742
5,384
0
1,503
9,189
0
59,625
L
Kali
7,442
2,532
0
4,123
12,215
5,400
0
1,633
10,582
0
47,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,117
Gold Earned
44,984
316
Minions Killed
461
0
Camps Cleared
0
1,377,057
Distance Traveled
1,564,485
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,086
505
66
4
0
253,955
0
W
Jormungandr
8,786
549
82
5
0
296,535
0
W
Ymir
8,030
502
47
3
0
296,131
7
L
Skadi
6,749
422
52
3
0
241,144
0
W
Ratatoskr
9,848
616
127
8
0
340,001
1
L
Cthulhu
6,534
408
34
2
0
275,689
2
L
Mulan
8,957
560
78
5
0
287,902
2
W
Izanami
9,241
578
108
7
0
297,865
0
W
Gilgamesh
9,079
567
97
6
0
333,953
2
L
Kali
7,791
487
86
5
0
318,367
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role