Player Matchup

Nu Wa
Nu Wa
Elsalami11
Nu Wa
Level 120
God Stats
8W - 3L
1,652 SR
Queue Stats
227W - 319L
1,363 Elo+
Solo
King Arthur
King Arthur
GorillaNaps
King Arthur
Level 147
God Stats
0W - 7L
1,088 SR
Queue Stats
81W - 83L
1,512 Elo+
Party 2
Athena
Athena
Vastry
Athena
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,577 Elo+
Party 2
Camazotz
Camazotz
dynamicrevenge
Camazotz
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 107L
1,498 Elo+
Solo
Jing Wei
Jing Wei
sliperydolphin
Jing Wei
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 103L
1,641 Elo+
Solo
Team Averages
Level 106
1,448 SR
1,518 Elo+

VS

Team Averages
Level 100
1,480 SR
1,526 Elo+
Sol
Sol
CARJ
Sol
Level 145
God Stats
6W - 2L
1,283 SR
Queue Stats
347W - 318L
1,543 Elo+
Solo
Osiris
Osiris
Starman1214
Osiris
Level 59
God Stats
9W - 9L
1,570 SR
Queue Stats
88W - 117L
1,448 Elo+
Party 3
Ymir
Ymir
iyolo2
Ymir
Level 66
God Stats
7W - 2L
1,467 SR
Queue Stats
180W - 202L
1,457 Elo+
Party 1
Thanatos
Thanatos
overld1
Thanatos
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,637 Elo+
Party 3
Merlin
Merlin
x c o l l x
Merlin
Level 125
God Stats
1W - 5L
1,583 SR
Queue Stats
290W - 263L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
0 / 2 / 2
8,692
435
10,241
6,672
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
GorillaNaps
King Arthur
15
2 / 5 / 2
9,226
461
9,394
16,125
12,689
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
Vastry
Athena
13
0 / 2 / 4
8,017
401
4,061
13,041
12,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
17
4 / 3 / 4
10,013
501
14,257
20,609
7,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jing Wei
16
1 / 4 / 1
9,558
478
11,729
15,202
5,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
CARJ
Sol
17
2 / 1 / 4
10,704
535
13,333
14,043
3,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
15
3 / 4 / 5
10,437
522
8,879
17,718
19,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
iyolo2
Ymir
14
0 / 1 / 7
9,389
469
4,441
17,514
19,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
overld1
Thanatos
17
6 / 2 / 4
10,726
536
10,155
18,102
7,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
18
5 / 0 / 3
11,224
561
13,014
8,157
4,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
7
Kills
16
16
Deaths
8
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sol
CARJ
Sol
2
1
4
4
L
Nu Wa
0
2
2
0.5
L
King Arthur
GorillaNaps
King Arthur
2
5
2
0.6
W
Osiris
3
4
5
1.38
L
Athena
Vastry
Athena
0
2
4
1
L
Camazotz
4
3
4
2
W
Ymir
iyolo2
Ymir
0
1
7
3.5
W
Thanatos
overld1
Thanatos
6
2
4
4
L
Jing Wei
1
4
1
0.38
W
Merlin
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,682
Damage
49,822
71,649
Taken
75,534
39,775
Mitigated
55,319
23,766
Healing
34,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
CARJ
Sol
13,333
4,869
0
9,336
14,043
3,533
3,266
1,690
12,275
91,984
0
L
Nu Wa
10,241
2,554
0
777
6,672
2,244
27
3,931
2,741
62,687
0
L
King Arthur
GorillaNaps
King Arthur
9,394
343
0
3,270
16,125
12,689
0
4,053
12,072
6,710
58,600
W
Osiris
8,879
2,016
0
3,325
17,718
19,798
1,387
1,892
15,736
12,816
37,987
L
Athena
Vastry
Athena
4,061
855
0
2,464
13,041
12,269
0
7,183
5,858
16,770
0
L
Camazotz
14,257
5,600
0
12,678
20,609
7,457
0
8,927
11,682
0
72,996
W
Ymir
iyolo2
Ymir
4,441
1,173
335
5,595
17,514
19,756
346
4,491
12,743
25,939
0
W
Thanatos
overld1
Thanatos
10,155
1,482
0
15,933
18,102
7,552
1,799
3,510
14,468
0
66,232
L
Jing Wei
11,729
8,674
0
4,577
15,202
5,116
378
9,234
5,968
0
74,885
W
Merlin
13,014
282
0
375
8,157
4,680
872
3,327
4,576
97,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,506
Gold Earned
52,480
536
Minions Killed
590
0
Camps Cleared
0
1,899,194
Distance Traveled
1,940,774
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,704
535
159
8
0
368,406
2
L
Nu Wa
8,692
435
127
6
0
383,930
6
L
King Arthur
9,226
461
116
6
0
388,578
5
W
Osiris
10,437
522
114
6
0
375,274
5
L
Athena
8,017
401
27
1
0
371,206
1
L
Camazotz
10,013
501
129
6
0
404,065
3
W
Ymir
9,389
469
39
2
0
379,840
2
W
Thanatos
10,726
536
108
5
0
432,878
0
L
Jing Wei
9,558
478
137
7
0
351,415
0
W
Merlin
11,224
561
170
9
0
384,376
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role