Player Matchup

Cthulhu
Cthulhu
FalconVerde123
Cthulhu
Level 26
God Stats
2W - 4L
1,154 SR
Queue Stats
88W - 119L
1,391 Elo+
Solo
Bakasura
Bakasura
Kisawea
Bakasura
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 10L
1,480 Elo+
Party 1
Izanami
Izanami
KondeDurakula
Izanami
Level 4
God Stats
4W - 1L
1,905 SR
Queue Stats
6W - 3L
1,681 Elo+
Solo
Sol
Sol
SilentVeil91724
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 65L
1,743 Elo+
Solo
Amaterasu
Amaterasu
StarianDuno
Amaterasu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,661 Elo+
Party 1
Team Averages
Level 14
1,512 SR
1,591 Elo+

VS

Team Averages
Level 25
1,668 SR
1,448 Elo+
Merlin
Merlin
Ikinorb
Merlin
Level 20
God Stats
4W - 5L
1,821 SR
Queue Stats
92W - 134L
1,319 Elo+
Party 2
Persephone
Persephone
NobiIe
Persephone
Level 29
God Stats
5W - 1L
1,987 SR
Queue Stats
141W - 102L
1,512 Elo+
Solo
Cupid
Cupid
ParcaDeEmpanadas
Cupid
Level 27
God Stats
2W - 2L
1,511 SR
Queue Stats
81W - 62L
1,569 Elo+
Solo
Nemesis
Nemesis
Tigraoazul
Nemesis
Level 27
God Stats
44W - 49L
1,414 SR
Queue Stats
151W - 200L
1,373 Elo+
Party 2
Bellona
Bellona
iZzDoD0
Bellona
Level 24
God Stats
13W - 11L
1,607 SR
Queue Stats
59W - 56L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 16
12,690
552
11,488
21,683
28,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Kisawea
Bakasura
19
4 / 4 / 7
13,224
575
8,773
16,912
9,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
20
12 / 2 / 5
15,815
688
25,238
19,281
7,017
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
18 / 3 / 3
16,505
718
23,864
23,373
9,943
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
StarianDuno
Amaterasu
16
1 / 8 / 4
11,614
505
6,050
19,951
11,909
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ikinorb
Merlin
13
0 / 15 / 5
8,369
364
5,823
24,760
5,783
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
NobiIe
Persephone
19
5 / 6 / 2
12,757
555
19,243
18,387
6,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 5 / 2
10,963
477
15,585
18,443
5,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Tigraoazul
Nemesis
16
4 / 6 / 3
10,795
469
8,971
20,685
6,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
iZzDoD0
Bellona
19
8 / 5 / 4
12,711
553
17,731
20,140
17,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
34
37
Kills
18
19
Deaths
37
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
2
16
5
L
Merlin
Ikinorb
Merlin
0
15
5
0.17
W
Bakasura
Kisawea
Bakasura
4
4
7
1.88
W
Izanami
12
2
5
7.25
L
Persephone
NobiIe
Persephone
5
6
2
1
L
1
5
2
0.4
W
18
3
3
6.5
W
Amaterasu
StarianDuno
Amaterasu
1
8
4
0.38
L
Nemesis
Tigraoazul
Nemesis
4
6
3
0.92
L
Bellona
iZzDoD0
Bellona
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,413
Damage
67,353
101,200
Taken
102,415
67,424
Mitigated
42,034
38,574
Healing
20,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,488
994
927
4,455
21,683
28,774
430
5,267
16,146
32,245
0
L
Merlin
Ikinorb
Merlin
5,823
489
23
2,552
24,760
5,783
108
8,155
16,605
27,223
0
W
Bakasura
Kisawea
Bakasura
8,773
5,337
0
5,313
16,912
9,781
742
3,036
13,798
0
66,758
W
Izanami
25,238
19,798
0
10,472
19,281
7,017
6,683
4,411
14,852
0
168,880
L
Persephone
NobiIe
Persephone
19,243
450
0
3,658
18,387
6,146
322
10,693
7,618
92,701
0
L
15,585
8,664
0
6,704
18,443
5,848
378
4,111
14,052
0
102,904
W
23,864
7,428
0
13,285
23,373
9,943
5,036
9,708
13,253
149,259
0
W
Amaterasu
StarianDuno
Amaterasu
6,050
1,794
0
4,122
19,951
11,909
622
2,391
17,490
4,381
46,890
L
Nemesis
Tigraoazul
Nemesis
8,971
5,755
0
6,057
20,685
6,939
0
7,468
12,657
0
79,139
L
Bellona
iZzDoD0
Bellona
17,731
5,388
0
1,550
20,140
17,318
320
5,882
13,345
0
89,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,848
Gold Earned
55,595
687
Minions Killed
652
0
Camps Cleared
0
2,371,221
Distance Traveled
1,906,887
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,690
552
35
2
0
488,142
4
L
Merlin
8,369
364
37
2
0
358,551
3
W
Bakasura
13,224
575
124
5
0
548,046
1
W
Izanami
15,815
688
250
11
0
445,300
1
L
Persephone
12,757
555
176
8
0
389,289
1
L
Cupid
10,963
477
185
8
0
351,064
4
W
Sol
16,505
718
191
8
0
450,614
4
W
Amaterasu
11,614
505
87
4
0
439,119
3
L
Nemesis
10,795
469
99
4
0
400,973
3
L
Bellona
12,711
553
155
7
0
407,010
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role