Player Matchup

Baron Samedi
Baron Samedi
cfiipa
Baron Samedi
Level 120
God Stats
10W - 8L
1,639 SR
Queue Stats
191W - 216L
1,456 Elo+
Party 2
Jing Wei
Jing Wei
dimitri97
Jing Wei
Level 103
God Stats
0W - 1L
1,505 SR
Queue Stats
35W - 46L
1,427 Elo+
Party 2
Hun Batz
Hun Batz
walkarHD
Hun Batz
Level 122
God Stats
4W - 2L
1,767 SR
Queue Stats
117W - 65L
1,811 Elo+
Party 2
Team Averages
Level 115
1,637 SR
1,565 Elo+

VS

Team Averages
Level 77
1,587 SR
1,554 Elo+
Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Ravnok
Bacchus
Level 45
God Stats
7W - 4L
1,595 SR
Queue Stats
12W - 12L
1,554 Elo+
Party 1
Hachiman
Hachiman
Strity
Hachiman
Level 59
God Stats
10W - 3L
1,667 SR
Queue Stats
27W - 21L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
cfiipa
Baron Samedi
13
1 / 2 / 1
8,895
556
8,714
9,899
5,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jing Wei
dimitri97
Jing Wei
12
0 / 4 / 2
8,505
532
5,782
10,912
3,469
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
walkarHD
Hun Batz
12
1 / 6 / 1
9,072
567
9,924
20,765
15,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
3 / 1 / 8
10,483
655
12,781
9,333
4,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Ravnok
Bacchus
15
4 / 0 / 8
11,644
728
9,292
14,938
22,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Strity
Hachiman
15
5 / 1 / 7
10,743
671
13,838
10,247
4,220
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
12
12
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
8
7
W
Bacchus
Ravnok
Bacchus
4
0
8
8
W
Hachiman
Strity
Hachiman
5
1
7
8.5
L
Baron Samedi
cfiipa
Baron Samedi
1
2
1
0.75
L
Jing Wei
dimitri97
Jing Wei
0
4
2
0.25
L
Hun Batz
walkarHD
Hun Batz
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,420
Damage
35,911
41,576
Taken
34,518
23,656
Mitigated
31,381
10,021
Healing
15,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,781
527
0
4,575
9,333
4,473
1,376
1,894
7,180
60,128
0
W
Bacchus
Ravnok
Bacchus
9,292
659
0
5,530
14,938
22,688
188
4,780
9,624
19,116
0
W
Hachiman
Strity
Hachiman
13,838
9,253
0
4,970
10,247
4,220
1,115
2,464
7,475
0
46,467
L
Baron Samedi
cfiipa
Baron Samedi
8,714
0
2,028
2,269
9,899
5,043
104
5,619
4,007
34,393
0
L
Jing Wei
dimitri97
Jing Wei
5,782
4,308
0
1,813
10,912
3,469
168
5,802
4,846
0
22,844
L
Hun Batz
walkarHD
Hun Batz
9,924
2,547
0
3,911
20,765
15,144
169
9,784
10,475
0
23,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,472
Gold Earned
32,870
148
Minions Killed
189
3
Camps Cleared
10
904,956
Distance Traveled
936,174
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,483
655
115
7
3
284,208
3
W
Bacchus
11,644
728
15
1
1
334,825
2
W
Hachiman
10,743
671
59
4
6
317,141
3
L
Baron Samedi
8,895
556
75
5
3
309,526
5
L
Jing Wei
8,505
532
47
3
0
308,959
4
L
Hun Batz
9,072
567
26
2
0
286,471
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role