Player Matchup

Charybdis
Charybdis
Azzathoth96
Charybdis
Level 29
God Stats
4W - 4L
1,623 SR
Queue Stats
74W - 80L
1,523 Elo+
Solo
Anubis
Anubis
Guaguinagui
Anubis
Level 28
God Stats
2W - 2L
1,465 SR
Queue Stats
16W - 9L
1,570 Elo+
Party 2
Ravana
Ravana
LibertyPrime59
Ravana
Level 28
God Stats
1W - 2L
1,506 SR
Queue Stats
244W - 223L
1,543 Elo+
Solo
Merlin
Merlin
TheCursedPoet
Merlin
Level 14
God Stats
10W - 4L
1,766 SR
Queue Stats
16W - 8L
1,607 Elo+
Party 2
Bellona
Bellona
cforescau
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,645 Elo+
Solo
Team Averages
Level 20
1,572 SR
1,578 Elo+

VS

Team Averages
Level 24
1,445 SR
1,490 Elo+
Ah Muzen Cab
Ah Muzen Cab
GooodNews
Ah Muzen Cab
Level 27
God Stats
2W - 2L
1,753 SR
Queue Stats
34W - 31L
1,602 Elo+
Solo
Charybdis
Charybdis
HELIOS455
Charybdis
Level 27
God Stats
2W - 3L
1,259 SR
Queue Stats
94W - 105L
1,494 Elo+
Solo
Merlin
Merlin
RavenHardt
Merlin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,572 Elo+
Party 1
Cliodhna
Cliodhna
WhoYaMaker
Cliodhna
Level 21
God Stats
6W - 6L
1,561 SR
Queue Stats
50W - 62L
1,425 Elo+
Solo
Ares
Ares
iPortwood03
Ares
Level 41
God Stats
3W - 10L
1,154 SR
Queue Stats
74W - 86L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Azzathoth96
Charybdis
14
4 / 3 / 2
8,415
495
7,942
10,891
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
14
6 / 8 / 6
8,524
501
12,546
15,540
4,631
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 8 / 7
7,103
418
5,436
11,082
4,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 2 / 6
8,121
478
9,961
8,667
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
cforescau
Bellona
11
0 / 5 / 6
6,640
391
3,881
13,323
10,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GooodNews
Ah Muzen Cab
15
4 / 2 / 12
9,336
549
12,877
12,192
7,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
HELIOS455
Charybdis
15
4 / 3 / 4
8,824
519
5,876
11,068
3,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
RavenHardt
Merlin
12
4 / 5 / 5
8,351
491
10,657
9,345
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
WhoYaMaker
Cliodhna
17
11 / 1 / 5
10,526
619
11,493
9,926
4,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 3 / 11
8,590
505
4,339
16,297
12,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
63
14
Kills
26
26
Deaths
14
27
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Azzathoth96
Charybdis
4
3
2
1.67
W
Ah Muzen Cab
GooodNews
Ah Muzen Cab
4
2
12
5
L
Anubis
6
8
6
1.13
W
Charybdis
HELIOS455
Charybdis
4
3
4
2
L
0
8
7
0.44
W
Merlin
RavenHardt
Merlin
4
5
5
1.3
L
4
2
6
3.5
W
Cliodhna
WhoYaMaker
Cliodhna
11
1
5
13.5
L
Bellona
cforescau
Bellona
0
5
6
0.6
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,766
Damage
45,242
59,503
Taken
58,828
24,937
Mitigated
30,046
15,349
Healing
16,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Azzathoth96
Charybdis
7,942
5,850
0
4,202
10,891
2,880
100
1,996
8,799
0
53,443
W
Ah Muzen Cab
GooodNews
Ah Muzen Cab
12,877
4,620
0
3,331
12,192
7,535
2,115
3,124
9,020
0
53,923
L
Anubis
12,546
557
0
6,642
15,540
4,631
144
5,021
10,314
51,396
0
W
Charybdis
HELIOS455
Charybdis
5,876
2,367
0
4,377
11,068
3,386
1,230
3,572
7,470
0
67,558
L
5,436
1,695
0
2,127
11,082
4,465
0
1,766
9,049
0
43,185
W
Merlin
RavenHardt
Merlin
10,657
793
0
578
9,345
2,864
0
6,517
2,524
39,848
0
L
9,961
265
69
1,991
8,667
2,411
228
4,364
4,303
37,541
0
W
Cliodhna
WhoYaMaker
Cliodhna
11,493
1,629
0
5,091
9,926
4,065
0
2,813
6,937
0
69,263
L
Bellona
cforescau
Bellona
3,881
668
0
318
13,323
10,550
81
1,849
10,657
5,619
16,243
W
4,339
215
0
2,663
16,297
12,196
779
6,931
9,034
16,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,803
Gold Earned
45,627
401
Minions Killed
420
0
Camps Cleared
0
1,498,861
Distance Traveled
1,561,329
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,415
495
97
6
0
272,663
5
W
Ah Muzen Cab
9,336
549
103
6
0
286,915
1
L
Anubis
8,524
501
93
5
0
255,218
3
W
Charybdis
8,824
519
117
7
0
308,497
3
L
Ravana
7,103
418
73
4
0
331,224
3
W
Merlin
8,351
491
64
4
0
277,566
1
L
Merlin
8,121
478
79
5
0
297,951
0
W
Cliodhna
10,526
619
114
7
0
361,142
3
L
Bellona
6,640
391
59
3
0
341,805
0
W
Ares
8,590
505
22
1
0
327,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role