Player Matchup

Amaterasu
Amaterasu
Dv3co-
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 59L
1,746 Elo+
Party 1
Sylvanus
Sylvanus
HZ-Ascending
Sylvanus
Level 141
God Stats
38W - 31L
1,514 SR
Queue Stats
262W - 275L
1,431 Elo+
Party 1
Thoth
Thoth
OkFuji
Thoth
Level 109
God Stats
1W - 3L
1,472 SR
Queue Stats
448W - 446L
1,541 Elo+
Party 1
Cliodhna
Cliodhna
XxNFL_Beserker-X
Cliodhna
Level 143
God Stats
3W - 5L
1,400 SR
Queue Stats
265W - 268L
1,562 Elo+
Party 1
Charybdis
Charybdis
booboo1277
Charybdis
Level 127
God Stats
2W - 2L
1,410 SR
Queue Stats
172W - 160L
1,691 Elo+
Party 1
Team Averages
Level 110
1,459 SR
1,594 Elo+

VS

Team Averages
Level 54
1,499 SR
1,487 Elo+
Zhong Kui
Zhong Kui
Bidinq
Zhong Kui
Level 84
God Stats
4W - 1L
1,809 SR
Queue Stats
8W - 4L
1,507 Elo+
Party 2
Baron Samedi
Baron Samedi
Ovechkin_Qc_
Baron Samedi
Level 41
God Stats
5W - 3L
1,524 SR
Queue Stats
196W - 195L
1,466 Elo+
Party 2
Neith
Neith
asSaSsIn DJ10
Neith
Level 42
God Stats
5W - 9L
1,517 SR
Queue Stats
27W - 32L
1,429 Elo+
Solo
Camazotz
Camazotz
wBloo
Camazotz
Level 69
God Stats
5W - 0L
1,500 SR
Queue Stats
387W - 327L
1,606 Elo+
Party 2
Ares
Ares
xRezagadoxSyn
Ares
Level 36
God Stats
1W - 1L
1,145 SR
Queue Stats
85W - 117L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dv3co-
Amaterasu
17
2 / 5 / 5
10,341
517
7,949
18,542
19,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
HZ-Ascending
Sylvanus
14
3 / 7 / 5
8,684
434
6,871
19,163
16,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
OkFuji
Thoth
17
3 / 6 / 3
10,192
510
8,571
11,921
3,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 9 / 2
10,029
501
11,598
17,890
5,319
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
booboo1277
Charybdis
16
5 / 8 / 4
10,554
528
15,237
15,573
4,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bidinq
Zhong Kui
19
8 / 7 / 6
12,167
608
20,771
24,449
17,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Ovechkin_Qc_
Baron Samedi
16
3 / 5 / 7
10,514
526
6,935
11,430
5,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 1 / 4
10,992
550
7,198
13,191
5,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
wBloo
Camazotz
20
21 / 2 / 5
13,903
695
22,081
21,667
10,101
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 2 / 10
9,120
456
4,613
11,533
10,122
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
67
17
Kills
35
35
Deaths
17
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Bidinq
Zhong Kui
8
7
6
1.57
L
Amaterasu
Dv3co-
Amaterasu
2
5
5
0.9
L
Sylvanus
HZ-Ascending
Sylvanus
3
7
5
0.79
L
Thoth
OkFuji
Thoth
3
6
3
0.75
W
Baron Samedi
Ovechkin_Qc_
Baron Samedi
3
5
7
1.3
L
4
9
2
0.56
W
2
1
4
4
L
Charybdis
booboo1277
Charybdis
5
8
4
0.88
W
Camazotz
wBloo
Camazotz
21
2
5
11.75
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,226
Damage
61,598
83,089
Taken
82,270
49,644
Mitigated
48,646
15,960
Healing
39,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Bidinq
Zhong Kui
20,771
6,794
10
13,189
24,449
17,123
572
4,418
19,899
88,737
14,374
L
Amaterasu
Dv3co-
Amaterasu
7,949
2,378
0
5,157
18,542
19,371
308
3,923
14,497
0
70,765
L
Sylvanus
HZ-Ascending
Sylvanus
6,871
1,897
1,306
4,467
19,163
16,651
462
10,221
8,806
31,156
11,593
L
Thoth
OkFuji
Thoth
8,571
245
0
2,603
11,921
3,526
0
4,128
7,627
74,551
0
W
Baron Samedi
Ovechkin_Qc_
Baron Samedi
6,935
492
389
2,495
11,430
5,503
219
3,224
8,033
58,108
0
L
11,598
2,283
0
1,571
17,890
5,319
0
2,078
15,636
0
71,777
W
7,198
3,967
0
6,548
13,191
5,797
720
1,103
12,068
0
80,616
L
Charybdis
booboo1277
Charybdis
15,237
9,270
0
856
15,573
4,777
32
9,067
6,506
0
67,493
W
Camazotz
wBloo
Camazotz
22,081
6,516
0
15,952
21,667
10,101
0
3,214
18,273
0
95,373
W
4,613
162
0
724
11,533
10,122
359
2,355
9,104
20,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,800
Gold Earned
56,696
552
Minions Killed
572
0
Camps Cleared
0
1,751,596
Distance Traveled
1,885,592
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,167
608
148
7
0
310,383
3
L
Amaterasu
10,341
517
123
6
0
401,130
2
L
Sylvanus
8,684
434
54
3
0
333,227
3
L
Thoth
10,192
510
151
8
0
330,473
1
W
Baron Samedi
10,514
526
123
6
0
352,534
4
L
Cliodhna
10,029
501
113
6
0
366,652
2
W
Neith
10,992
550
147
7
0
380,038
4
L
Charybdis
10,554
528
111
6
0
320,114
3
W
Camazotz
13,903
695
135
7
0
447,122
4
W
Ares
9,120
456
19
1
0
395,515
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role