Player Matchup

Nike
Nike
 
Nike
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Cremosi dls
Anhur
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 41L
1,398 Elo+
Solo
Mercury
Mercury
d_dingus
Mercury
Level 27
God Stats
33W - 23L
1,532 SR
Queue Stats
149W - 161L
1,419 Elo+
Solo
Bacchus
Bacchus
ihaschoo
Bacchus
Level 18
God Stats
8W - 8L
1,267 SR
Queue Stats
68W - 112L
1,305 Elo+
Party 1
Kukulkan
Kukulkan
mrmeatyman23
Kukulkan
Level 27
God Stats
7W - 4L
1,115 SR
Queue Stats
94W - 152L
1,336 Elo+
Party 1
Team Averages
Level 24
1,383 SR
1,391 Elo+

VS

Team Averages
Level 19
1,416 SR
1,367 Elo+
Ah Muzen Cab
Ah Muzen Cab
BiNFrGvN
Ah Muzen Cab
Level 27
God Stats
4W - 6L
1,613 SR
Queue Stats
7W - 11L
1,383 Elo+
Solo
Anhur
Anhur
Diggler006
Anhur
Level 12
God Stats
0W - 4L
1,354 SR
Queue Stats
237W - 300L
1,374 Elo+
Solo
Tiamat
Tiamat
Mystic_-DF
Tiamat
Level 25
God Stats
2W - 3L
1,452 SR
Queue Stats
52W - 55L
1,339 Elo+
Solo
Fenrir
Fenrir
Nirmoc
Fenrir
Level 28
God Stats
0W - 2L
1,256 SR
Queue Stats
92W - 101L
1,437 Elo+
Solo
Artemis
Artemis
gruppinger
Artemis
Level 4
God Stats
13W - 13L
1,405 SR
Queue Stats
43W - 62L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
20
9 / 0 / 3
13,697
596
11,453
8,600
11,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 0 / 3
13,595
591
10,656
19,558
7,736
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
d_dingus
Mercury
20
19 / 1 / 4
14,470
629
16,445
13,863
6,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bacchus
ihaschoo
Bacchus
16
0 / 0 / 6
10,758
468
1,673
8,349
9,329
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
mrmeatyman23
Kukulkan
18
9 / 2 / 4
12,845
558
15,496
11,749
5,648
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BiNFrGvN
Ah Muzen Cab
16
0 / 8 / 0
10,161
442
6,811
13,094
4,628
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
10
0 / 12 / 0
7,101
309
1,200
17,684
6,885
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
Mystic_-DF
Tiamat
11
0 / 3 / 1
7,603
331
2,476
8,443
3,947
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Nirmoc
Fenrir
14
3 / 10 / 0
9,381
408
8,965
17,110
8,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
gruppinger
Artemis
13
0 / 15 / 0
8,475
368
4,936
19,388
5,078
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
4
47
Kills
3
3
Deaths
48
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
9
0
3
10.5
L
Ah Muzen Cab
BiNFrGvN
Ah Muzen Cab
0
8
0
0
W
10
0
3
11.5
L
Anhur
0
12
0
0
L
Tiamat
Mystic_-DF
Tiamat
0
3
1
0.17
L
Fenrir
Nirmoc
Fenrir
3
10
0
0.3
W
Mercury
d_dingus
Mercury
19
1
4
21
L
Artemis
gruppinger
Artemis
0
15
0
0
W
Bacchus
ihaschoo
Bacchus
0
0
6
3
W
Kukulkan
mrmeatyman23
Kukulkan
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,723
Damage
24,388
62,119
Taken
75,719
41,435
Mitigated
28,719
27,143
Healing
9,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
11,453
1,003
0
2,108
8,600
11,975
694
183
8,417
21,147
60,632
L
Ah Muzen Cab
BiNFrGvN
Ah Muzen Cab
6,811
3,336
0
1,771
13,094
4,628
2,678
1,358
11,736
0
70,826
W
10,656
6,086
0
15,873
19,558
7,736
3,657
165
19,393
0
141,731
L
Anhur
1,200
239
0
0
17,684
6,885
38
7,915
9,478
0
13,067
L
Tiamat
Mystic_-DF
Tiamat
2,476
542
0
2,852
8,443
3,947
0
2,661
5,782
25,210
0
L
Fenrir
Nirmoc
Fenrir
8,965
2,588
0
1,229
17,110
8,181
0
4,133
12,598
0
36,754
W
Mercury
d_dingus
Mercury
16,445
7,637
0
6,246
13,863
6,747
4,264
601
13,262
0
110,266
L
Artemis
gruppinger
Artemis
4,936
2,985
0
3,283
19,388
5,078
329
3,312
15,619
0
54,023
W
Bacchus
ihaschoo
Bacchus
1,673
341
0
2,275
8,349
9,329
988
0
8,349
26,649
0
W
Kukulkan
mrmeatyman23
Kukulkan
15,496
926
0
641
11,749
5,648
2,615
1,599
10,150
90,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,365
Gold Earned
42,721
756
Minions Killed
356
0
Camps Cleared
0
2,258,535
Distance Traveled
1,716,681
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,697
596
150
7
0
416,405
3
L
Ah Muzen Cab
10,161
442
142
6
0
384,486
0
W
Anhur
13,595
591
181
8
0
408,872
3
L
Anhur
7,101
309
25
1
0
320,483
2
L
Tiamat
7,603
331
40
2
0
273,722
1
L
Fenrir
9,381
408
57
2
0
400,098
3
W
Mercury
14,470
629
184
8
0
565,436
4
L
Artemis
8,475
368
92
4
0
337,892
0
W
Bacchus
10,758
468
73
3
0
453,085
0
W
Kukulkan
12,845
558
168
7
0
414,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role