Player Matchup

Nu Wa
Nu Wa
BadGirl6179
Nu Wa
Level 27
God Stats
31W - 30L
1,599 SR
Queue Stats
134W - 135L
1,489 Elo+
Solo
Nemesis
Nemesis
LelouchxKallen
Nemesis
Level 29
God Stats
1W - 2L
1,714 SR
Queue Stats
13W - 14L
1,564 Elo+
Solo
Loki
Loki
NotAmerr5177
Loki
Level 106
God Stats
6W - 11L
1,526 SR
Queue Stats
105W - 87L
1,559 Elo+
Party 2
Anhur
Anhur
ha1id
Anhur
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 24L
1,420 Elo+
Party 2
Cthulhu
Cthulhu
sigizah
Cthulhu
Level 17
God Stats
0W - 2L
1,407 SR
Queue Stats
19W - 18L
1,536 Elo+
Party 2
Team Averages
Level 39
1,549 SR
1,514 Elo+

VS

Team Averages
Level 19
1,640 SR
1,514 Elo+
Loki
Loki
Hayleynb41
Loki
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 42L
1,493 Elo+
Solo
Odin
Odin
KlutzyDragoon
Odin
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
48W - 45L
1,388 Elo+
Party 3
Danzaburou
Danzaburou
MrCoomLord
Danzaburou
Level 7
God Stats
4W - 0L
1,500 SR
Queue Stats
11W - 5L
1,563 Elo+
Party 1
Agni
Agni
Raduq9
Agni
Level 6
God Stats
5W - 0L
1,861 SR
Queue Stats
6W - 3L
1,547 Elo+
Party 1
Khepri
Khepri
UnboundLobo
Khepri
Level 39
God Stats
6W - 1L
1,840 SR
Queue Stats
12W - 10L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 4
5,828
648
2,404
4,042
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 2 / 0
3,827
425
704
1,985
375
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
6 / 3 / 0
5,823
647
3,452
5,563
1,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
ha1id
Anhur
6
0 / 3 / 0
4,257
473
2,215
4,744
678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
sigizah
Cthulhu
5
0 / 4 / 0
4,113
457
2,013
7,460
3,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
5,490
610
831
5,024
1,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 1 / 2
5,046
561
2,465
2,858
1,572
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
MrCoomLord
Danzaburou
11
9 / 0 / 1
6,754
750
7,222
4,066
1,355
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
Raduq9
Agni
9
1 / 4 / 1
5,107
567
3,225
4,581
1,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
8
0 / 0 / 8
5,385
598
2,164
4,679
2,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
7
Kills
13
14
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
W
2
2
0
1
W
1
1
2
2
L
0
2
0
0
W
Danzaburou
MrCoomLord
Danzaburou
9
0
1
9.5
L
6
3
0
2
W
Agni
Raduq9
Agni
1
4
1
0.38
W
Khepri
0
0
8
4
L
Anhur
ha1id
Anhur
0
3
0
0
L
Cthulhu
sigizah
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,788
Damage
15,907
23,794
Taken
21,208
7,519
Mitigated
8,024
4,363
Healing
5,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,404
690
0
515
4,042
1,217
666
2,063
1,799
29,188
0
W
831
243
0
1,932
5,024
1,301
1,128
743
4,213
0
25,372
W
2,465
406
0
500
2,858
1,572
201
220
2,628
2,559
14,158
L
704
381
0
313
1,985
375
0
0
1,985
0
4,739
W
Danzaburou
MrCoomLord
Danzaburou
7,222
3,529
0
1,558
4,066
1,355
366
1,131
2,925
0
34,829
L
3,452
809
0
1,293
5,563
1,813
0
913
4,518
0
22,050
W
Agni
Raduq9
Agni
3,225
468
0
834
4,581
1,163
0
1,221
3,248
22,449
0
W
Khepri
2,164
492
0
627
4,679
2,633
0
892
3,777
11,930
0
L
Anhur
ha1id
Anhur
2,215
1,221
0
679
4,744
678
0
967
3,777
0
17,316
L
Cthulhu
sigizah
Cthulhu
2,013
481
40
1,523
7,460
3,436
0
1,377
6,083
8,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,848
Gold Earned
27,782
193
Minions Killed
244
0
Camps Cleared
0
769,026
Distance Traveled
871,496
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,828
648
72
8
0
144,265
5
W
Loki
5,490
610
67
7
0
171,773
0
W
Odin
5,046
561
39
4
0
200,807
0
L
Nemesis
3,827
425
15
2
0
109,534
0
W
Danzaburou
6,754
750
70
8
0
168,183
1
L
Loki
5,823
647
49
5
0
200,828
2
W
Agni
5,107
567
50
6
0
170,341
0
W
Khepri
5,385
598
18
2
0
160,392
0
L
Anhur
4,257
473
44
5
0
161,292
2
L
Cthulhu
4,113
457
13
1
0
153,107
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role