Player Matchup

Medusa
Medusa
BigKitten826962
Medusa
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 12L
1,591 Elo+
Party 2
Sun Wukong
Sun Wukong
Dovahs96
Sun Wukong
Level 29
God Stats
1W - 0L
1,167 SR
Queue Stats
5W - 1L
1,816 Elo+
Party 1
Cliodhna
Cliodhna
MG Silver8941
Cliodhna
Level 94
God Stats
5W - 2L
1,573 SR
Queue Stats
253W - 216L
1,475 Elo+
Party 1
Hel
Hel
Wolly Willy
Hel
Level 47
God Stats
9W - 10L
1,509 SR
Queue Stats
121W - 108L
1,544 Elo+
Solo
Baron Samedi
Baron Samedi
YourWetSock
Baron Samedi
Level 109
God Stats
8W - 4L
1,604 SR
Queue Stats
212W - 194L
1,540 Elo+
Party 2
Team Averages
Level 65
1,471 SR
1,593 Elo+

VS

Team Averages
Level 77
1,462 SR
1,501 Elo+
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Autos 4 days
Nemesis
Level 26
God Stats
2W - 1L
1,745 SR
Queue Stats
50W - 32L
1,673 Elo+
Party 3
Izanami
Izanami
milkiebiddies
Izanami
Level 29
God Stats
3W - 7L
1,225 SR
Queue Stats
98W - 102L
1,451 Elo+
Party 4
Yemoja
Yemoja
vozdon
Yemoja
Level 132
God Stats
5W - 8L
1,413 SR
Queue Stats
236W - 243L
1,449 Elo+
Party 4
Agni
Agni
xRezagadoxSyn
Agni
Level 36
God Stats
1W - 4L
1,428 SR
Queue Stats
85W - 117L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 5
10,362
610
11,088
8,469
3,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Dovahs96
Sun Wukong
16
3 / 2 / 3
10,220
601
5,114
12,393
10,504
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
MG Silver8941
Cliodhna
15
5 / 2 / 7
9,942
585
8,449
15,162
4,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
4 / 1 / 7
9,781
575
12,171
13,385
4,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
YourWetSock
Baron Samedi
14
5 / 2 / 6
9,339
549
6,562
7,771
8,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 4 / 1
8,465
498
10,874
10,890
4,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Autos 4 days
Nemesis
10
4 / 7 / 2
7,575
446
9,875
13,040
5,185
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
13
1 / 5 / 2
7,364
433
3,915
13,240
4,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
vozdon
Yemoja
10
1 / 3 / 1
6,569
386
2,970
11,818
11,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 4 / 2
8,883
523
6,807
8,525
2,902
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
23
Kills
9
9
Deaths
23
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
4
1
0.63
L
Nemesis
Autos 4 days
Nemesis
4
7
2
0.71
W
6
2
5
4.25
W
Sun Wukong
Dovahs96
Sun Wukong
3
2
3
2.25
W
Cliodhna
MG Silver8941
Cliodhna
5
2
7
4.25
W
4
1
7
7.5
W
Baron Samedi
YourWetSock
Baron Samedi
5
2
6
4
L
Izanami
1
5
2
0.4
L
Yemoja
vozdon
Yemoja
1
3
1
0.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,384
Damage
34,441
57,180
Taken
57,513
31,319
Mitigated
27,762
30,262
Healing
16,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,874
3,388
0
4,163
10,890
4,478
1,080
6,053
4,837
55,590
6,323
L
Nemesis
Autos 4 days
Nemesis
9,875
3,483
0
1,940
13,040
5,185
0
2,396
10,644
0
38,216
W
11,088
4,487
0
2,091
8,469
3,237
4,060
794
7,675
0
87,126
W
Sun Wukong
Dovahs96
Sun Wukong
5,114
689
0
1,771
12,393
10,504
1,368
6,491
5,902
0
55,324
W
Cliodhna
MG Silver8941
Cliodhna
8,449
1,039
0
7,177
15,162
4,662
0
2,363
12,799
0
67,393
W
12,171
1,471
5,323
9,812
13,385
4,872
1,228
6,661
6,724
67,811
0
W
Baron Samedi
YourWetSock
Baron Samedi
6,562
676
1,375
2,713
7,771
8,044
698
3,302
4,469
20,373
0
L
Izanami
3,915
2,589
0
5,165
13,240
4,008
0
4,056
9,184
0
46,225
L
Yemoja
vozdon
Yemoja
2,970
402
1,455
2,206
11,818
11,189
0
5,158
6,660
15,886
0
L
6,807
434
0
1,806
8,525
2,902
0
1,070
7,455
53,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,644
Gold Earned
38,856
503
Minions Killed
413
0
Camps Cleared
0
1,731,419
Distance Traveled
1,395,052
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,465
498
103
6
0
245,383
4
L
Nemesis
7,575
446
56
3
0
304,469
2
W
Medusa
10,362
610
130
8
0
330,749
0
W
Sun Wukong
10,220
601
126
7
0
339,366
1
W
Cliodhna
9,942
585
96
6
0
382,677
3
W
Hel
9,781
575
114
7
0
377,689
3
W
Baron Samedi
9,339
549
37
2
0
300,938
0
L
Izanami
7,364
433
101
6
0
280,852
2
L
Yemoja
6,569
386
17
1
0
271,619
1
L
Agni
8,883
523
136
8
0
292,729
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role