Player Matchup

Freya
Freya
Damocles16
Freya
Level 62
God Stats
3W - 13L
1,500 SR
Queue Stats
9W - 18L
1,651 Elo+
Party 2
Ra
Ra
GAYLORD2007
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Raijin
Raijin
Gordreck
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,492 Elo+
Solo
Guan Yu
Guan Yu
hit678
Guan Yu
Level 25
God Stats
1W - 2L
1,537 SR
Queue Stats
1W - 2L
1,485 Elo+
Party 2
Fenrir
Fenrir
sakhamidov
Fenrir
Level 17
God Stats
0W - 1L
1,373 SR
Queue Stats
4W - 14L
1,389 Elo+
Party 2
Team Averages
Level 28
1,482 SR
1,504 Elo+

VS

Team Averages
Level 15
1,578 SR
1,658 Elo+
Vulcan
Vulcan
DerEchtePlocki
Vulcan
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
91W - 23L
1,823 Elo+
Party 1
King Arthur
King Arthur
LeChameauGamer
King Arthur
Level 16
God Stats
5W - 5L
1,446 SR
Queue Stats
12W - 10L
1,565 Elo+
Party 3
Olorun
Olorun
NameÎess
Olorun
Level 17
God Stats
49W - 15L
1,942 SR
Queue Stats
97W - 25L
1,781 Elo+
Party 1
Khepri
Khepri
Resteel560
Khepri
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,621 Elo+
Party 3
Apollo
Apollo
Shadowwarg437
Apollo
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
16
8 / 8 / 6
11,321
1,258
13,273
17,709
7,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 10 / 10
9,208
1,023
5,788
16,831
6,031
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
Gordreck
Raijin
15
1 / 11 / 11
9,209
1,023
13,462
22,105
7,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
hit678
Guan Yu
15
4 / 9 / 7
10,114
1,124
8,647
20,396
16,286
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
sakhamidov
Fenrir
15
2 / 13 / 3
8,843
983
7,660
24,370
10,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 3 / 24
13,388
1,488
32,552
7,585
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
LeChameauGamer
King Arthur
17
9 / 3 / 24
11,692
1,299
13,753
11,894
12,723
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
NameÎess
Olorun
20
17 / 4 / 29
13,567
1,507
34,531
15,000
11,130
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Khepri
Resteel560
Khepri
18
3 / 3 / 34
11,357
1,262
8,273
13,943
19,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 3 / 19
10,220
1,136
6,396
5,470
1,950
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
181
16
Kills
51
51
Deaths
16
37
Assists
130
Player
Kills
Deaths
Assists
KDA
L
Freya
8
8
6
1.38
W
17
3
24
9.67
L
1
10
10
0.6
L
Raijin
Gordreck
Raijin
1
11
11
0.59
W
King Arthur
LeChameauGamer
King Arthur
9
3
24
7
W
Olorun
NameÎess
Olorun
17
4
29
7.88
W
Khepri
Resteel560
Khepri
3
3
34
6.67
W
5
3
19
4.83
L
Guan Yu
hit678
Guan Yu
4
9
7
0.83
L
Fenrir
sakhamidov
Fenrir
2
13
3
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,830
Damage
95,505
101,411
Taken
53,892
47,265
Mitigated
48,705
9,724
Healing
13,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
13,273
4,254
6
2,406
17,709
7,347
0
12,176
5,533
23,733
0
W
32,552
7,659
0
648
7,585
3,202
0
3,706
3,680
54,279
0
L
5,788
1,436
590
445
16,831
6,031
0
12,745
4,086
14,939
0
L
Raijin
Gordreck
Raijin
13,462
1,408
0
0
22,105
7,443
0
19,387
2,718
28,043
0
W
King Arthur
LeChameauGamer
King Arthur
13,753
2,432
1,317
1,450
11,894
12,723
0
7,257
4,355
0
23,208
W
Olorun
NameÎess
Olorun
34,531
23,613
75
8,298
15,000
11,130
0
8,620
6,196
51,976
0
W
Khepri
Resteel560
Khepri
8,273
1,713
0
1,113
13,943
19,700
0
9,135
4,613
11,481
0
W
6,396
4,324
0
398
5,470
1,950
0
2,988
2,332
0
20,648
L
Guan Yu
hit678
Guan Yu
8,647
1,143
1,842
3,048
20,396
16,286
0
15,657
4,739
298
13,838
L
Fenrir
sakhamidov
Fenrir
7,660
3,425
0
1,387
24,370
10,158
0
15,391
8,979
0
24,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,695
Gold Earned
60,224
111
Minions Killed
146
1
Camps Cleared
5
726,773
Distance Traveled
795,240
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,321
1,258
31
3
0
130,436
0
W
Vulcan
13,388
1,488
55
6
2
194,173
0
L
Ra
9,208
1,023
17
2
0
126,812
0
L
Raijin
9,209
1,023
25
3
0
162,406
0
W
King Arthur
11,692
1,299
22
2
0
162,080
0
W
Olorun
13,567
1,507
37
4
3
132,926
0
W
Khepri
11,357
1,262
9
1
0
164,443
2
W
Apollo
10,220
1,136
23
3
0
141,618
0
L
Guan Yu
10,114
1,124
10
1
1
145,188
0
L
Fenrir
8,843
983
28
3
0
161,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role