Player Matchup

Fenrir
Fenrir
Masters
Sirïus
Fenrir
Masters
Level 160
God Stats
21W - 0L
2,313 SR
Queue Stats
197W - 13L
2,544 MMR
Party 1
Sol
Sol
Masters
Xarа
Sol
Masters
Level 156
God Stats
17W - 0L
2,160 SR
Queue Stats
378W - 35L
2,641 MMR
Party 1
Ares
Ares
Grandmaster
däymn
Ares
Grandmaster
Level 160
God Stats
16W - 0L
1,868 SR
Queue Stats
326W - 26L
2,734 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 159
2,114 SR
2,640 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 118
1,731 SR
1,799 MMR
Hou Yi
Hou Yi
Diamond V
 
Hou Yi
Diamond V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artio
Artio
Platinum III
HowardMøøn
Artio
Platinum III
Level 72
God Stats
3W - 1L
1,962 SR
Queue Stats
16W - 9L
2,071 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum V
KabraxisElsa
Baron Samedi
Platinum V
Level 137
God Stats
3W - 2L
1,730 SR
Queue Stats
12W - 7L
1,827 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Sirïus
Fenrir
12
5 / 1 / 8
9,443
858
9,628
15,400
13,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sol
Xarа
Sol
13
7 / 2 / 7
8,996
818
16,362
12,015
7,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ares
däymn
Ares
12
2 / 3 / 10
8,768
797
8,640
16,069
14,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
SobekThothGebCerberusOdin

VS

Bans
PersephoneRaijinAchillesScyllaNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
3 / 6 / 3
7,668
697
8,574
11,770
3,806
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 6 / 5
7,250
659
11,617
18,628
16,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
KabraxisElsa
Baron Samedi
11
2 / 2 / 3
7,407
673
10,300
9,623
7,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
14
Kills
6
6
Deaths
14
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
6
3
0.75
L
1
6
5
0.58
L
Baron Samedi
KabraxisElsa
Baron Samedi
2
2
3
1.75
W
Fenrir
Sirïus
Fenrir
5
1
8
9
W
Sol
Xarа
Sol
7
2
7
5.25
W
Ares
däymn
Ares
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,630
Damage
30,491
43,484
Taken
40,021
35,974
Mitigated
27,282
18,153
Healing
15,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
8,574
3,227
0
745
11,770
3,806
1,184
8,220
3,550
0
24,576
L
11,617
1,086
1,730
7,118
18,628
16,289
0
10,057
8,571
18,630
0
L
Baron Samedi
KabraxisElsa
Baron Samedi
10,300
1,951
1,550
4,175
9,623
7,187
361
5,090
4,533
21,905
0
W
Fenrir
Sirïus
Fenrir
9,628
3,372
0
5,835
15,400
13,553
784
7,614
6,427
0
20,860
W
Sol
Xarа
Sol
16,362
7,000
0
6,981
12,015
7,557
2,318
5,728
5,796
49,686
5,487
W
Ares
däymn
Ares
8,640
496
0
5,337
16,069
14,864
66
6,631
8,512
18,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,207
Gold Earned
22,325
112
Minions Killed
98
5
Camps Cleared
4
616,764
Distance Traveled
575,355
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,668
697
54
5
2
177,881
1
L
Artio
7,250
659
15
1
0
190,132
2
L
Baron Samedi
7,407
673
29
3
2
207,342
5
W
Fenrir
9,443
858
18
2
1
224,729
4
W
Sol
8,996
818
83
8
3
175,600
1
W
Ares
8,768
797
11
1
1
216,435
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role