Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Faded Rem
Achilles
Level 157
God Stats
4W - 1L
1,780 SR
Queue Stats
31W - 15L
1,665 Elo+
Party 2
Cthulhu
Cthulhu
ItzBenton2017
Cthulhu
Level 159
God Stats
1W - 0L
1,837 SR
Queue Stats
7W - 2L
1,641 Elo+
Party 2
Artio
Artio
Nommin Booty
Artio
Level 32
God Stats
4W - 1L
1,834 SR
Queue Stats
5W - 3L
1,560 Elo+
Party 2
Team Averages
Level 127
1,738 SR
1,592 Elo+

VS

Team Averages
Level 101
1,650 SR
1,639 Elo+
Izanami
Izanami
KW3B3K
Izanami
Level 129
God Stats
2W - 1L
1,842 SR
Queue Stats
9W - 7L
1,639 Elo+
Party 1
Cthulhu
Cthulhu
SerenityEau
Cthulhu
Level 82
God Stats
5W - 1L
1,528 SR
Queue Stats
9W - 7L
1,639 Elo+
Party 1
Chaac
Chaac
Ypishake
Chaac
Level 127
God Stats
0W - 1L
1,716 SR
Queue Stats
9W - 7L
1,639 Elo+
Party 1
Tiamat
Tiamat
tchash420
Tiamat
Level 67
God Stats
0W - 1L
1,514 SR
Queue Stats
9W - 7L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
2 / 0 / 9
8,728
873
10,377
11,583
6,301
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Faded Rem
Achilles
14
6 / 0 / 4
8,980
898
6,525
7,997
6,518
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
15
2 / 0 / 7
8,685
869
8,629
7,670
8,032
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
4 / 1 / 3
8,526
853
5,201
10,659
10,218
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KW3B3K
Izanami
13
0 / 5 / 0
7,426
743
6,647
8,261
2,697
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
SerenityEau
Cthulhu
12
0 / 2 / 1
7,247
725
3,668
10,509
6,642
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
Ypishake
Chaac
12
0 / 4 / 1
6,918
692
7,198
12,915
11,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
tchash420
Tiamat
13
1 / 3 / 0
7,521
752
8,374
6,286
3,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
14
Kills
1
1
Deaths
14
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
0
9
6.5
W
Achilles
Faded Rem
Achilles
6
0
4
8
W
Cthulhu
2
0
7
5.5
L
Izanami
KW3B3K
Izanami
0
5
0
0
W
4
1
3
5.5
L
Cthulhu
SerenityEau
Cthulhu
0
2
1
0.25
L
Chaac
Ypishake
Chaac
0
4
1
0.13
L
Tiamat
tchash420
Tiamat
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,732
Damage
25,887
37,909
Taken
37,971
31,069
Mitigated
24,362
12,851
Healing
8,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,377
3,470
0
1,386
11,583
6,301
887
3,590
7,458
0
35,749
W
Achilles
Faded Rem
Achilles
6,525
1,225
0
1,653
7,997
6,518
874
1,592
6,270
2,331
17,275
W
Cthulhu
8,629
162
1,442
4,006
7,670
8,032
488
3,106
4,274
31,280
0
L
Izanami
KW3B3K
Izanami
6,647
4,623
0
336
8,261
2,697
0
1,899
6,225
0
36,610
W
5,201
249
696
3,668
10,659
10,218
158
3,686
6,293
23,025
0
L
Cthulhu
SerenityEau
Cthulhu
3,668
74
1,169
2,813
10,509
6,642
0
4,992
5,239
13,282
0
L
Chaac
Ypishake
Chaac
7,198
1,554
0
3,520
12,915
11,602
63
4,724
7,960
0
17,481
L
Tiamat
tchash420
Tiamat
8,374
1,263
0
968
6,286
3,421
20
2,454
3,732
27,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,919
Gold Earned
29,112
188
Minions Killed
177
8
Camps Cleared
8
874,861
Distance Traveled
756,113
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,728
873
66
7
4
232,914
0
W
Achilles
8,980
898
30
3
2
231,638
0
W
Cthulhu
8,685
869
57
6
2
224,485
0
L
Izanami
7,426
743
66
7
5
164,049
3
W
Artio
8,526
853
35
4
0
185,824
0
L
Cthulhu
7,247
725
28
3
0
213,763
1
L
Chaac
6,918
692
23
2
0
190,609
0
L
Tiamat
7,521
752
60
6
3
187,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role