Player Matchup

Neith
Neith
BLG IceTea
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 48L
1,155 Elo+
Solo
Nemesis
Nemesis
GT VoRtEx4414
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,237 Elo+
Party 2
Scylla
Scylla
Lil papillon
Scylla
Level 26
God Stats
23W - 14L
1,282 SR
Queue Stats
69W - 57L
1,190 Elo+
Party 2
Thor
Thor
RainbowCluster
Thor
Level 11
God Stats
1W - 1L
1,475 SR
Queue Stats
44W - 44L
1,247 Elo+
Solo
Ravana
Ravana
rustygod34556
Ravana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,220 Elo+
Solo
Team Averages
Level 10
1,451 SR
1,210 Elo+

VS

Team Averages
Level 21
1,584 SR
1,350 Elo+
Ra
Ra
EST64
Ra
Level 17
God Stats
2W - 1L
1,726 SR
Queue Stats
81W - 94L
1,292 Elo+
Solo
Ganesha
Ganesha
Felipe_Encinas_
Ganesha
Level 29
God Stats
19W - 10L
1,790 SR
Queue Stats
60W - 71L
1,382 Elo+
Party 1
Olorun
Olorun
KyaMantis
Olorun
Level 25
God Stats
9W - 10L
1,484 SR
Queue Stats
66W - 96L
1,378 Elo+
Party 1
Nu Wa
Nu Wa
XxsmokeblazexX8
Nu Wa
Level 21
God Stats
25W - 15L
1,448 SR
Queue Stats
49W - 37L
1,396 Elo+
Solo
Hades
Hades
tommy2times82
Hades
Level 15
God Stats
38W - 39L
1,471 SR
Queue Stats
103W - 107L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
1 / 4 / 2
7,606
951
6,615
9,371
2,652
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
13
0 / 10 / 3
7,186
898
6,477
15,350
4,279
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
13
7 / 4 / 0
9,411
1,176
12,533
13,065
3,883
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 8 / 4
8,009
1,001
3,595
14,868
4,537
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 4 / 2
6,986
873
2,566
4,339
1,545
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

128

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
6 / 2 / 14
9,587
1,198
9,651
7,985
2,983
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 2 / 23
9,537
1,192
8,813
9,247
10,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
KyaMantis
Olorun
15
10 / 3 / 5
9,487
1,186
10,655
8,495
3,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
12 / 0 / 13
10,407
1,301
14,837
4,910
1,503
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 2 / 14
8,351
1,044
4,380
6,005
3,167
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
99
9
Kills
30
30
Deaths
9
11
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Neith
1
4
2
0.5
W
Ra
6
2
14
6.5
W
0
2
23
5.75
L
Nemesis
0
10
3
0.15
W
Olorun
KyaMantis
Olorun
10
3
5
4.17
L
Scylla
7
4
0
1.75
L
1
8
4
0.38
W
12
0
13
18.5
L
0
4
2
0.25
W
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,786
Damage
48,336
56,993
Taken
36,642
16,896
Mitigated
21,139
1,527
Healing
9,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
6,615
4,341
0
425
9,371
2,652
0
8,224
1,147
0
18,720
W
Ra
9,651
2,622
387
1,532
7,985
2,983
0
4,072
3,913
26,243
0
W
8,813
1,822
0
1,063
9,247
10,066
0
3,254
5,993
13,486
0
L
Nemesis
6,477
3,886
0
898
15,350
4,279
0
13,928
1,422
0
12,949
W
Olorun
KyaMantis
Olorun
10,655
6,276
1,018
3,727
8,495
3,420
0
2,768
5,727
24,170
0
L
Scylla
12,533
3,132
0
173
13,065
3,883
0
10,675
2,390
28,537
0
L
3,595
1,394
0
0
14,868
4,537
0
11,579
3,289
0
19,957
W
14,837
5,602
0
780
4,910
1,503
0
1,188
3,722
28,116
0
L
2,566
1,048
0
31
4,339
1,545
0
3,930
409
0
3,550
W
4,380
0
186
355
6,005
3,167
0
1,251
4,754
8,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,198
Gold Earned
47,369
93
Minions Killed
137
2
Camps Cleared
2
594,062
Distance Traveled
667,896
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,606
951
16
2
0
130,022
1
W
Ra
9,587
1,198
45
6
0
120,591
1
W
Ganesha
9,537
1,192
0
0
0
157,442
4
L
Nemesis
7,186
898
13
2
0
146,704
5
W
Olorun
9,487
1,186
35
4
1
118,868
0
L
Scylla
9,411
1,176
41
5
0
121,303
0
L
Thor
8,009
1,001
22
3
2
137,577
1
W
Nu Wa
10,407
1,301
44
6
1
139,221
0
L
Ravana
6,986
873
1
0
0
58,456
0
W
Hades
8,351
1,044
13
2
0
131,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role