Player Matchup

Olorun
Olorun
AwakenedBuddha
Olorun
Level 127
God Stats
11W - 18L
1,457 SR
Queue Stats
458W - 447L
1,560 Elo+
Party 1
Sylvanus
Sylvanus
AwakenedTree
Sylvanus
Level 109
God Stats
28W - 15L
1,659 SR
Queue Stats
95W - 108L
1,542 Elo+
Party 1
Arachne
Arachne
RektheNubi
Arachne
Level 155
God Stats
9W - 3L
1,623 SR
Queue Stats
232W - 246L
1,627 Elo+
Solo
Team Averages
Level 130
1,580 SR
1,576 Elo+

VS

Team Averages
Level 78
1,498 SR
1,561 Elo+
Ganesha
Ganesha
KingdomlessKing
Ganesha
Level 88
God Stats
0W - 1L
1,524 SR
Queue Stats
177W - 131L
1,664 Elo+
Party 2
Nu Wa
Nu Wa
Ronaldoruiz1244
Nu Wa
Level 27
God Stats
4W - 5L
1,681 SR
Queue Stats
63W - 73L
1,452 Elo+
Solo
Hachiman
Hachiman
TridentGumric
Hachiman
Level 120
God Stats
2W - 5L
1,290 SR
Queue Stats
185W - 158L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 9
7,851
714
8,708
8,112
3,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
AwakenedTree
Sylvanus
12
4 / 1 / 4
8,801
800
5,244
9,775
9,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
RektheNubi
Arachne
12
5 / 2 / 3
8,001
727
8,060
9,966
4,000
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,503
591
6,989
10,202
5,630
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 4 / 2
7,349
668
7,751
7,487
2,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
TridentGumric
Hachiman
10
2 / 3 / 2
7,196
654
6,385
7,154
3,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
10
Kills
4
4
Deaths
10
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
W
Sylvanus
AwakenedTree
Sylvanus
4
1
4
6
L
0
3
3
0.5
W
Arachne
RektheNubi
Arachne
5
2
3
3.25
L
2
4
2
0.75
L
Hachiman
TridentGumric
Hachiman
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,012
Damage
21,125
27,853
Taken
24,843
17,101
Mitigated
11,042
14,164
Healing
4,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,708
3,283
527
3,164
8,112
3,832
333
5,051
2,897
40,824
4,781
W
Sylvanus
AwakenedTree
Sylvanus
5,244
1,094
3,694
5,182
9,775
9,269
0
5,044
4,261
10,595
0
L
6,989
434
0
1,558
10,202
5,630
0
4,905
5,297
22,163
0
W
Arachne
RektheNubi
Arachne
8,060
6,450
0
1,597
9,966
4,000
0
5,221
4,451
0
26,233
L
7,751
1,142
0
1,987
7,487
2,159
24
4,335
3,152
30,632
0
L
Hachiman
TridentGumric
Hachiman
6,385
2,405
0
737
7,154
3,253
0
4,014
3,140
0
14,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,653
Gold Earned
21,048
131
Minions Killed
149
7
Camps Cleared
2
646,241
Distance Traveled
615,653
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,851
714
83
8
5
191,983
2
W
Sylvanus
8,801
800
7
1
0
209,175
5
L
Ganesha
6,503
591
6
1
0
220,007
4
W
Arachne
8,001
727
41
4
2
245,083
1
L
Nu Wa
7,349
668
74
7
0
198,380
4
L
Hachiman
7,196
654
69
6
2
197,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role