Player Matchup

Amaterasu
Amaterasu
Behrensium
Amaterasu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 19L
1,720 Elo+
Party 2
Ne Zha
Ne Zha
HallaMalchiki
Ne Zha
Level 8
God Stats
1W - 1L
1,696 SR
Queue Stats
11W - 3L
1,741 Elo+
Party 2
Loki
Loki
RONNISJR
Loki
Level 121
God Stats
3W - 0L
1,841 SR
Queue Stats
255W - 141L
1,655 Elo+
Party 2
Bacchus
Bacchus
jakobbehrens
Bacchus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,741 Elo+
Party 2
Agni
Agni
smalltiddynogger
Agni
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,601 Elo+
Party 2
Team Averages
Level 33
1,607 SR
1,691 Elo+

VS

Team Averages
Level 14
1,479 SR
1,593 Elo+
Ymir
Ymir
Baaaalk
Ymir
Level 5
God Stats
0W - 1L
1,415 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Tiamat
Tiamat
Josynos
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,695 Elo+
Party 3
Serqet
Serqet
Kiraish3r3
Serqet
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
176W - 156L
1,623 Elo+
Party 1
Loki
Loki
Shinteisu
Loki
Level 8
God Stats
1W - 1L
1,470 SR
Queue Stats
1W - 1L
1,695 Elo+
Party 3
Chiron
Chiron
WNTRFOX
Chiron
Level 27
God Stats
50W - 43L
1,508 SR
Queue Stats
185W - 191L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Behrensium
Amaterasu
10
0 / 2 / 1
5,464
497
2,937
7,311
3,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 0 / 7
5,805
528
4,309
4,191
1,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Loki
11
7 / 1 / 1
6,420
584
6,443
5,875
2,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
jakobbehrens
Bacchus
12
3 / 1 / 5
6,519
593
3,556
6,651
3,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 1 / 3
6,543
595
3,708
3,684
727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Baaaalk
Ymir
9
2 / 2 / 0
5,368
488
4,478
6,916
4,766
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Josynos
Tiamat
9
0 / 3 / 2
4,993
454
1,498
3,703
2,281
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Kiraish3r3
Serqet
7
0 / 4 / 2
5,091
463
1,980
9,985
4,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
9
1 / 5 / 2
5,390
490
3,101
6,549
2,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
WNTRFOX
Chiron
10
2 / 3 / 0
5,853
532
2,841
5,584
1,141
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
17
Kills
5
5
Deaths
17
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
Baaaalk
Ymir
2
2
0
1
W
Amaterasu
Behrensium
Amaterasu
0
2
1
0.25
W
3
0
7
6.5
L
Tiamat
Josynos
Tiamat
0
3
2
0.33
L
Serqet
Kiraish3r3
Serqet
0
4
2
0.25
W
Loki
7
1
1
7.5
L
Loki
1
5
2
0.4
L
Chiron
WNTRFOX
Chiron
2
3
0
0.67
W
Bacchus
jakobbehrens
Bacchus
3
1
5
5.5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,953
Damage
13,898
27,712
Taken
32,737
10,864
Mitigated
14,431
10,485
Healing
6,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Baaaalk
Ymir
4,478
2,482
0
768
6,916
4,766
654
1,185
5,687
18,369
0
W
Amaterasu
Behrensium
Amaterasu
2,937
1,544
0
3,467
7,311
3,181
194
4,424
2,887
0
22,101
W
4,309
927
0
1,523
4,191
1,460
0
0
4,092
0
17,291
L
Tiamat
Josynos
Tiamat
1,498
335
0
334
3,703
2,281
0
262
2,996
11,952
0
L
Serqet
Kiraish3r3
Serqet
1,980
386
0
1,927
9,985
4,069
0
2,449
6,868
0
14,576
W
Loki
6,443
2,290
0
1,317
5,875
2,462
0
807
4,804
0
25,699
L
Loki
3,101
871
0
1,037
6,549
2,174
26
1,973
4,311
0
28,571
L
Chiron
WNTRFOX
Chiron
2,841
1,800
258
2,132
5,584
1,141
0
1,003
4,296
0
25,848
W
Bacchus
jakobbehrens
Bacchus
3,556
813
0
3,428
6,651
3,034
0
438
6,175
39,601
0
W
3,708
360
0
750
3,684
727
574
73
3,486
33,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,751
Gold Earned
26,695
262
Minions Killed
202
0
Camps Cleared
0
1,149,077
Distance Traveled
1,015,510
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,368
488
36
3
0
189,271
3
W
Amaterasu
5,464
497
54
5
0
198,286
2
W
Ne Zha
5,805
528
25
2
0
230,116
2
L
Tiamat
4,993
454
29
3
0
199,687
0
L
Serqet
5,091
463
23
2
0
221,471
4
W
Loki
6,420
584
41
4
0
226,343
2
L
Loki
5,390
490
59
5
0
202,835
1
L
Chiron
5,853
532
55
5
0
202,246
3
W
Bacchus
6,519
593
74
7
0
269,323
1
W
Agni
6,543
595
68
6
0
225,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role