Player Matchup

Vulcan
Vulcan
Gold IV
PoopScoop-Sr
Vulcan
Gold IV
Level 142
God Stats
2W - 4L
1,554 SR
Queue Stats
43W - 45L
1,424 MMR
Party 2
Cupid
Cupid
Gold III
R3tr0T0mat0
Cupid
Gold III
Level 119
God Stats
16W - 12L
1,644 SR
Queue Stats
510W - 508L
1,506 MMR
Solo
Arachne
Arachne
Gold II
iSise-Neg
Arachne
Gold II
Level 145
God Stats
7W - 3L
1,678 SR
Queue Stats
289W - 298L
1,608 MMR
Solo
Xing Tian
Xing Tian
Gold V
steelertom
Xing Tian
Gold V
Level 148
God Stats
14W - 10L
1,633 SR
Queue Stats
25W - 20L
1,539 MMR
Party 2
Chaac
Chaac
Gold V
yGastoxinho
Chaac
Gold V
Level 87
God Stats
28W - 19L
1,518 SR
Queue Stats
143W - 140L
1,565 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,605 SR
1,529 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,529 SR
1,531 MMR
Cabrakan
Cabrakan
Bronze III
D4vicho45
Cabrakan
Bronze III
Level 108
God Stats
0W - 1L
1,578 SR
Queue Stats
3W - 3L
1,488 MMR
Solo
Danzaburou
Danzaburou
Gold V
Dementer_RD
Danzaburou
Gold V
Level 82
God Stats
18W - 16L
1,350 SR
Queue Stats
333W - 331L
1,422 MMR
Solo
Kukulkan
Kukulkan
Gold V
JUSTBLAZE324
Kukulkan
Gold V
Level 128
God Stats
4W - 7L
1,532 SR
Queue Stats
17W - 21L
1,647 MMR
Party 1
Odin
Odin
Platinum IV
Mage diff
Odin
Platinum IV
Level 160
God Stats
2W - 4L
1,549 SR
Queue Stats
303W - 310L
1,537 MMR
Solo
Ymir
Ymir
Gold III
hossboxer
Ymir
Gold III
Level 159
God Stats
160W - 123L
1,635 SR
Queue Stats
229W - 232L
1,559 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
5 / 0 / 7
9,002
530
12,665
6,684
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 2 / 4
9,052
532
9,450
7,922
2,733
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
iSise-Neg
Arachne
18
5 / 1 / 6
10,008
589
13,044
18,249
8,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
steelertom
Xing Tian
12
4 / 1 / 7
8,145
479
5,315
14,647
15,416
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 0 / 0
9,295
547
7,275
14,897
13,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ArtioPersephoneTiamatGilgameshGeb

VS

Bans
AthenaCharybdisArtemisKumbhakarnaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
D4vicho45
Cabrakan
14
1 / 3 / 0
8,683
511
12,507
14,083
15,326
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Dementer_RD
Danzaburou
12
3 / 4 / 0
8,037
473
8,133
11,705
3,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
JUSTBLAZE324
Kukulkan
13
0 / 2 / 0
7,887
464
9,607
6,584
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Odin
10
0 / 5 / 0
6,462
380
3,105
15,374
11,245
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
10
0 / 7 / 0
6,495
382
4,937
14,072
5,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
21
Kills
4
4
Deaths
21
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
D4vicho45
Cabrakan
1
3
0
0.33
L
Danzaburou
Dementer_RD
Danzaburou
3
4
0
0.75
L
Kukulkan
JUSTBLAZE324
Kukulkan
0
2
0
0
L
Odin
0
5
0
0
W
Vulcan
5
0
7
8.5
W
4
2
4
3
L
Ymir
0
7
0
0
W
Arachne
iSise-Neg
Arachne
5
1
6
8
W
Xing Tian
steelertom
Xing Tian
4
1
7
7.5
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,749
Damage
38,289
62,399
Taken
61,818
43,579
Mitigated
38,466
28,455
Healing
10,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
D4vicho45
Cabrakan
12,507
2,751
0
2,974
14,083
15,326
228
514
12,536
64,805
0
L
Danzaburou
Dementer_RD
Danzaburou
8,133
3,646
0
2,543
11,705
3,715
416
994
10,711
0
46,027
L
Kukulkan
JUSTBLAZE324
Kukulkan
9,607
701
0
2,177
6,584
2,191
0
3,147
3,437
66,102
0
L
Odin
3,105
732
240
863
15,374
11,245
0
6,506
8,868
0
27,070
W
Vulcan
12,665
2,372
84
2,665
6,684
2,641
469
2,998
3,498
72,264
0
W
9,450
5,654
434
1,868
7,922
2,733
1,945
755
7,167
0
60,664
L
Ymir
4,937
939
0
2,090
14,072
5,989
0
6,819
7,253
31,121
2,916
W
Arachne
iSise-Neg
Arachne
13,044
9,196
0
10,770
18,249
8,912
0
7,541
10,502
0
96,543
W
Xing Tian
steelertom
Xing Tian
5,315
730
0
2,206
14,647
15,416
64
5,421
8,972
14,180
0
W
7,275
2,092
0
10,428
14,897
13,877
550
9,494
5,403
0
56,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,502
Gold Earned
37,564
536
Minions Killed
455
0
Camps Cleared
0
1,626,414
Distance Traveled
1,502,441
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,683
511
132
8
0
258,943
4
L
Danzaburou
8,037
473
68
4
0
306,903
6
L
Kukulkan
7,887
464
158
9
0
310,976
8
L
Odin
6,462
380
38
2
0
309,800
4
W
Vulcan
9,002
530
130
8
0
344,327
4
W
Cupid
9,052
532
114
7
0
289,834
3
L
Ymir
6,495
382
59
3
0
315,819
4
W
Arachne
10,008
589
158
9
0
373,817
4
W
Xing Tian
8,145
479
16
1
0
303,694
4
W
Chaac
9,295
547
118
7
0
314,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role