Player Matchup

Scylla
Scylla
 
Scylla
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Iusemyright
Hercules
Level 86
God Stats
2W - 4L
1,316 SR
Queue Stats
48W - 42L
1,451 Elo+
Party 1
Artemis
Artemis
Krewgen
Artemis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,499 Elo+
Party 1
Team Averages
Level 92
1,439 SR
1,483 Elo+

VS

Team Averages
Level 53
1,545 SR
1,620 Elo+
Izanami
Izanami
Sileket
Izanami
Level 64
God Stats
3W - 4L
1,500 SR
Queue Stats
16W - 11L
1,754 Elo+
Party 2
Kukulkan
Kukulkan
Silyon
Kukulkan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Tiamat
Tiamat
Zikeny
Tiamat
Level 88
God Stats
36W - 33L
1,634 SR
Queue Stats
68W - 58L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
6 / 1 / 8
8,873
807
5,834
6,834
2,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Iusemyright
Hercules
13
1 / 1 / 17
8,306
755
9,144
15,802
11,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
Krewgen
Artemis
15
11 / 1 / 5
9,513
865
10,043
8,494
3,006
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Sileket
Izanami
11
1 / 6 / 1
7,325
666
8,880
10,612
3,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Silyon
Kukulkan
8
0 / 7 / 0
6,004
546
2,544
7,483
3,245
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tiamat
Zikeny
Tiamat
11
2 / 5 / 1
7,215
656
5,381
9,826
11,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
18
Kills
3
3
Deaths
18
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
1
8
10
W
Hercules
Iusemyright
Hercules
1
1
17
9.5
W
Artemis
Krewgen
Artemis
11
1
5
13.5
L
Izanami
Sileket
Izanami
1
6
1
0.25
L
Kukulkan
Silyon
Kukulkan
0
7
0
0
L
Tiamat
Zikeny
Tiamat
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,021
Damage
16,805
31,130
Taken
27,921
16,919
Mitigated
18,409
15,542
Healing
713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,834
976
92
2,302
6,834
2,173
632
2,461
4,161
32,314
0
W
Hercules
Iusemyright
Hercules
9,144
3,890
0
8,499
15,802
11,740
678
3,438
12,076
0
20,269
W
Artemis
Krewgen
Artemis
10,043
6,348
0
4,649
8,494
3,006
1,188
2,516
5,724
0
38,462
L
Izanami
Sileket
Izanami
8,880
6,597
0
280
10,612
3,303
0
1,933
8,430
0
25,068
L
Kukulkan
Silyon
Kukulkan
2,544
443
0
0
7,483
3,245
0
2,011
5,165
8,291
0
L
Tiamat
Zikeny
Tiamat
5,381
131
0
433
9,826
11,861
0
2,034
7,369
14,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,692
Gold Earned
20,544
138
Minions Killed
88
8
Camps Cleared
1
597,669
Distance Traveled
523,736
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,873
807
62
6
3
190,661
1
W
Hercules
8,306
755
21
2
0
215,014
4
W
Artemis
9,513
865
55
5
5
191,994
1
L
Izanami
7,325
666
45
4
1
194,001
1
L
Kukulkan
6,004
546
16
1
0
140,008
2
L
Tiamat
7,215
656
27
2
0
189,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role