Player Matchup

Da Ji
Da Ji
Delta_5423
Da Ji
Level 12
God Stats
3W - 1L
1,818 SR
Queue Stats
46W - 14L
1,676 Elo+
Party 1
Anubis
Anubis
MafiosoDxF
Anubis
Level 107
God Stats
3W - 1L
1,759 SR
Queue Stats
72W - 48L
1,592 Elo+
Party 1
Thanatos
Thanatos
SpartanBike543
Thanatos
Level 26
God Stats
6W - 11L
1,284 SR
Queue Stats
17W - 25L
1,326 Elo+
Party 2
Ares
Ares
TrueShadowluigi
Ares
Level 18
God Stats
1W - 0L
1,772 SR
Queue Stats
12W - 16L
1,483 Elo+
Party 1
Bellona
Bellona
Victus Adventus
Bellona
Level 24
God Stats
11W - 18L
1,265 SR
Queue Stats
14W - 24L
1,279 Elo+
Party 2
Team Averages
Level 37
1,580 SR
1,471 Elo+

VS

Team Averages
Level 14
1,467 SR
1,452 Elo+
Ares
Ares
Chowpig123
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Neith
Neith
Grajiujitsu
Neith
Level 27
God Stats
48W - 52L
1,450 SR
Queue Stats
63W - 69L
1,355 Elo+
Solo
Danzaburou
Danzaburou
HighTCH
Danzaburou
Level 18
God Stats
8W - 10L
1,447 SR
Queue Stats
38W - 40L
1,450 Elo+
Solo
Bellona
Bellona
MoonlightMagi
Bellona
Level 5
God Stats
7W - 4L
1,441 SR
Queue Stats
13W - 9L
1,453 Elo+
Solo
King Arthur
King Arthur
NoHazards
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
18
14 / 0 / 26
12,168
1,352
21,193
6,214
6,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
MafiosoDxF
Anubis
20
22 / 0 / 26
12,984
1,443
28,119
6,399
4,086
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
18
4 / 1 / 30
10,410
1,157
11,088
9,565
5,295
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 1 / 32
10,316
1,146
13,889
14,075
16,588
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 0 / 18
9,699
1,078
9,503
9,842
7,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

323

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 12 / 2
8,122
902
4,614
21,318
12,179
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 10 / 1
8,464
940
11,995
15,609
4,621
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
HighTCH
Danzaburou
14
1 / 9 / 1
8,768
974
13,647
15,121
5,176
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
14
0 / 12 / 2
8,109
901
5,417
22,136
13,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
NoHazards
King Arthur
14
0 / 7 / 1
8,016
891
4,365
18,617
9,611
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

182
Kill Participation
9
50
Kills
2
2
Deaths
50
132
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
12
2
0.08
W
Da Ji
14
0
26
27
L
1
10
1
0.15
L
Danzaburou
HighTCH
Danzaburou
1
9
1
0.17
W
Anubis
MafiosoDxF
Anubis
22
0
26
35
L
Bellona
0
12
2
0.08
L
King Arthur
NoHazards
King Arthur
0
7
1
0.07
W
Thanatos
4
1
30
19
W
5
1
32
21
W
5
0
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,792
Damage
40,038
46,095
Taken
92,801
40,152
Mitigated
44,888
12,268
Healing
3,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,614
799
0
0
21,318
12,179
0
7,382
13,936
12,911
0
W
Da Ji
21,193
6,565
0
116
6,214
6,954
0
501
5,713
0
32,052
L
11,995
5,389
0
844
15,609
4,621
0
7,811
7,798
0
34,020
L
Danzaburou
HighTCH
Danzaburou
13,647
7,703
0
1,653
15,121
5,176
0
7,406
7,715
0
46,068
W
Anubis
MafiosoDxF
Anubis
28,119
1,743
0
4,568
6,399
4,086
0
225
6,174
50,241
0
L
Bellona
5,417
2,483
0
288
22,136
13,301
0
11,518
10,618
0
17,750
L
King Arthur
NoHazards
King Arthur
4,365
818
0
1,019
18,617
9,611
0
7,904
10,713
287
10,885
W
Thanatos
11,088
2,209
0
6,307
9,565
5,295
0
507
9,058
0
20,588
W
13,889
1,638
0
0
14,075
16,588
0
2,240
11,835
27,105
0
W
9,503
3,004
0
1,277
9,842
7,229
0
1,414
8,428
13
22,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,577
Gold Earned
41,479
176
Minions Killed
149
7
Camps Cleared
3
911,648
Distance Traveled
755,471
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,122
902
9
1
0
138,804
0
W
Da Ji
12,168
1,352
30
3
3
196,280
0
L
Neith
8,464
940
32
4
1
137,119
3
L
Danzaburou
8,768
974
60
7
2
157,732
0
W
Anubis
12,984
1,443
60
7
1
174,847
0
L
Bellona
8,109
901
38
4
0
148,347
0
L
King Arthur
8,016
891
10
1
0
173,469
0
W
Thanatos
10,410
1,157
25
3
2
183,613
1
W
Ares
10,316
1,146
21
2
0
175,258
0
W
Bellona
9,699
1,078
40
4
1
181,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role