Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
BebeJ_Fire8
Mercury
Level 86
God Stats
1W - 1L
1,678 SR
Queue Stats
394W - 448L
1,424 Elo+
Party 2
Horus
Horus
IXI Maki IXI
Horus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 73L
1,559 Elo+
Party 3
Bacchus
Bacchus
Jackie_Rocmon
Bacchus
Level 80
God Stats
4W - 12L
1,275 SR
Queue Stats
413W - 453L
1,387 Elo+
Party 2
Neith
Neith
Planet_Marz1
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,106 Elo+
Party 2
Team Averages
Level 57
1,491 SR
1,395 Elo+

VS

Team Averages
Level 55
1,660 SR
1,587 Elo+
Khepri
Khepri
UltraSoulEnergy
Khepri
Level 48
God Stats
5W - 2L
1,920 SR
Queue Stats
139W - 171L
1,493 Elo+
Solo
Hercules
Hercules
cermitss
Hercules
Level 86
God Stats
6W - 1L
1,364 SR
Queue Stats
80W - 46L
1,646 Elo+
Party 1
Danzaburou
Danzaburou
iplaygames1o8
Danzaburou
Level 47
God Stats
4W - 3L
1,557 SR
Queue Stats
58W - 48L
1,591 Elo+
Party 1
Olorun
Olorun
power7652
Olorun
Level 73
God Stats
8W - 0L
1,961 SR
Queue Stats
78W - 53L
1,609 Elo+
Party 1
Ne Zha
Ne Zha
teghakuman
Ne Zha
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 12L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
0 / 3 / 0
4,073
509
2,318
3,569
741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
BebeJ_Fire8
Mercury
6
0 / 3 / 0
3,903
488
1,272
3,873
1,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
0 / 3 / 0
3,864
483
1,901
5,170
3,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
6
0 / 2 / 0
3,450
431
2,222
6,666
2,979
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

4
0 / 1 / 0
3,248
406
514
2,359
605
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
4,682
585
863
4,207
1,973
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
cermitss
Hercules
9
3 / 0 / 1
5,543
693
3,117
3,323
966
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
iplaygames1o8
Danzaburou
10
5 / 0 / 1
6,099
762
3,053
3,699
1,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
power7652
Olorun
8
2 / 0 / 1
4,677
585
5,814
4,107
1,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
teghakuman
Ne Zha
8
1 / 0 / 3
5,053
632
1,017
3,414
1,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
12
12
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
0
0
L
Mercury
BebeJ_Fire8
Mercury
0
3
0
0
L
0
3
0
0
L
Bacchus
0
2
0
0
L
0
1
0
0
W
1
0
1
1.5
W
Hercules
cermitss
Hercules
3
0
1
3.5
W
Danzaburou
iplaygames1o8
Danzaburou
5
0
1
5.5
W
Olorun
power7652
Olorun
2
0
1
2.5
W
Ne Zha
teghakuman
Ne Zha
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,227
Damage
13,864
21,637
Taken
18,750
9,035
Mitigated
6,547
4,538
Healing
7,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,318
689
0
529
3,569
741
0
0
3,569
19,923
0
L
Mercury
BebeJ_Fire8
Mercury
1,272
383
0
681
3,873
1,490
0
96
3,777
0
14,624
L
1,901
818
50
870
5,170
3,220
0
0
5,170
0
13,177
L
Bacchus
2,222
619
32
1,751
6,666
2,979
0
4,273
2,393
7,230
0
L
514
229
0
625
2,359
605
0
2,308
51
0
3,148
W
863
32
47
1,117
4,207
1,973
121
1,096
3,111
7,849
0
W
Hercules
cermitss
Hercules
3,117
1,344
0
1,194
3,323
966
0
86
2,971
0
24,453
W
Danzaburou
iplaygames1o8
Danzaburou
3,053
1,397
0
1,303
3,699
1,041
1,176
1,902
1,717
0
27,200
W
Olorun
power7652
Olorun
5,814
2,926
137
1,923
4,107
1,367
0
1,250
2,857
27,159
0
W
Ne Zha
teghakuman
Ne Zha
1,017
479
0
1,328
3,414
1,200
0
206
3,208
0
22,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,538
Gold Earned
26,054
120
Minions Killed
214
0
Camps Cleared
0
682,261
Distance Traveled
804,378
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,073
509
39
5
0
106,326
2
L
Mercury
3,903
488
38
5
0
167,108
0
L
Horus
3,864
483
23
3
0
143,283
0
L
Bacchus
3,450
431
14
2
0
146,246
0
L
Neith
3,248
406
6
1
0
119,298
0
W
Khepri
4,682
585
13
2
0
162,217
0
W
Hercules
5,543
693
58
7
0
176,124
0
W
Danzaburou
6,099
762
59
7
0
146,636
0
W
Olorun
4,677
585
37
5
0
148,819
1
W
Ne Zha
5,053
632
47
6
0
170,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role