Player Matchup

Sol
Sol
Cjdubbz2181
Sol
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 58L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CubedCheese44
Cthulhu
Level 69
God Stats
5W - 3L
1,527 SR
Queue Stats
136W - 141L
1,504 Elo+
Solo
Ah Puch
Ah Puch
Da4HuK
Ah Puch
Level 90
God Stats
4W - 3L
1,520 SR
Queue Stats
421W - 406L
1,589 Elo+
Party 2
King Arthur
King Arthur
Starin4es
King Arthur
Level 102
God Stats
13W - 13L
1,400 SR
Queue Stats
1,065W - 1,092L
1,570 Elo+
Party 2
Artemis
Artemis
kronikiznasty
Artemis
Level 118
God Stats
1W - 0L
1,576 SR
Queue Stats
55W - 65L
1,546 Elo+
Solo
Team Averages
Level 87
1,505 SR
1,542 Elo+

VS

Team Averages
Level 130
1,499 SR
1,526 Elo+
Chaac
Chaac
AceArcher
Chaac
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,367 Elo+
Solo
Chronos
Chronos
AoN x CLUTCH
Chronos
Level 143
God Stats
3W - 4L
1,551 SR
Queue Stats
82W - 55L
1,614 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BigGreasyMilkers
Tsukuyomi
Level 131
God Stats
1W - 2L
1,539 SR
Queue Stats
96W - 69L
1,605 Elo+
Party 1
Sobek
Sobek
Nyriiss
Sobek
Level 119
God Stats
0W - 1L
1,508 SR
Queue Stats
27W - 30L
1,514 Elo+
Party 1
Anubis
Anubis
SeparatioNxiety
Anubis
Level 123
God Stats
7W - 10L
1,397 SR
Queue Stats
676W - 661L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 10
10,186
728
14,791
9,054
2,942
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
20
5 / 4 / 16
11,349
811
12,089
24,773
18,503
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Da4HuK
Ah Puch
17
5 / 4 / 13
10,762
769
17,802
12,607
4,974
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Starin4es
King Arthur
16
2 / 5 / 12
10,039
717
8,013
15,366
15,061
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
18
9 / 2 / 11
11,424
816
20,747
9,061
3,182
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AceArcher
Chaac
17
1 / 4 / 10
9,087
649
14,663
19,309
17,303
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chronos
AoN x CLUTCH
Chronos
17
2 / 4 / 9
9,343
667
12,549
13,504
6,190
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
16
4 / 8 / 5
9,376
670
13,847
14,107
6,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
Nyriiss
Sobek
15
2 / 7 / 10
9,491
678
4,977
21,034
22,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
7 / 2 / 5
10,542
753
8,864
9,218
4,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
55
25
Kills
16
17
Deaths
25
62
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Chaac
AceArcher
Chaac
1
4
10
1.5
L
Chronos
AoN x CLUTCH
Chronos
2
4
9
1.63
L
Tsukuyomi
4
8
5
0.81
W
4
2
10
4.5
W
Cthulhu
5
4
16
3.25
W
Ah Puch
Da4HuK
Ah Puch
5
4
13
2.88
L
Sobek
Nyriiss
Sobek
2
7
10
1
L
7
2
5
4.75
W
King Arthur
Starin4es
King Arthur
2
5
12
1.6
W
Artemis
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,442
Damage
54,900
70,861
Taken
77,172
44,662
Mitigated
57,265
30,052
Healing
28,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AceArcher
Chaac
14,663
2,003
1,701
8,171
19,309
17,303
0
13,257
6,052
0
29,286
L
Chronos
AoN x CLUTCH
Chronos
12,549
5,280
1,543
3,285
13,504
6,190
1,094
8,470
5,034
28,712
0
L
Tsukuyomi
13,847
2,794
1,235
1,414
14,107
6,548
152
8,630
5,477
0
24,161
W
14,791
2,138
3,368
3,344
9,054
2,942
1,690
2,065
6,989
29,380
0
W
Cthulhu
12,089
171
1,556
8,685
24,773
18,503
274
10,165
14,608
28,170
0
W
Ah Puch
Da4HuK
Ah Puch
17,802
570
2,810
3,858
12,607
4,974
993
3,818
8,789
37,827
0
L
Sobek
Nyriiss
Sobek
4,977
162
1,577
4,020
21,034
22,587
0
11,528
9,506
7,555
0
L
8,864
110
1,063
4,478
9,218
4,637
0
5,176
4,042
24,139
0
W
King Arthur
Starin4es
King Arthur
8,013
768
1,702
2,025
15,366
15,061
186
6,281
9,085
6,042
13,086
W
Artemis
20,747
7,465
401
2,303
9,061
3,182
2,155
4,061
5,000
0
31,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,760
Gold Earned
47,839
154
Minions Killed
151
0
Camps Cleared
0
1,271,982
Distance Traveled
1,207,460
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,087
649
19
1
0
227,440
0
L
Chronos
9,343
667
58
4
0
268,419
3
L
Tsukuyomi
9,376
670
32
2
0
228,965
0
W
Sol
10,186
728
32
2
0
276,145
0
W
Cthulhu
11,349
811
28
2
0
265,080
0
W
Ah Puch
10,762
769
44
3
0
254,956
0
L
Sobek
9,491
678
6
0
0
253,471
0
L
Anubis
10,542
753
36
3
0
229,165
1
W
King Arthur
10,039
717
30
2
0
244,518
0
W
Artemis
11,424
816
20
1
0
231,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role