Player Matchup

Morgan Le Fay
Morgan Le Fay
Bonqueesha
Morgan Le Fay
Level 145
God Stats
20W - 14L
1,549 SR
Queue Stats
206W - 165L
1,599 Elo+
Solo
Janus
Janus
GabrielLosada07
Janus
Level 6
God Stats
2W - 0L
1,386 SR
Queue Stats
2W - 2L
1,694 Elo+
Party 2
Achilles
Achilles
victorloquillo
Achilles
Level 46
God Stats
1W - 0L
1,556 SR
Queue Stats
8W - 3L
1,813 Elo+
Party 2
Team Averages
Level 66
1,497 SR
1,702 Elo+

VS

Team Averages
Level 7
1,688 SR
1,477 Elo+
Anubis
Anubis
BolognaBoy77
Anubis
Level 8
God Stats
4W - 1L
1,875 SR
Queue Stats
8W - 6L
1,517 Elo+
Party 1
Vamana
Vamana
Crespolocos17
Vamana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,396 Elo+
Solo
Heimdallr
Heimdallr
Dystalot
Heimdallr
Level 8
God Stats
1W - 2L
1,690 SR
Queue Stats
8W - 6L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bonqueesha
Morgan Le Fay
14
5 / 0 / 13
9,606
801
11,127
5,289
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
4 / 0 / 11
8,962
747
4,598
5,403
1,654
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
14
10 / 2 / 9
10,097
841
11,922
13,880
13,719
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
1 / 7 / 0
7,081
590
2,841
9,403
3,109
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 7 / 1
8,186
682
5,481
13,073
6,147
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Dystalot
Heimdallr
10
0 / 5 / 1
6,825
569
2,998
8,384
2,412
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
4
19
Kills
2
2
Deaths
19
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
7
0
0.14
W
Morgan Le Fay
Bonqueesha
Morgan Le Fay
5
0
13
11.5
L
1
7
1
0.21
L
Heimdallr
Dystalot
Heimdallr
0
5
1
0.1
W
4
0
11
9.5
W
Achilles
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,647
Damage
11,320
24,572
Taken
30,860
17,281
Mitigated
11,668
6,945
Healing
3,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
2,841
241
0
1,050
9,403
3,109
0
4,425
4,734
13,081
0
W
Morgan Le Fay
Bonqueesha
Morgan Le Fay
11,127
660
0
1,245
5,289
1,908
1,353
508
4,781
40,307
0
L
5,481
1,900
0
2,590
13,073
6,147
0
5,859
6,874
0
30,487
L
Heimdallr
Dystalot
Heimdallr
2,998
1,967
0
0
8,384
2,412
0
4,820
3,218
0
12,441
W
4,598
307
0
1,709
5,403
1,654
568
1,022
4,381
24,614
0
W
Achilles
11,922
4,020
270
3,721
13,880
13,719
1,049
2,174
11,706
0
26,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,665
Gold Earned
22,092
137
Minions Killed
97
6
Camps Cleared
4
752,686
Distance Traveled
603,248
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,081
590
17
1
2
196,461
3
W
Morgan Le Fay
9,606
801
64
5
2
250,734
3
L
Vamana
8,186
682
64
5
2
218,714
1
L
Heimdallr
6,825
569
16
1
0
188,073
1
W
Janus
8,962
747
37
3
0
246,718
1
W
Achilles
10,097
841
36
3
4
255,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role