Player Matchup

Olorun
Olorun
Dabowman
Olorun
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 14L
1,529 Elo+
Party 1
Guan Yu
Guan Yu
Mershbandit420
Guan Yu
Level 48
God Stats
7W - 0L
1,500 SR
Queue Stats
27W - 25L
1,427 Elo+
Solo
Bellona
Bellona
papikingkush
Bellona
Level 17
God Stats
11W - 7L
1,575 SR
Queue Stats
42W - 50L
1,407 Elo+
Party 1
Team Averages
Level 28
1,525 SR
1,455 Elo+

VS

Team Averages
Level 21
1,478 SR
1,403 Elo+
Cliodhna
Cliodhna
KillerGargoyle
Cliodhna
Level 36
God Stats
2W - 18L
1,157 SR
Queue Stats
34W - 67L
1,215 Elo+
Solo
Ares
Ares
Lordswork
Ares
Level 16
God Stats
2W - 1L
1,776 SR
Queue Stats
16W - 12L
1,519 Elo+
Party 2
Sol
Sol
Sinsori
Sol
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 20L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dabowman
Olorun
18
11 / 5 / 11
15,599
743
31,444
21,023
7,193
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
4 / 5 / 17
13,770
656
9,425
25,778
31,879
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
papikingkush
Bellona
19
9 / 2 / 15
15,068
718
22,116
29,159
29,938
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
18
8 / 8 / 2
14,955
712
22,355
24,588
12,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
16
2 / 9 / 10
14,052
669
18,211
33,379
45,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
16
2 / 7 / 7
13,078
623
21,592
15,360
6,117
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
31
24
Kills
12
12
Deaths
24
43
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Olorun
Dabowman
Olorun
11
5
11
3.3
L
Cliodhna
8
8
2
1.13
L
Ares
2
9
10
0.78
W
4
5
17
2.5
L
Sol
2
7
7
0.79
W
Bellona
papikingkush
Bellona
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,985
Damage
62,158
75,960
Taken
73,327
69,010
Mitigated
64,471
37,689
Healing
7,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Dabowman
Olorun
31,444
20,322
2,232
6,843
21,023
7,193
2,841
12,770
8,253
67,105
0
L
Cliodhna
22,355
2,493
0
2,569
24,588
12,763
385
8,738
15,850
0
79,417
L
Ares
18,211
748
0
2,668
33,379
45,591
0
20,640
12,739
35,766
0
W
9,425
864
12,054
12,533
25,778
31,879
268
11,830
13,948
0
27,854
L
Sol
21,592
6,545
0
2,584
15,360
6,117
517
5,925
9,435
60,871
0
W
Bellona
papikingkush
Bellona
22,116
4,725
0
4,027
29,159
29,938
731
15,852
13,307
8,144
48,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,437
Gold Earned
42,085
165
Minions Killed
183
7
Camps Cleared
8
1,050,317
Distance Traveled
1,031,507
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
15,599
743
76
4
3
255,588
0
L
Cliodhna
14,955
712
96
5
3
352,457
0
L
Ares
14,052
669
24
1
2
346,669
0
W
Guan Yu
13,770
656
19
1
3
397,989
0
L
Sol
13,078
623
63
3
3
332,381
1
W
Bellona
15,068
718
70
3
1
396,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role