Player Matchup

Baron Samedi
Baron Samedi
AmightyStorm124
Baron Samedi
Level 28
God Stats
2W - 1L
1,838 SR
Queue Stats
141W - 105L
1,567 Elo+
Solo
Olorun
Olorun
GhandiG335
Olorun
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
59W - 75L
1,467 Elo+
Party 1
Heimdallr
Heimdallr
GrandmaZombie
Heimdallr
Level 28
God Stats
22W - 20L
1,797 SR
Queue Stats
157W - 156L
1,474 Elo+
Party 1
Geb
Geb
Steed_RK
Geb
Level 5
God Stats
14W - 7L
1,797 SR
Queue Stats
26W - 18L
1,734 Elo+
Party 1
Ravana
Ravana
TrimGatherer
Ravana
Level 28
God Stats
4W - 2L
1,717 SR
Queue Stats
143W - 153L
1,438 Elo+
Party 1
Team Averages
Level 21
1,730 SR
1,536 Elo+

VS

Team Averages
Level 34
1,536 SR
1,554 Elo+
Bellona
Bellona
Brasteur
Bellona
Level 29
God Stats
3W - 3L
1,486 SR
Queue Stats
65W - 66L
1,421 Elo+
Solo
Gilgamesh
Gilgamesh
DakaroEU
Gilgamesh
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,493 Elo+
Solo
Izanami
Izanami
Lucas_183_
Izanami
Level 2
God Stats
5W - 3L
1,693 SR
Queue Stats
9W - 3L
1,637 Elo+
Solo
Hel
Hel
Wolf7Pendant
Hel
Level 105
God Stats
4W - 2L
1,500 SR
Queue Stats
46W - 48L
1,470 Elo+
Party 2
Ganesha
Ganesha
blamemid
Ganesha
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,751 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AmightyStorm124
Baron Samedi
20
7 / 5 / 3
13,139
505
22,943
24,639
25,989
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
GhandiG335
Olorun
14
2 / 12 / 5
9,727
374
8,058
24,509
7,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
GrandmaZombie
Heimdallr
19
7 / 8 / 7
12,759
491
20,852
28,344
8,666
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 7 / 11
11,106
427
10,333
32,649
21,145
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Ravana
16
1 / 8 / 7
10,548
406
7,259
18,525
6,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Brasteur
Bellona
19
4 / 5 / 11
12,915
497
11,452
16,951
19,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
DakaroEU
Gilgamesh
20
19 / 3 / 7
16,812
647
33,146
25,891
15,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Lucas_183_
Izanami
20
11 / 7 / 9
15,221
585
21,180
21,960
7,645
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 1 / 15
14,004
539
24,604
17,677
14,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ganesha
blamemid
Ganesha
19
1 / 2 / 28
13,001
500
15,110
30,137
46,735
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
110
18
Kills
40
40
Deaths
18
33
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AmightyStorm124
Baron Samedi
7
5
3
1.7
W
Bellona
Brasteur
Bellona
4
5
11
1.9
W
Gilgamesh
DakaroEU
Gilgamesh
19
3
7
7.5
L
Olorun
GhandiG335
Olorun
2
12
5
0.38
L
Heimdallr
GrandmaZombie
Heimdallr
7
8
7
1.31
W
Izanami
Lucas_183_
Izanami
11
7
9
2.21
L
1
7
11
0.93
L
Ravana
1
8
7
0.56
W
5
1
15
12.5
W
Ganesha
blamemid
Ganesha
1
2
28
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,445
Damage
105,492
128,666
Taken
112,616
69,469
Mitigated
104,489
34,784
Healing
44,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AmightyStorm124
Baron Samedi
22,943
912
3,578
8,586
24,639
25,989
0
5,436
19,048
97,989
0
W
Bellona
Brasteur
Bellona
11,452
2,495
0
2,655
16,951
19,687
718
9,691
7,260
14,640
44,423
W
Gilgamesh
DakaroEU
Gilgamesh
33,146
7,499
0
9,471
25,891
15,591
2,443
8,157
17,632
0
144,573
L
Olorun
GhandiG335
Olorun
8,058
4,251
423
3,958
24,509
7,366
146
13,343
10,704
35,958
0
L
Heimdallr
GrandmaZombie
Heimdallr
20,852
15,481
0
7,379
28,344
8,666
649
3,867
24,407
0
78,737
W
Izanami
Lucas_183_
Izanami
21,180
14,367
0
5,342
21,960
7,645
7,927
4,434
16,568
0
117,672
L
10,333
940
2,726
3,728
32,649
21,145
0
13,301
19,038
26,962
0
L
Ravana
7,259
2,032
0
4,406
18,525
6,303
0
5,590
12,797
0
63,630
W
24,604
1,123
8,097
10,238
17,677
14,831
1,987
7,019
10,658
120,523
0
W
Ganesha
blamemid
Ganesha
15,110
1,039
527
8,094
30,137
46,735
139
13,433
15,694
40,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,279
Gold Earned
71,953
473
Minions Killed
634
0
Camps Cleared
0
2,174,118
Distance Traveled
2,572,139
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,139
505
146
6
0
391,964
4
W
Bellona
12,915
497
97
4
0
470,126
3
W
Gilgamesh
16,812
647
164
6
0
505,829
1
L
Olorun
9,727
374
58
2
0
387,459
1
L
Heimdallr
12,759
491
124
5
0
444,392
3
W
Izanami
15,221
585
178
7
0
507,655
3
L
Geb
11,106
427
38
1
0
500,005
6
L
Ravana
10,548
406
107
4
0
450,298
0
W
Hel
14,004
539
184
7
0
551,601
1
W
Ganesha
13,001
500
11
0
0
536,928
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role