Player Matchup

Izanami
Izanami
B1llG4YT3S
Izanami
Level 74
God Stats
5W - 3L
1,489 SR
Queue Stats
138W - 204L
1,411 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Crruunk
Tsukuyomi
Level 40
God Stats
4W - 4L
1,443 SR
Queue Stats
105W - 102L
1,426 Elo+
Solo
Terra
Terra
EDUARDOp10
Terra
Level 49
God Stats
2W - 2L
1,675 SR
Queue Stats
166W - 157L
1,576 Elo+
Party 1
Ra
Ra
L0v3ly Smith
Ra
Level 123
God Stats
39W - 21L
1,651 SR
Queue Stats
531W - 484L
1,618 Elo+
Party 1
Nike
Nike
Zenitsu LR
Nike
Level 88
God Stats
8W - 12L
1,530 SR
Queue Stats
354W - 393L
1,436 Elo+
Party 1
Team Averages
Level 75
1,558 SR
1,493 Elo+

VS

Team Averages
Level 60
1,475 SR
1,438 Elo+
Amaterasu
Amaterasu
AtomicKdog31
Amaterasu
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 114L
1,463 Elo+
Party 2
Neith
Neith
CubicalSKULL
Neith
Level 25
God Stats
6W - 6L
1,500 SR
Queue Stats
61W - 67L
1,387 Elo+
Party 3
Bastet
Bastet
Diabetic Terms
Bastet
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,431 Elo+
Party 2
Skadi
Skadi
IThe Weekent
Skadi
Level 85
God Stats
17W - 9L
1,597 SR
Queue Stats
450W - 417L
1,461 Elo+
Party 3
Athena
Athena
crisgamer1059
Athena
Level 69
God Stats
1W - 4L
1,276 SR
Queue Stats
377W - 387L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
B1llG4YT3S
Izanami
11
5 / 0 / 2
6,754
675
3,584
4,752
1,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Crruunk
Tsukuyomi
10
2 / 0 / 4
5,854
585
4,048
5,802
1,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
10
2 / 0 / 5
6,269
627
2,291
4,852
2,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
3 / 0 / 2
6,519
652
4,446
5,923
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 1 / 1
5,964
596
3,393
5,652
3,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AtomicKdog31
Amaterasu
10
1 / 0 / 0
5,154
515
2,826
5,459
3,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 3 / 0
4,508
451
2,212
4,300
639
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 1
4,758
476
1,648
7,768
1,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 0
4,985
499
4,793
5,464
1,327
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 4 / 0
4,357
436
2,192
5,684
2,123
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
13
Kills
1
1
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AtomicKdog31
Amaterasu
1
0
0
1
W
Izanami
B1llG4YT3S
Izanami
5
0
2
6
W
Tsukuyomi
Crruunk
Tsukuyomi
2
0
4
4
L
0
3
0
0
L
0
4
1
0.13
W
Terra
2
0
5
4.5
L
0
2
0
0
W
3
0
2
4
W
1
1
1
1.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,762
Damage
13,671
26,981
Taken
28,675
10,372
Mitigated
9,371
13,458
Healing
5,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AtomicKdog31
Amaterasu
2,826
1,125
0
1,599
5,459
3,418
0
0
4,990
0
17,708
W
Izanami
B1llG4YT3S
Izanami
3,584
2,262
0
1,231
4,752
1,234
1,459
491
4,261
0
48,047
W
Tsukuyomi
Crruunk
Tsukuyomi
4,048
1,167
0
3,547
5,802
1,516
0
400
5,360
0
26,044
L
2,212
1,335
0
971
4,300
639
0
832
3,468
0
19,331
L
1,648
454
0
2,320
7,768
1,864
0
1,591
5,980
0
19,014
W
Terra
2,291
597
1,319
2,650
4,852
2,343
175
886
3,966
12,944
0
L
4,793
1,606
0
410
5,464
1,327
0
2,412
2,912
0
31,146
W
4,446
684
260
2,238
5,923
1,937
0
541
5,382
39,448
0
W
3,393
955
0
2,213
5,652
3,342
0
0
5,204
0
27,439
L
2,192
300
0
381
5,684
2,123
0
1,620
4,034
14,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,360
Gold Earned
23,762
336
Minions Killed
230
0
Camps Cleared
0
946,621
Distance Traveled
932,051
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,154
515
41
4
0
208,858
6
W
Izanami
6,754
675
95
10
0
180,759
3
W
Tsukuyomi
5,854
585
63
6
0
222,107
2
L
Neith
4,508
451
46
5
0
179,464
2
L
Bastet
4,758
476
51
5
0
181,174
0
W
Terra
6,269
627
23
2
0
192,085
2
L
Skadi
4,985
499
57
6
0
170,934
1
W
Ra
6,519
652
91
9
0
193,111
4
W
Nike
5,964
596
64
6
0
158,559
0
L
Athena
4,357
436
35
4
0
191,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role