Player Matchup

Zeus
Zeus
Gruzillaa
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,273 Elo+
Party 1
Susano
Susano
Kono Kitsune
Susano
Level 28
God Stats
0W - 1L
1,194 SR
Queue Stats
19W - 24L
1,334 Elo+
Party 3
Amaterasu
Amaterasu
SpielerLeiche71
Amaterasu
Level 37
God Stats
20W - 19L
1,310 SR
Queue Stats
39W - 73L
1,221 Elo+
Party 1
Da Ji
Da Ji
dah Razor
Da Ji
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,273 Elo+
Party 1
Ravana
Ravana
pandamania1407
Ravana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,356 Elo+
Party 3
Team Averages
Level 21
1,401 SR
1,291 Elo+

VS

Team Averages
Level 16
1,629 SR
1,502 Elo+
Kukulkan
Kukulkan
Gargamel277353
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,614 Elo+
Solo
Odin
Odin
GhandiG335
Odin
Level 17
God Stats
17W - 12L
1,735 SR
Queue Stats
59W - 75L
1,456 Elo+
Party 2
Heimdallr
Heimdallr
GrandmaZombie
Heimdallr
Level 28
God Stats
22W - 20L
1,618 SR
Queue Stats
157W - 156L
1,466 Elo+
Party 2
Geb
Geb
Steed_RK
Geb
Level 5
God Stats
14W - 7L
1,618 SR
Queue Stats
26W - 18L
1,544 Elo+
Party 2
Fenrir
Fenrir
TrimGatherer
Fenrir
Level 28
God Stats
14W - 9L
1,676 SR
Queue Stats
143W - 153L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
1 / 3 / 1
5,647
513
3,595
5,061
1,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
5
1 / 5 / 0
4,551
414
2,248
4,215
955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
SpielerLeiche71
Amaterasu
9
1 / 6 / 3
6,174
561
3,070
8,232
3,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Da Ji
dah Razor
Da Ji
8
2 / 7 / 2
5,570
506
4,718
8,492
2,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 4 / 0
4,250
386
2,189
5,008
1,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
8
5 / 0 / 3
6,139
558
4,075
3,852
1,129
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
4 / 2 / 6
6,314
574
2,590
5,146
3,655
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
GrandmaZombie
Heimdallr
11
5 / 0 / 1
6,478
589
2,941
3,701
1,202
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 1 / 5
5,641
513
1,423
6,248
2,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
12
10 / 2 / 5
7,431
676
8,691
7,176
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
5
Kills
25
25
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
5
0
3
6.5
W
4
2
6
3.5
W
Heimdallr
GrandmaZombie
Heimdallr
5
0
1
5.5
L
Zeus
1
3
1
0.5
L
Susano
1
5
0
0.2
L
Amaterasu
SpielerLeiche71
Amaterasu
1
6
3
0.42
W
1
1
5
3.5
W
Fenrir
10
2
5
6.25
L
Da Ji
dah Razor
Da Ji
2
7
2
0.43
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,820
Damage
19,720
31,008
Taken
26,123
10,865
Mitigated
11,276
4,444
Healing
8,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
4,075
328
0
1,976
3,852
1,129
370
221
3,631
17,179
0
W
2,590
740
0
625
5,146
3,655
377
0
5,146
0
17,252
W
Heimdallr
GrandmaZombie
Heimdallr
2,941
1,227
0
1,425
3,701
1,202
779
551
3,150
0
34,070
L
Zeus
3,595
1,825
0
1,276
5,061
1,461
0
649
4,412
20,763
3,921
L
Susano
2,248
304
0
256
4,215
955
0
1,612
2,603
0
7,059
L
Amaterasu
SpielerLeiche71
Amaterasu
3,070
1,181
0
1,363
8,232
3,927
112
354
7,878
0
15,236
W
1,423
160
914
1,454
6,248
2,676
217
1,852
4,396
9,189
0
W
Fenrir
8,691
2,091
0
2,011
7,176
2,614
572
438
6,738
0
36,108
L
Da Ji
dah Razor
Da Ji
4,718
1,203
0
1,140
8,492
2,962
0
1,753
6,739
0
27,756
L
2,189
372
0
409
5,008
1,560
0
1,130
3,878
0
12,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,192
Gold Earned
32,003
165
Minions Killed
227
0
Camps Cleared
0
977,630
Distance Traveled
1,001,926
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,139
558
34
3
0
141,423
0
W
Odin
6,314
574
39
4
0
197,149
0
W
Heimdallr
6,478
589
74
7
0
206,540
2
L
Zeus
5,647
513
52
5
0
221,326
0
L
Susano
4,551
414
14
1
0
155,326
0
L
Amaterasu
6,174
561
34
3
0
188,606
4
W
Geb
5,641
513
17
2
0
232,987
2
W
Fenrir
7,431
676
63
6
0
223,827
0
L
Da Ji
5,570
506
52
5
0
216,524
0
L
Ravana
4,250
386
13
1
0
195,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role