Player Matchup

Cerberus
Cerberus
BraisMF
Cerberus
Level 35
God Stats
3W - 5L
1,288 SR
Queue Stats
199W - 236L
1,326 Elo+
Party 2
Bellona
Bellona
DeividWolf11
Bellona
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,282 Elo+
Solo
Anubis
Anubis
Josechu35
Anubis
Level 101
God Stats
5W - 2L
1,508 SR
Queue Stats
260W - 267L
1,461 Elo+
Party 2
Mercury
Mercury
Joseeman
Mercury
Level 28
God Stats
0W - 4L
1,750 SR
Queue Stats
25W - 36L
1,372 Elo+
Solo
Neith
Neith
Meriiiiiiiii
Neith
Level 4
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 36
1,552 SR
1,388 Elo+

VS

Team Averages
Level 18
1,455 SR
1,235 Elo+
Yemoja
Yemoja
AwNesT
Yemoja
Level 12
God Stats
6W - 8L
1,396 SR
Queue Stats
33W - 46L
1,260 Elo+
Party 1
Skadi
Skadi
ELKHOFASH
Skadi
Level 44
God Stats
1W - 2L
1,303 SR
Queue Stats
140W - 181L
1,333 Elo+
Party 1
Amaterasu
Amaterasu
Tombearpig
Amaterasu
Level 25
God Stats
7W - 2L
1,575 SR
Queue Stats
87W - 56L
1,535 Elo+
Solo
Ra
Ra
simpleq1214
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,022 Elo+
Party 3
Bakasura
Bakasura
wofil
Bakasura
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,022 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BraisMF
Cerberus
16
6 / 8 / 8
10,562
459
7,925
24,251
20,010
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
DeividWolf11
Bellona
18
7 / 5 / 5
11,670
507
14,781
19,614
21,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Josechu35
Anubis
17
13 / 4 / 6
11,947
519
28,185
20,676
11,433
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Joseeman
Mercury
18
6 / 9 / 5
11,153
485
11,909
20,183
9,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 11 / 4
8,971
390
1,486
12,134
3,363
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AwNesT
Yemoja
16
2 / 1 / 19
12,003
522
6,248
10,054
6,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Skadi
ELKHOFASH
Skadi
16
9 / 7 / 7
11,661
507
17,170
18,256
5,032
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Tombearpig
Amaterasu
20
13 / 3 / 6
13,965
607
21,922
24,659
23,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
6 / 13 / 10
12,553
546
17,041
16,368
4,626
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
wofil
Bakasura
18
7 / 11 / 7
12,430
540
15,668
23,000
8,518
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
86
34
Kills
37
37
Deaths
35
28
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AwNesT
Yemoja
2
1
19
11.5
L
Cerberus
BraisMF
Cerberus
6
8
8
1.25
L
Bellona
DeividWolf11
Bellona
7
5
5
1.9
W
Skadi
ELKHOFASH
Skadi
9
7
7
1.79
L
Anubis
Josechu35
Anubis
13
4
6
4
L
Mercury
Joseeman
Mercury
6
9
5
0.94
L
2
11
4
0.36
W
Amaterasu
Tombearpig
Amaterasu
13
3
6
5.33
W
6
13
10
0.85
W
Bakasura
wofil
Bakasura
7
11
7
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,286
Damage
78,049
96,858
Taken
92,337
66,254
Mitigated
47,964
21,815
Healing
31,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AwNesT
Yemoja
6,248
2,007
6,012
2,420
10,054
6,552
925
8,291
1,763
23,087
0
L
Cerberus
BraisMF
Cerberus
7,925
814
0
4,425
24,251
20,010
270
6,824
16,235
27,202
0
L
Bellona
DeividWolf11
Bellona
14,781
2,565
0
877
19,614
21,822
1,613
4,676
13,987
15,036
47,550
W
Skadi
ELKHOFASH
Skadi
17,170
9,271
0
3,680
18,256
5,032
4,584
9,628
8,628
0
71,910
L
Anubis
Josechu35
Anubis
28,185
1,579
0
12,184
20,676
11,433
850
7,470
12,642
86,635
0
L
Mercury
Joseeman
Mercury
11,909
6,273
0
3,943
20,183
9,626
1,932
3,220
15,886
0
73,761
L
1,486
521
0
386
12,134
3,363
0
2,880
9,090
0
13,519
W
Amaterasu
Tombearpig
Amaterasu
21,922
8,354
0
10,263
24,659
23,236
1,950
7,669
16,990
7,427
88,034
W
17,041
3,299
1,579
2,518
16,368
4,626
2,167
9,450
6,918
53,865
0
W
Bakasura
wofil
Bakasura
15,668
8,908
0
5,332
23,000
8,518
1,928
5,080
17,790
0
70,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,303
Gold Earned
62,612
416
Minions Killed
477
0
Camps Cleared
0
1,962,948
Distance Traveled
2,046,918
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,003
522
25
1
0
423,773
0
L
Cerberus
10,562
459
41
2
0
392,719
0
L
Bellona
11,670
507
119
5
0
387,385
0
W
Skadi
11,661
507
109
5
0
377,743
1
L
Anubis
11,947
519
117
5
0
376,959
0
L
Mercury
11,153
485
112
5
0
449,084
0
L
Neith
8,971
390
27
1
0
356,801
0
W
Amaterasu
13,965
607
135
6
0
462,341
2
W
Ra
12,553
546
92
4
0
359,397
4
W
Bakasura
12,430
540
116
5
0
423,664
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role