Player Matchup

Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
AstralDesires
Danzaburou
Level 27
God Stats
1W - 7L
1,126 SR
Queue Stats
5W - 17L
1,104 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Goldensovereign
Kumbhakarna
Level 124
God Stats
1W - 2L
1,498 SR
Queue Stats
74W - 82L
1,313 Elo+
Party 1
Osiris
Osiris
Yandere_Pineappl
Osiris
Level 159
God Stats
0W - 3L
1,481 SR
Queue Stats
29W - 43L
1,317 Elo+
Party 3
Ullr
Ullr
r3v4nch4dos
Ullr
Level 158
God Stats
1W - 1L
1,692 SR
Queue Stats
719W - 768L
1,369 Elo+
Solo
Team Averages
Level 123
1,459 SR
1,321 Elo+

VS

Team Averages
Level 76
1,399 SR
1,374 Elo+
Tiamat
Tiamat
AntGLipps
Tiamat
Level 84
God Stats
1W - 2L
1,431 SR
Queue Stats
24W - 41L
1,417 Elo+
Party 2
Cliodhna
Cliodhna
AostGamer
Cliodhna
Level 108
God Stats
7W - 8L
1,415 SR
Queue Stats
26W - 18L
1,451 Elo+
Solo
Athena
Athena
MirageMainn
Athena
Level 85
God Stats
1W - 0L
1,199 SR
Queue Stats
25W - 26L
1,306 Elo+
Solo
Skadi
Skadi
ShadoDancer
Skadi
Level 49
God Stats
2W - 2L
1,490 SR
Queue Stats
21W - 24L
1,364 Elo+
Solo
Gilgamesh
Gilgamesh
lumberjackaaron
Gilgamesh
Level 53
God Stats
3W - 1L
1,461 SR
Queue Stats
7W - 11L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
2 / 5 / 4
10,538
703
12,849
15,577
6,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
AstralDesires
Danzaburou
15
0 / 5 / 2
8,807
587
6,814
14,674
6,007
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
Goldensovereign
Kumbhakarna
16
2 / 6 / 5
9,899
660
8,006
25,213
30,786
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 8 / 4
10,581
705
9,915
22,543
16,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 6 / 3
8,850
590
5,320
11,446
4,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AntGLipps
Tiamat
19
7 / 1 / 11
12,116
808
21,347
10,828
10,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
AostGamer
Cliodhna
19
9 / 1 / 7
13,021
868
12,679
8,414
3,766
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
18
5 / 2 / 13
11,848
790
15,410
18,236
10,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
5 / 4 / 11
12,180
812
22,081
15,057
7,074
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
lumberjackaaron
Gilgamesh
18
4 / 0 / 9
11,379
759
9,137
13,592
14,571
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
81
7
Kills
30
30
Deaths
8
18
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
5
4
0.8
W
Tiamat
AntGLipps
Tiamat
7
1
11
12.5
W
Cliodhna
AostGamer
Cliodhna
9
1
7
12.5
L
Danzaburou
AstralDesires
Danzaburou
0
5
2
0.2
L
Kumbhakarna
Goldensovereign
Kumbhakarna
2
6
5
0.75
W
Athena
5
2
13
5.75
W
5
4
11
2.63
L
3
8
4
0.63
W
Gilgamesh
lumberjackaaron
Gilgamesh
4
0
9
8.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,904
Damage
80,654
89,453
Taken
66,127
63,431
Mitigated
45,743
11,854
Healing
10,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
12,849
3,588
613
2,956
15,577
6,290
100
6,900
8,436
40,353
2,425
W
Tiamat
AntGLipps
Tiamat
21,347
1,616
546
2,344
10,828
10,308
511
2,682
8,146
43,353
0
W
Cliodhna
AostGamer
Cliodhna
12,679
130
0
812
8,414
3,766
1,340
2,299
6,115
0
51,272
L
Danzaburou
AstralDesires
Danzaburou
6,814
2,188
0
1,481
14,674
6,007
0
5,932
8,516
0
29,651
L
Kumbhakarna
Goldensovereign
Kumbhakarna
8,006
1,065
874
2,423
25,213
30,786
0
10,767
13,909
21,374
0
W
Athena
15,410
3,647
0
1,315
18,236
10,024
1,256
6,216
12,020
37,453
0
W
22,081
10,225
452
3,379
15,057
7,074
3,271
5,522
9,535
0
58,606
L
9,915
2,526
0
3,017
22,543
16,117
0
8,374
13,913
0
30,907
W
Gilgamesh
lumberjackaaron
Gilgamesh
9,137
1,230
707
1,263
13,592
14,571
1,391
3,769
9,823
0
30,422
L
5,320
2,843
0
490
11,446
4,231
0
3,736
7,543
0
29,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,675
Gold Earned
60,544
295
Minions Killed
351
8
Camps Cleared
8
1,217,054
Distance Traveled
1,479,451
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,538
703
71
5
4
230,590
4
W
Tiamat
12,116
808
68
5
3
300,132
1
W
Cliodhna
13,021
868
82
5
2
345,211
1
L
Danzaburou
8,807
587
61
4
0
229,416
1
L
Kumbhakarna
9,899
660
40
3
0
260,115
3
W
Athena
11,848
790
55
4
2
300,800
0
W
Skadi
12,180
812
86
6
1
236,336
0
L
Osiris
10,581
705
52
3
3
246,646
1
W
Gilgamesh
11,379
759
60
4
0
296,972
0
L
Ullr
8,850
590
71
5
1
250,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role