Player Matchup

Zeus
Zeus
GameyBubbles458
Zeus
Level 18
God Stats
16W - 18L
1,385 SR
Queue Stats
69W - 75L
1,269 Elo+
Party 2
Skadi
Skadi
LowerCosine1719
Skadi
Level 16
God Stats
20W - 16L
1,264 SR
Queue Stats
48W - 62L
1,222 Elo+
Party 2
Hades
Hades
SoulCaliber177
Hades
Level 88
God Stats
3W - 0L
1,707 SR
Queue Stats
48W - 70L
1,351 Elo+
Party 1
Ymir
Ymir
Suaveciaga
Ymir
Level 14
God Stats
10W - 16L
1,291 SR
Queue Stats
48W - 83L
1,289 Elo+
Party 1
Baron Samedi
Baron Samedi
hiimbasa
Baron Samedi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 34L
1,352 Elo+
Party 1
Team Averages
Level 29
1,429 SR
1,297 Elo+

VS

Team Averages
Level 13
1,410 SR
1,286 Elo+
Agni
Agni
CatatonicCarp06
Agni
Level 14
God Stats
1W - 4L
1,500 SR
Queue Stats
8W - 18L
1,174 Elo+
Solo
Fenrir
Fenrir
Co_303Cruzaholic
Fenrir
Level 8
God Stats
6W - 14L
1,163 SR
Queue Stats
19W - 28L
1,219 Elo+
Solo
Janus
Janus
Galaxy Saber117
Janus
Level 10
God Stats
21W - 23L
1,267 SR
Queue Stats
71W - 93L
1,286 Elo+
Solo
Cliodhna
Cliodhna
Ramseynahir
Cliodhna
Level 14
God Stats
2W - 3L
1,557 SR
Queue Stats
5W - 7L
1,477 Elo+
Solo
Ares
Ares
juanetebrs
Ares
Level 18
God Stats
19W - 13L
1,564 SR
Queue Stats
62W - 81L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 20
13,913
1,070
22,757
11,871
4,395
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 1 / 18
12,908
993
3,338
9,048
3,705
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
19 / 5 / 18
16,659
1,281
45,364
23,969
14,256
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
9 / 5 / 15
13,776
1,060
14,381
18,285
8,885
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
hiimbasa
Baron Samedi
20
7 / 4 / 18
13,352
1,027
8,029
12,879
9,359
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

181

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 14 / 5
11,183
860
13,900
20,439
6,064
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
11 / 6 / 4
14,879
1,145
19,755
26,043
34,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
2 / 5 / 12
12,586
968
20,603
18,799
14,174
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
Ramseynahir
Cliodhna
18
2 / 9 / 8
11,825
910
9,224
17,972
6,484
19
2 / 8 / 8
12,727
979
5,705
21,036
20,453
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
55
42
Kills
18
18
Deaths
42
89
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
14
5
0.25
L
11
6
4
2.17
L
2
5
12
1.6
W
5
3
20
5
W
2
1
18
11
L
Cliodhna
Ramseynahir
Cliodhna
2
9
8
0.67
W
19
5
18
5.6
W
9
5
15
3.3
W
Baron Samedi
hiimbasa
Baron Samedi
7
4
18
4
L
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,869
Damage
69,187
76,052
Taken
104,289
40,600
Mitigated
81,369
18,996
Healing
8,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,900
2,927
0
0
20,439
6,064
0
17,985
2,454
32,647
0
L
19,755
4,488
0
5,197
26,043
34,194
0
23,439
2,604
1,110
29,614
L
20,603
4,722
538
1,653
18,799
14,174
0
16,158
2,641
42,840
0
W
22,757
5,540
0
1,179
11,871
4,395
0
7,944
3,927
54,313
0
W
3,338
2,038
0
241
9,048
3,705
0
5,661
3,387
0
14,412
L
Cliodhna
Ramseynahir
Cliodhna
9,224
129
0
0
17,972
6,484
0
15,680
2,292
0
24,455
W
45,364
2,092
1,707
12,752
23,969
14,256
0
12,094
11,875
85,178
0
W
14,381
3,676
511
1,104
18,285
8,885
0
10,032
8,253
18,055
0
W
Baron Samedi
hiimbasa
Baron Samedi
8,029
4,516
743
759
12,879
9,359
0
5,302
7,577
10,116
0
L
5,705
849
0
1,546
21,036
20,453
0
17,269
3,767
25,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,608
Gold Earned
63,200
215
Minions Killed
177
7
Camps Cleared
3
997,261
Distance Traveled
1,178,056
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,183
860
29
2
0
214,851
0
L
Fenrir
14,879
1,145
22
2
1
287,831
3
L
Janus
12,586
968
58
4
1
231,156
3
W
Zeus
13,913
1,070
69
5
2
195,299
0
W
Skadi
12,908
993
25
2
3
169,052
0
L
Cliodhna
11,825
910
35
3
0
246,228
3
W
Hades
16,659
1,281
108
8
1
229,230
0
W
Ymir
13,776
1,060
7
1
1
223,252
1
W
Baron Samedi
13,352
1,027
6
0
0
180,428
0
L
Ares
12,727
979
33
3
1
197,990
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role