Player Matchup

Pele
Pele
Akademik81
Pele
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,291 Elo+
Party 2
Ymir
Ymir
Evpatoriia
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,291 Elo+
Party 2
Ravana
Ravana
Heroin73
Ravana
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,291 Elo+
Party 2
Merlin
Merlin
Matt7900
Merlin
Level 17
God Stats
4W - 11L
1,454 SR
Queue Stats
43W - 53L
1,323 Elo+
Party 1
Chernobog
Chernobog
kookooman777
Chernobog
Level 25
God Stats
10W - 13L
1,398 SR
Queue Stats
60W - 98L
1,327 Elo+
Party 1
Team Averages
Level 12
1,471 SR
1,305 Elo+

VS

Team Averages
Level 18
1,455 SR
1,407 Elo+
Nike
Nike
 
Nike
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Calvox29
Set
Level 16
God Stats
5W - 5L
1,354 SR
Queue Stats
56W - 53L
1,294 Elo+
Solo
Eset
Eset
DaedrA2222
Eset
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,460 Elo+
Solo
Ganesha
Ganesha
Swooshkuy
Ganesha
Level 25
God Stats
1W - 1L
1,300 SR
Queue Stats
63W - 66L
1,448 Elo+
Party 3
Medusa
Medusa
limand
Medusa
Level 16
God Stats
8W - 5L
1,621 SR
Queue Stats
22W - 33L
1,332 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 11 / 3
6,972
367
5,443
18,543
10,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 8 / 5
8,495
447
6,927
19,822
19,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
Heroin73
Ravana
11
2 / 9 / 0
7,268
383
4,855
10,302
4,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
Matt7900
Merlin
11
2 / 14 / 0
8,080
425
11,344
20,038
6,632
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chernobog
kookooman777
Chernobog
12
3 / 14 / 3
8,511
448
7,091
16,990
5,694
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
7 / 2 / 16
9,936
523
7,319
12,067
12,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
12 / 3 / 13
10,292
542
14,506
14,678
6,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
18 / 0 / 16
13,072
688
22,953
15,743
11,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Swooshkuy
Ganesha
14
0 / 1 / 35
9,244
487
7,898
11,111
13,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
limand
Medusa
15
17 / 4 / 14
10,233
539
18,356
10,705
4,185
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
148
9
Kills
54
56
Deaths
10
11
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
7
2
16
7.5
L
1
11
3
0.23
W
12
3
13
6.17
W
18
0
16
26
L
1
8
5
0.44
L
Ravana
Heroin73
Ravana
2
9
0
0.22
L
Merlin
Matt7900
Merlin
2
14
0
0.14
W
Ganesha
Swooshkuy
Ganesha
0
1
35
17.5
L
Chernobog
kookooman777
Chernobog
3
14
3
0.32
W
Medusa
limand
Medusa
17
4
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,660
Damage
71,032
85,695
Taken
64,304
46,381
Mitigated
48,100
7,976
Healing
16,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,319
784
0
1,676
12,067
12,117
1,047
2,336
9,731
550
48,588
L
5,443
655
0
1,162
18,543
10,644
119
5,574
12,757
0
29,475
W
14,506
7,416
0
3,918
14,678
6,916
54
4,971
9,707
0
70,041
W
22,953
6,644
0
7,697
15,743
11,585
1,746
5,389
10,354
115,604
0
L
6,927
1,265
0
2,346
19,822
19,258
330
5,186
14,452
22,239
0
L
Ravana
Heroin73
Ravana
4,855
1,195
0
552
10,302
4,153
0
4,774
5,444
0
16,647
L
Merlin
Matt7900
Merlin
11,344
1,434
27
2,682
20,038
6,632
133
8,181
11,627
48,228
0
W
Ganesha
Swooshkuy
Ganesha
7,898
952
0
1,942
11,111
13,297
148
3,023
8,088
21,359
0
L
Chernobog
kookooman777
Chernobog
7,091
3,957
127
1,080
16,990
5,694
519
7,228
9,625
0
37,178
W
Medusa
limand
Medusa
18,356
9,757
0
1,237
10,705
4,185
2,317
2,552
8,153
0
47,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,326
Gold Earned
52,777
237
Minions Killed
471
0
Camps Cleared
0
1,461,741
Distance Traveled
1,736,270
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,936
523
114
6
0
385,297
0
L
Pele
6,972
367
50
3
0
343,949
0
W
Set
10,292
542
104
5
0
363,909
1
W
Eset
13,072
688
179
9
0
352,978
2
L
Ymir
8,495
447
25
1
0
318,681
1
L
Ravana
7,268
383
27
1
0
255,897
0
L
Merlin
8,080
425
73
4
0
239,058
1
W
Ganesha
9,244
487
1
0
0
308,061
1
L
Chernobog
8,511
448
62
3
0
304,156
0
W
Medusa
10,233
539
73
4
0
326,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role