Player Matchup

Ra
Ra
 
Ra
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AppleStafe
Sun Wukong
Level 11
God Stats
7W - 3L
1,719 SR
Queue Stats
9W - 8L
1,379 Elo+
Party 1
Cliodhna
Cliodhna
CherryStrafe
Cliodhna
Level 23
God Stats
7W - 3L
1,552 SR
Queue Stats
23W - 31L
1,308 Elo+
Party 1
Cerberus
Cerberus
GuavaStrafe
Cerberus
Level 15
God Stats
4W - 12L
1,182 SR
Queue Stats
13W - 27L
1,173 Elo+
Party 1
Charybdis
Charybdis
magicmike1406
Charybdis
Level 29
God Stats
7W - 10L
1,440 SR
Queue Stats
81W - 103L
1,343 Elo+
Solo
Team Averages
Level 20
1,479 SR
1,340 Elo+

VS

Team Averages
Level 21
1,442 SR
1,369 Elo+
Nemesis
Nemesis
D33pCh1ll
Nemesis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,382 Elo+
Solo
Neith
Neith
DachshundBob
Neith
Level 25
God Stats
23W - 16L
1,493 SR
Queue Stats
75W - 57L
1,530 Elo+
Solo
Mulan
Mulan
FabGar7
Mulan
Level 16
God Stats
2W - 1L
1,379 SR
Queue Stats
28W - 31L
1,428 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Santiago0416
Morgan Le Fay
Level 22
God Stats
35W - 27L
1,339 SR
Queue Stats
83W - 100L
1,262 Elo+
Solo
Jormungandr
Jormungandr
vale0859
Jormungandr
Level 21
God Stats
2W - 8L
1,500 SR
Queue Stats
140W - 205L
1,242 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 8 / 1
7,913
330
4,479
9,748
3,022
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
AppleStafe
Sun Wukong
16
6 / 3 / 3
11,024
459
14,391
24,685
27,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
CherryStrafe
Cliodhna
16
5 / 14 / 5
11,190
466
19,365
24,606
8,716
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
GuavaStrafe
Cerberus
13
1 / 15 / 3
8,755
365
9,867
27,599
19,919
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charybdis
magicmike1406
Charybdis
13
1 / 11 / 2
9,315
388
7,712
19,687
5,551
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
D33pCh1ll
Nemesis
20
11 / 2 / 4
12,643
527
17,196
19,375
10,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
22 / 3 / 11
13,678
570
33,077
17,691
8,107
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
FabGar7
Mulan
17
3 / 5 / 6
11,319
472
8,651
16,878
18,890
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Santiago0416
Morgan Le Fay
18
9 / 2 / 6
12,211
509
15,035
12,324
5,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
vale0859
Jormungandr
18
6 / 1 / 16
12,464
519
11,601
21,556
24,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
94
13
Kills
51
51
Deaths
13
14
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
8
1
0.06
L
Sun Wukong
AppleStafe
Sun Wukong
6
3
3
2.5
L
Cliodhna
CherryStrafe
Cliodhna
5
14
5
0.54
W
Nemesis
D33pCh1ll
Nemesis
11
2
4
6.5
W
22
3
11
9.17
W
Mulan
FabGar7
Mulan
3
5
6
1.2
L
Cerberus
GuavaStrafe
Cerberus
1
15
3
0.17
W
Morgan Le Fay
Santiago0416
Morgan Le Fay
9
2
6
6
L
Charybdis
magicmike1406
Charybdis
1
11
2
0.18
W
Jormungandr
vale0859
Jormungandr
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,814
Damage
85,560
106,325
Taken
87,824
64,562
Mitigated
66,865
13,490
Healing
16,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,479
924
243
712
9,748
3,022
50
5,725
4,023
32,477
0
L
Sun Wukong
AppleStafe
Sun Wukong
14,391
2,812
0
3,232
24,685
27,354
108
4,403
20,282
0
42,498
L
Cliodhna
CherryStrafe
Cliodhna
19,365
5,680
0
2,558
24,606
8,716
0
4,608
19,998
0
69,915
W
Nemesis
D33pCh1ll
Nemesis
17,196
9,843
0
3,744
19,375
10,030
574
1,647
17,201
0
107,272
W
33,077
27,973
0
4,924
17,691
8,107
4,468
2,456
14,979
0
90,000
W
Mulan
FabGar7
Mulan
8,651
1,595
0
1,851
16,878
18,890
366
516
15,472
0
60,084
L
Cerberus
GuavaStrafe
Cerberus
9,867
1,199
0
2,801
27,599
19,919
223
6,674
20,925
32,813
0
W
Morgan Le Fay
Santiago0416
Morgan Le Fay
15,035
2,665
424
2,918
12,324
5,255
3,168
1,891
10,141
66,473
0
L
Charybdis
magicmike1406
Charybdis
7,712
4,713
0
3,944
19,687
5,551
385
5,484
14,203
0
54,383
W
Jormungandr
vale0859
Jormungandr
11,601
3,131
0
3,110
21,556
24,583
354
7,365
13,822
60,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,197
Gold Earned
62,315
360
Minions Killed
562
0
Camps Cleared
0
2,108,635
Distance Traveled
2,235,958
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,913
330
50
2
0
354,174
0
L
Sun Wukong
11,024
459
70
3
0
487,183
2
L
Cliodhna
11,190
466
90
4
0
422,196
1
W
Nemesis
12,643
527
137
6
0
514,274
0
W
Neith
13,678
570
136
6
0
429,954
2
W
Mulan
11,319
472
121
5
0
423,775
0
L
Cerberus
8,755
365
57
2
0
439,456
3
W
Morgan Le Fay
12,211
509
98
4
0
442,578
0
L
Charybdis
9,315
388
93
4
0
405,626
3
W
Jormungandr
12,464
519
70
3
0
425,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role