Player Matchup

Cernunnos
Cernunnos
Khulil
Cernunnos
Level 88
God Stats
1W - 1L
1,307 SR
Queue Stats
148W - 161L
1,498 Elo+
Party 3
Cerberus
Cerberus
Kxeja
Cerberus
Level 102
God Stats
12W - 5L
1,747 SR
Queue Stats
139W - 148L
1,523 Elo+
Party 3
Cliodhna
Cliodhna
ScxrLxxrd
Cliodhna
Level 101
God Stats
5W - 1L
1,893 SR
Queue Stats
30W - 25L
1,559 Elo+
Solo
Zeus
Zeus
Sensei Trill
Zeus
Level 116
God Stats
63W - 51L
1,598 SR
Queue Stats
437W - 416L
1,575 Elo+
Party 3
Ymir
Ymir
Wtue
Ymir
Level 102
God Stats
12W - 10L
1,632 SR
Queue Stats
171W - 187L
1,551 Elo+
Party 3
Team Averages
Level 102
1,635 SR
1,541 Elo+

VS

Team Averages
Level 107
1,581 SR
1,502 Elo+
Loki
Loki
AxelTrax1
Loki
Level 122
God Stats
3W - 1L
1,913 SR
Queue Stats
42W - 37L
1,560 Elo+
Party 1
Mulan
Mulan
Aye Incursio
Mulan
Level 93
God Stats
68W - 64L
1,600 SR
Queue Stats
560W - 575L
1,489 Elo+
Party 2
Chang'e
Chang'e
Rægnæræc
Chang'e
Level 126
God Stats
7W - 5L
1,564 SR
Queue Stats
177W - 168L
1,515 Elo+
Party 1
Geb
Geb
SchubeyDubey
Geb
Level 110
God Stats
9W - 8L
1,465 SR
Queue Stats
216W - 201L
1,504 Elo+
Solo
Zeus
Zeus
the gaming appe
Zeus
Level 82
God Stats
10W - 14L
1,363 SR
Queue Stats
371W - 404L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Khulil
Cernunnos
11
0 / 0 / 4
6,475
498
3,006
5,050
1,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Kxeja
Cerberus
9
1 / 0 / 5
6,047
465
3,212
8,447
4,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
ScxrLxxrd
Cliodhna
13
6 / 1 / 2
7,611
585
5,588
7,131
2,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 1 / 0
7,654
589
4,102
4,652
1,573
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Wtue
Ymir
12
1 / 1 / 2
7,149
550
3,046
6,763
4,450
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
1 / 2 / 1
6,626
510
3,386
5,314
1,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 5 / 0
5,867
451
5,582
8,592
4,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
Rægnæræc
Chang'e
11
1 / 1 / 0
6,359
489
3,399
7,330
1,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 1
5,688
438
3,002
8,799
3,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 1 / 1
5,965
459
2,014
4,109
826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
11
Kills
3
3
Deaths
11
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
1
2
1
0.75
L
1
5
0
0.2
W
Cernunnos
Khulil
Cernunnos
0
0
4
2
W
Cerberus
Kxeja
Cerberus
1
0
5
3.5
L
Chang'e
Rægnæræc
Chang'e
1
1
0
1
L
0
2
1
0.25
W
Cliodhna
ScxrLxxrd
Cliodhna
6
1
2
7
W
3
1
0
3
W
Ymir
Wtue
Ymir
1
1
2
2
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,954
Damage
17,383
32,043
Taken
34,144
15,164
Mitigated
12,219
14,257
Healing
7,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
3,386
252
0
435
5,314
1,785
195
1,603
3,711
0
37,822
L
5,582
1,114
0
1,597
8,592
4,001
0
3,588
5,004
0
30,721
W
Cernunnos
Khulil
Cernunnos
3,006
1,495
0
2,768
5,050
1,381
200
1,164
3,798
0
38,968
W
Cerberus
Kxeja
Cerberus
3,212
431
277
3,284
8,447
4,845
0
2,518
5,691
17,047
0
L
Chang'e
Rægnæræc
Chang'e
3,399
393
315
2,484
7,330
1,912
0
1,365
5,965
37,426
0
L
3,002
562
0
1,689
8,799
3,695
0
3,346
5,453
21,873
0
W
Cliodhna
ScxrLxxrd
Cliodhna
5,588
1,492
0
1,861
7,131
2,915
0
1,805
5,326
0
51,880
W
4,102
227
0
2,952
4,652
1,573
0
735
3,873
55,235
0
W
Ymir
Wtue
Ymir
3,046
689
0
3,115
6,763
4,450
0
1,885
4,878
41,566
0
L
2,014
278
0
1,412
4,109
826
0
458
3,651
31,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,936
Gold Earned
30,505
406
Minions Killed
326
0
Camps Cleared
0
1,249,826
Distance Traveled
1,246,249
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,626
510
81
6
0
267,717
2
L
Mulan
5,867
451
61
5
0
228,981
4
W
Cernunnos
6,475
498
75
6
0
232,293
4
W
Cerberus
6,047
465
33
3
0
256,990
4
L
Chang'e
6,359
489
75
6
0
262,315
3
L
Geb
5,688
438
40
3
0
252,037
4
W
Cliodhna
7,611
585
88
7
0
297,378
5
W
Zeus
7,654
589
121
9
0
236,662
6
W
Ymir
7,149
550
89
7
0
226,503
3
L
Zeus
5,965
459
69
5
0
235,199
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role