Player Matchup

Izanami
Izanami
AnAnimeFanatic
Izanami
Level 24
God Stats
5W - 7L
1,603 SR
Queue Stats
10W - 19L
1,338 Elo+
Solo
Hel
Hel
MrZeppeliMan
Hel
Level 100
God Stats
4W - 4L
1,816 SR
Queue Stats
620W - 624L
1,570 Elo+
Party 1
Odin
Odin
UnD34DHuNt3R
Odin
Level 21
God Stats
0W - 2L
1,319 SR
Queue Stats
33W - 23L
1,574 Elo+
Party 1
Team Averages
Level 48
1,579 SR
1,494 Elo+

VS

Team Averages
Level 78
1,452 SR
1,465 Elo+
Neith
Neith
 
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Ninnixon
Agni
Level 17
God Stats
29W - 28L
1,494 SR
Queue Stats
43W - 51L
1,436 Elo+
Party 2
Terra
Terra
ShadowxArtemis
Terra
Level 111
God Stats
2W - 2L
1,361 SR
Queue Stats
40W - 50L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 9 / 0
9,979
624
12,903
15,972
5,098
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 8 / 3
9,854
616
9,433
18,785
6,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 9 / 3
9,260
579
7,201
20,443
13,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
16 / 2 / 7
12,906
807
24,769
17,193
7,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Agni
16
9 / 2 / 16
11,966
748
19,483
12,080
4,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 1 / 18
11,521
720
5,515
15,639
21,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
67
5
Kills
26
26
Deaths
5
6
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
16
2
7
9.75
L
3
9
0
0.33
L
1
8
3
0.31
W
Agni
9
2
16
8.5
W
1
1
18
10
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,537
Damage
49,767
55,200
Taken
44,912
24,973
Mitigated
33,313
16,138
Healing
17,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
24,769
16,116
0
8,680
17,193
7,728
1,604
2,185
15,008
0
75,491
L
12,903
8,091
0
2,054
15,972
5,098
38
7,741
7,872
0
30,496
L
9,433
264
4,338
9,193
18,785
6,844
0
9,813
8,364
33,211
0
W
Agni
19,483
1,116
0
3,208
12,080
4,308
652
3,656
8,424
46,454
0
W
5,515
532
1,281
4,610
15,639
21,277
203
3,774
11,865
16,776
0
L
7,201
1,940
0
553
20,443
13,031
0
6,643
13,452
0
22,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,093
Gold Earned
36,393
135
Minions Killed
167
4
Camps Cleared
9
775,923
Distance Traveled
859,612
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,906
807
95
6
6
274,290
2
L
Izanami
9,979
624
42
3
0
243,366
1
L
Hel
9,854
616
59
4
1
286,197
2
W
Agni
11,966
748
49
3
3
296,120
4
W
Terra
11,521
720
23
1
0
289,202
1
L
Odin
9,260
579
34
2
3
246,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role