Player Matchup

Gilgamesh
Gilgamesh
CEO of Golf
Gilgamesh
Level 103
God Stats
46W - 30L
1,557 SR
Queue Stats
795W - 788L
1,509 Elo+
Party 1
Chernobog
Chernobog
DolphinHeir
Chernobog
Level 61
God Stats
36W - 27L
1,556 SR
Queue Stats
156W - 187L
1,381 Elo+
Party 1
Ganesha
Ganesha
Segastar24
Ganesha
Level 88
God Stats
20W - 15L
1,564 SR
Queue Stats
629W - 617L
1,506 Elo+
Party 1
Zeus
Zeus
SittinOnSadness
Zeus
Level 61
God Stats
5W - 6L
1,575 SR
Queue Stats
54W - 73L
1,380 Elo+
Party 2
Cupid
Cupid
Sorrow exe
Cupid
Level 154
God Stats
2W - 2L
1,801 SR
Queue Stats
86W - 99L
1,374 Elo+
Party 2
Team Averages
Level 93
1,611 SR
1,430 Elo+

VS

Team Averages
Level 104
1,536 SR
1,478 Elo+
Athena
Athena
B1g_Kahuna94
Athena
Level 124
God Stats
4W - 2L
1,675 SR
Queue Stats
79W - 84L
1,457 Elo+
Solo
Jing Wei
Jing Wei
EduardoSamir07
Jing Wei
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 64L
1,504 Elo+
Party 3
Erlang Shen
Erlang Shen
FartFactory4135
Erlang Shen
Level 108
God Stats
7W - 12L
1,508 SR
Queue Stats
629W - 668L
1,455 Elo+
Solo
Tyr
Tyr
King_Black51
Tyr
Level 106
God Stats
1W - 3L
1,265 SR
Queue Stats
60W - 53L
1,498 Elo+
Party 3
Chang'e
Chang'e
King_Vdragon_19
Chang'e
Level 106
God Stats
0W - 1L
1,733 SR
Queue Stats
63W - 56L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CEO of Golf
Gilgamesh
19
8 / 2 / 6
12,652
602
20,332
20,171
28,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
DolphinHeir
Chernobog
18
4 / 3 / 5
12,751
607
7,558
12,523
5,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Segastar24
Ganesha
15
1 / 5 / 16
10,607
505
6,107
17,999
17,995
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
7 / 6 / 9
12,186
580
17,466
11,638
4,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
20
11 / 2 / 12
13,340
635
18,954
19,159
8,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
4 / 8 / 4
9,982
475
7,542
22,168
24,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
16
2 / 5 / 2
9,293
443
2,911
12,754
4,234
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
FartFactory4135
Erlang Shen
17
8 / 6 / 5
10,992
523
15,219
18,609
10,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 5 / 3
9,450
450
9,124
20,604
17,208
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 7 / 5
9,812
467
8,330
17,454
6,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
36
31
Kills
17
18
Deaths
31
48
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Athena
4
8
4
0.75
W
Gilgamesh
CEO of Golf
Gilgamesh
8
2
6
5.5
W
Chernobog
DolphinHeir
Chernobog
4
3
5
2.17
L
Jing Wei
2
5
2
0.6
L
Erlang Shen
FartFactory4135
Erlang Shen
8
6
5
1.75
L
0
5
3
0.3
L
3
7
5
0.79
W
Ganesha
Segastar24
Ganesha
1
5
16
1.8
W
7
6
9
1.92
W
Cupid
11
2
12
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,417
Damage
43,126
81,490
Taken
91,589
65,024
Mitigated
62,939
21,452
Healing
23,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
7,542
1,269
0
1,110
22,168
24,839
200
8,198
13,449
33,498
0
W
Gilgamesh
CEO of Golf
Gilgamesh
20,332
2,598
0
4,419
20,171
28,898
356
3,313
16,070
17,194
54,662
W
Chernobog
DolphinHeir
Chernobog
7,558
4,527
493
1,252
12,523
5,079
9,443
3,618
8,905
0
87,401
L
Jing Wei
2,911
2,533
0
4,081
12,754
4,234
559
2,111
10,516
0
59,143
L
Erlang Shen
FartFactory4135
Erlang Shen
15,219
9,532
0
4,942
18,609
10,259
203
4,467
13,803
0
68,264
L
9,124
763
0
6,091
20,604
17,208
0
5,406
13,707
4,007
56,768
L
8,330
208
1,609
5,214
17,454
6,399
360
7,156
9,891
61,596
0
W
Ganesha
Segastar24
Ganesha
6,107
822
460
2,145
17,999
17,995
247
4,309
13,690
23,327
0
W
17,466
3,127
0
802
11,638
4,453
554
4,121
7,517
78,733
0
W
Cupid
18,954
10,850
1,388
10,493
19,159
8,599
3,719
4,352
14,807
0
93,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,536
Gold Earned
49,529
535
Minions Killed
511
0
Camps Cleared
0
1,946,719
Distance Traveled
1,870,731
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,982
475
61
3
0
375,591
2
W
Gilgamesh
12,652
602
131
6
0
417,354
5
W
Chernobog
12,751
607
175
8
0
376,831
0
L
Jing Wei
9,293
443
117
6
0
364,451
2
L
Erlang Shen
10,992
523
103
5
0
384,990
0
L
Tyr
9,450
450
128
6
0
385,391
6
L
Chang'e
9,812
467
102
5
0
360,308
1
W
Ganesha
10,607
505
8
0
0
411,219
12
W
Zeus
12,186
580
93
4
0
333,216
1
W
Cupid
13,340
635
128
6
0
408,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role