Player Matchup

Freya
Freya
 
Freya
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
HumanFinn
Da Ji
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 136L
1,517 Elo+
Solo
Ares
Ares
Juggalo_legend45
Ares
Level 147
God Stats
11W - 2L
1,856 SR
Queue Stats
395W - 413L
1,521 Elo+
Solo
Scylla
Scylla
Run-that-Fade-
Scylla
Level 108
God Stats
4W - 0L
1,586 SR
Queue Stats
160W - 146L
1,532 Elo+
Solo
Aphrodite
Aphrodite
oO Herbal Oo
Aphrodite
Level 156
God Stats
2W - 0L
1,717 SR
Queue Stats
223W - 208L
1,502 Elo+
Solo
Team Averages
Level 118
1,632 SR
1,514 Elo+

VS

Team Averages
Level 114
1,390 SR
1,492 Elo+
Rama
Rama
 
Rama
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
OKM Fuhr3r
Apollo
Level 122
God Stats
0W - 2L
1,315 SR
Queue Stats
50W - 63L
1,455 Elo+
Solo
Vulcan
Vulcan
YungJard
Vulcan
Level 103
God Stats
8W - 3L
1,423 SR
Queue Stats
533W - 524L
1,517 Elo+
Solo
Yemoja
Yemoja
eezahkk
Yemoja
Level 106
God Stats
4W - 6L
1,546 SR
Queue Stats
428W - 412L
1,512 Elo+
Solo
Zhong Kui
Zhong Kui
madht
Zhong Kui
Level 94
God Stats
0W - 3L
1,167 SR
Queue Stats
123W - 153L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
6 / 2 / 20
13,506
711
16,670
21,789
10,129
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Da Ji
HumanFinn
Da Ji
20
8 / 9 / 15
13,637
718
19,059
26,918
23,052
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 7 / 15
13,111
690
12,632
32,662
43,493
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
9 / 2 / 15
14,189
747
23,555
12,468
6,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
oO Herbal Oo
Aphrodite
20
4 / 3 / 20
13,047
687
15,444
22,559
19,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
9 / 7 / 9
13,635
718
17,815
17,724
8,215
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
OKM Fuhr3r
Apollo
16
2 / 10 / 10
10,692
563
11,075
20,562
9,368
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
YungJard
Vulcan
20
5 / 7 / 10
12,706
669
30,549
15,897
6,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
eezahkk
Yemoja
20
3 / 3 / 12
11,736
618
11,805
17,276
20,852
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
madht
Zhong Kui
20
4 / 7 / 9
12,650
666
19,874
24,130
29,589
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
73
34
Kills
23
23
Deaths
34
85
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
6
2
20
8
L
Rama
 
Rama
9
7
9
1.93
W
Da Ji
HumanFinn
Da Ji
8
9
15
1.72
W
7
7
15
2.07
L
Apollo
OKM Fuhr3r
Apollo
2
10
10
0.7
W
9
2
15
8.25
L
Vulcan
YungJard
Vulcan
5
7
10
1.43
L
Yemoja
eezahkk
Yemoja
3
3
12
3
L
Zhong Kui
madht
Zhong Kui
4
7
9
1.21
W
Aphrodite
oO Herbal Oo
Aphrodite
4
3
20
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,360
Damage
91,118
116,396
Taken
95,589
102,193
Mitigated
74,569
55,649
Healing
32,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
16,670
4,561
3,046
7,409
21,789
10,129
2,241
15,336
6,453
44,194
0
L
Rama
 
Rama
17,815
12,251
1,552
1,994
17,724
8,215
1,490
11,188
6,536
0
28,354
W
Da Ji
HumanFinn
Da Ji
19,059
4,028
2,638
4,491
26,918
23,052
616
12,108
14,810
0
34,901
W
12,632
169
1,188
3,637
32,662
43,493
1,270
15,345
17,317
19,152
0
L
Apollo
OKM Fuhr3r
Apollo
11,075
7,549
2,177
2,825
20,562
9,368
451
13,904
6,658
0
22,552
W
23,555
615
1,810
2,098
12,468
6,003
1,124
8,119
4,349
58,523
0
L
Vulcan
YungJard
Vulcan
30,549
9,920
2,195
3,143
15,897
6,545
144
12,561
3,336
66,951
0
L
Yemoja
eezahkk
Yemoja
11,805
1,662
9,827
4,208
17,276
20,852
316
13,139
4,137
25,661
0
L
Zhong Kui
madht
Zhong Kui
19,874
2,277
567
4,506
24,130
29,589
144
17,509
6,621
42,588
0
W
Aphrodite
oO Herbal Oo
Aphrodite
15,444
742
15,326
14,006
22,559
19,516
1,336
11,320
11,239
38,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,490
Gold Earned
61,419
214
Minions Killed
183
0
Camps Cleared
0
1,795,620
Distance Traveled
1,467,479
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
13,506
711
50
3
0
393,946
2
L
Rama
13,635
718
23
1
0
279,711
2
W
Da Ji
13,637
718
37
2
0
337,164
0
W
Ares
13,111
690
6
0
0
322,530
0
L
Apollo
10,692
563
13
1
0
273,904
0
W
Scylla
14,189
747
70
4
0
369,549
0
L
Vulcan
12,706
669
66
3
0
355,453
0
L
Yemoja
11,736
618
20
1
0
269,676
0
L
Zhong Kui
12,650
666
61
3
0
288,735
0
W
Aphrodite
13,047
687
51
3
0
372,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role