Player Matchup

Merlin
Merlin
 
Merlin
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
SassyDucky11
Neith
Level 10
God Stats
7W - 15L
1,174 SR
Queue Stats
47W - 79L
1,189 Elo+
Party 3
Mulan
Mulan
TurtleKing513
Mulan
Level 18
God Stats
11W - 11L
1,602 SR
Queue Stats
38W - 53L
1,292 Elo+
Party 2
Sun Wukong
Sun Wukong
mairusu9293
Sun Wukong
Level 17
God Stats
4W - 7L
1,381 SR
Queue Stats
76W - 113L
1,242 Elo+
Party 3
Apollo
Apollo
yBigEasy WG
Apollo
Level 16
God Stats
0W - 4L
1,309 SR
Queue Stats
165W - 194L
1,292 Elo+
Solo
Team Averages
Level 15
1,393 SR
1,303 Elo+

VS

Team Averages
Level 25
1,508 SR
1,448 Elo+
Gilgamesh
Gilgamesh
Clockwork27TH
Gilgamesh
Level 36
God Stats
4W - 2L
1,500 SR
Queue Stats
95W - 103L
1,444 Elo+
Party 1
Janus
Janus
SchlegelBagels
Janus
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Solo
Cerberus
Cerberus
Whamuu
Cerberus
Level 27
God Stats
2W - 0L
1,711 SR
Queue Stats
17W - 11L
1,509 Elo+
Solo
Charybdis
Charybdis
Worgurc3
Charybdis
Level 16
God Stats
2W - 1L
1,300 SR
Queue Stats
9W - 14L
1,342 Elo+
Party 1
Medusa
Medusa
Ziggy Pog
Medusa
Level 26
God Stats
16W - 9L
1,528 SR
Queue Stats
94W - 98L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 15 / 2
9,606
331
5,920
19,378
5,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 18 / 0
8,627
297
4,839
22,602
6,170
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
8 / 12 / 2
13,520
466
15,451
28,554
13,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
mairusu9293
Sun Wukong
15
2 / 17 / 4
10,329
356
8,953
31,816
14,672
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
15
2 / 15 / 4
10,984
379
15,436
27,099
11,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Clockwork27TH
Gilgamesh
20
13 / 2 / 20
16,666
575
21,076
23,099
12,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 3 / 19
16,437
567
18,525
16,985
7,166
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Whamuu
Cerberus
11
3 / 6 / 5
11,503
397
2,554
10,148
6,823
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charybdis
Worgurc3
Charybdis
20
17 / 3 / 14
16,767
578
20,656
19,808
9,425
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Ziggy Pog
Medusa
20
31 / 0 / 17
18,670
644
35,818
24,219
11,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
150
13
Kills
75
77
Deaths
14
12
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
15
2
0.13
W
Gilgamesh
Clockwork27TH
Gilgamesh
13
2
20
11.5
L
0
18
0
0
W
11
3
19
6.83
L
8
12
2
0.75
W
Cerberus
Whamuu
Cerberus
3
6
5
0.92
W
Charybdis
Worgurc3
Charybdis
17
3
14
8
W
Medusa
Ziggy Pog
Medusa
31
0
17
39.5
L
Sun Wukong
mairusu9293
Sun Wukong
2
17
4
0.24
L
Apollo
2
15
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,599
Damage
98,629
129,449
Taken
94,259
50,779
Mitigated
47,875
9,414
Healing
38,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,920
380
0
1,510
19,378
5,290
408
4,107
15,083
26,274
0
W
Gilgamesh
Clockwork27TH
Gilgamesh
21,076
3,796
0
10,575
23,099
12,478
88
2,573
20,312
0
124,857
L
4,839
2,010
0
879
22,602
6,170
100
3,215
19,319
0
38,420
W
18,525
1,305
192
7,510
16,985
7,166
4,657
2,224
14,437
108,154
0
L
15,451
970
0
3,387
28,554
13,462
0
4,431
23,945
0
70,002
W
Cerberus
Whamuu
Cerberus
2,554
590
0
1,127
10,148
6,823
291
1,615
8,321
5,432
0
W
Charybdis
Worgurc3
Charybdis
20,656
13,532
0
3,368
19,808
9,425
5,217
1,478
18,312
0
110,552
W
Medusa
Ziggy Pog
Medusa
35,818
20,772
0
16,174
24,219
11,983
5,311
2,569
21,522
0
170,417
L
Sun Wukong
mairusu9293
Sun Wukong
8,953
2,236
0
2,062
31,816
14,672
472
5,154
26,480
0
47,194
L
Apollo
15,436
6,939
0
1,576
27,099
11,185
734
3,518
23,543
0
68,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,066
Gold Earned
80,043
363
Minions Killed
631
0
Camps Cleared
0
2,361,502
Distance Traveled
2,538,078
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,606
331
54
2
0
496,135
2
W
Gilgamesh
16,666
575
135
5
0
595,294
5
L
Neith
8,627
297
47
2
0
359,772
1
W
Janus
16,437
567
169
6
0
578,942
3
L
Mulan
13,520
466
119
4
0
540,551
0
W
Cerberus
11,503
397
12
0
0
230,669
0
W
Charybdis
16,767
578
164
6
0
558,220
0
W
Medusa
18,670
644
151
5
0
574,953
0
L
Sun Wukong
10,329
356
62
2
0
480,145
2
L
Apollo
10,984
379
81
3
0
484,899
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role