Player Matchup

Anhur
Anhur
NoahJuice47
Anhur
Level 129
God Stats
35W - 34L
1,618 SR
Queue Stats
319W - 286L
1,532 Elo+
Party 1
Anubis
Anubis
ThermalGore921
Anubis
Level 88
God Stats
6W - 6L
1,504 SR
Queue Stats
148W - 110L
1,583 Elo+
Party 1
Terra
Terra
xBiLlyThEg0aT
Terra
Level 127
God Stats
5W - 9L
1,518 SR
Queue Stats
215W - 204L
1,551 Elo+
Party 1
Team Averages
Level 115
1,547 SR
1,555 Elo+

VS

Team Averages
Level 121
1,559 SR
1,522 Elo+
Fenrir
Fenrir
DragonFire2597
Fenrir
Level 138
God Stats
27W - 9L
1,668 SR
Queue Stats
330W - 339L
1,487 Elo+
Party 2
Skadi
Skadi
MorningAfter42
Skadi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
PFCdaoe
Zhong Kui
Level 160
God Stats
1W - 3L
1,510 SR
Queue Stats
368W - 285L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 0 / 4
8,654
865
10,534
6,872
2,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
4 / 1 / 11
7,569
757
6,000
5,654
2,608
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 0 / 15
7,443
744
5,326
4,807
4,489
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
5,976
598
2,738
8,886
2,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 6 / 1
5,867
587
3,394
7,416
1,636
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Zhong Kui
PFCdaoe
Zhong Kui
10
0 / 4 / 0
5,903
590
5,078
8,911
6,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
16
Kills
1
1
Deaths
16
30
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
0
6
1
0.08
W
11
0
4
13
L
Zhong Kui
PFCdaoe
Zhong Kui
0
4
0
0
W
4
1
11
9.5
W
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,860
Damage
11,210
17,333
Taken
25,213
10,095
Mitigated
11,216
5,823
Healing
5,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,738
488
0
1,298
8,886
2,793
0
5,497
3,389
0
8,221
L
3,394
781
72
799
7,416
1,636
0
4,183
3,233
0
13,706
W
10,534
5,800
0
1,702
6,872
2,998
426
3,016
3,732
0
33,119
L
Zhong Kui
PFCdaoe
Zhong Kui
5,078
289
0
3,060
8,911
6,787
0
2,257
6,654
20,624
0
W
6,000
410
0
1,588
5,654
2,608
621
635
4,897
18,433
0
W
5,326
770
1,027
1,506
4,807
4,489
78
1,507
3,257
16,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,666
Gold Earned
17,746
115
Minions Killed
78
6
Camps Cleared
3
549,788
Distance Traveled
445,130
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,976
598
10
1
1
158,440
1
L
Skadi
5,867
587
28
3
0
146,993
0
W
Anhur
8,654
865
62
6
3
176,337
1
L
Zhong Kui
5,903
590
40
4
2
139,697
2
W
Anubis
7,569
757
31
3
3
162,803
2
W
Terra
7,443
744
22
2
0
210,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role