Player Matchup

Izanami
Izanami
Heartburn01
Izanami
Level 98
God Stats
37W - 47L
1,382 SR
Queue Stats
116W - 150L
1,310 Elo+
Solo
Loki
Loki
RtN Anthro
Loki
Level 53
God Stats
4W - 4L
1,403 SR
Queue Stats
149W - 158L
1,349 Elo+
Solo
Zhong Kui
Zhong Kui
caIiforya
Zhong Kui
Level 45
God Stats
4W - 2L
1,643 SR
Queue Stats
149W - 182L
1,341 Elo+
Solo
Hades
Hades
desireking
Hades
Level 125
God Stats
7W - 8L
1,484 SR
Queue Stats
190W - 236L
1,328 Elo+
Solo
Janus
Janus
kimiskis23
Janus
Level 52
God Stats
7W - 9L
1,436 SR
Queue Stats
80W - 106L
1,363 Elo+
Solo
Team Averages
Level 75
1,470 SR
1,338 Elo+

VS

Team Averages
Level 60
1,399 SR
1,310 Elo+
Agni
Agni
 
Agni
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BigNutLouie213
Fenrir
Level 64
God Stats
3W - 1L
1,599 SR
Queue Stats
328W - 399L
1,305 Elo+
Party 1
Neith
Neith
SARMIENTO43
Neith
Level 47
God Stats
4W - 6L
1,173 SR
Queue Stats
40W - 52L
1,261 Elo+
Party 2
Medusa
Medusa
VenialGrunt7802
Medusa
Level 17
God Stats
15W - 20L
1,377 SR
Queue Stats
22W - 44L
1,231 Elo+
Party 1
Tiamat
Tiamat
electricsoul32
Tiamat
Level 29
God Stats
11W - 13L
1,344 SR
Queue Stats
19W - 28L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Heartburn01
Izanami
16
4 / 5 / 1
9,923
522
8,803
11,128
3,892
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 7 / 3
9,414
495
10,637
13,811
6,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
caIiforya
Zhong Kui
5
0 / 2 / 0
5,721
301
1,628
2,645
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hades
14
4 / 5 / 2
9,026
475
8,086
16,932
7,990
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
14
2 / 7 / 1
8,562
451
4,828
16,366
5,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
7 / 0 / 5
11,673
614
15,596
8,578
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 3 / 3
10,436
549
9,014
16,343
6,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 2 / 5
9,918
522
8,484
9,860
3,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 5 / 0
9,194
484
2,167
9,976
3,548
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
6 / 4 / 5
9,628
507
7,638
9,566
4,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
13
Kills
26
26
Deaths
14
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
7
0
5
9.5
W
6
3
3
2.5
L
Izanami
Heartburn01
Izanami
4
5
1
0.9
L
3
7
3
0.64
W
5
2
5
3.75
W
2
5
0
0.4
L
Zhong Kui
caIiforya
Zhong Kui
0
2
0
0
L
Hades
4
5
2
1
W
6
4
5
2.13
L
Janus
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,982
Damage
42,899
60,882
Taken
54,323
24,680
Mitigated
21,363
13,565
Healing
16,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
15,596
843
0
4,415
8,578
3,134
754
3,593
4,714
91,324
0
W
9,014
3,902
0
3,947
16,343
6,435
658
2,866
13,351
181
75,422
L
Izanami
Heartburn01
Izanami
8,803
6,145
30
1,808
11,128
3,892
1,228
2,423
8,705
0
73,729
L
10,637
2,092
0
1,361
13,811
6,224
0
3,625
10,186
0
67,882
W
8,484
3,365
575
2,922
9,860
3,950
1,779
2,882
6,934
0
55,711
W
2,167
1,095
432
1,833
9,976
3,548
1,280
616
9,360
0
47,332
L
Zhong Kui
caIiforya
Zhong Kui
1,628
103
0
693
2,645
1,279
0
605
2,040
10,689
0
L
Hades
8,086
912
219
7,273
16,932
7,990
0
4,500
12,432
44,746
0
W
7,638
542
0
2,430
9,566
4,296
772
4,073
5,422
39,840
0
L
Janus
4,828
396
128
2,053
16,366
5,295
848
12,465
3,901
41,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,646
Gold Earned
50,849
462
Minions Killed
521
0
Camps Cleared
0
1,394,819
Distance Traveled
1,743,735
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,673
614
155
8
0
357,766
8
W
Fenrir
10,436
549
111
6
0
412,362
0
L
Izanami
9,923
522
159
8
0
339,690
1
L
Loki
9,414
495
113
6
0
364,519
5
W
Neith
9,918
522
84
4
0
310,609
2
W
Medusa
9,194
484
95
5
0
328,089
0
L
Zhong Kui
5,721
301
20
1
0
83,076
0
L
Hades
9,026
475
83
4
0
267,127
2
W
Tiamat
9,628
507
76
4
0
334,909
2
L
Janus
8,562
451
87
5
0
340,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role