Player Matchup

Tiamat
Tiamat
CameronHubbuck
Tiamat
Level 81
God Stats
26W - 25L
1,551 SR
Queue Stats
266W - 261L
1,432 Elo+
Party 1
Neith
Neith
GrecianGold
Neith
Level 95
God Stats
4W - 7L
1,235 SR
Queue Stats
195W - 214L
1,472 Elo+
Party 1
Olorun
Olorun
MishelZarifeh
Olorun
Level 5
God Stats
118W - 289L
1,120 SR
Queue Stats
137W - 344L
1,042 Elo+
Solo
Team Averages
Level 60
1,302 SR
1,315 Elo+

VS

Team Averages
Level 100
1,493 SR
1,454 Elo+
Anubis
Anubis
CJuggZz
Anubis
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 17L
1,411 Elo+
Party 2
Hercules
Hercules
ChiguakaVRL
Hercules
Level 152
God Stats
23W - 24L
1,537 SR
Queue Stats
232W - 245L
1,591 Elo+
Solo
Medusa
Medusa
JPM-992
Medusa
Level 141
God Stats
5W - 3L
1,443 SR
Queue Stats
41W - 49L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 9 / 1
8,671
867
3,637
11,177
9,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 8 / 2
7,004
700
5,524
9,514
1,532
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
2 / 7 / 3
7,641
764
1,292
8,077
2,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CJuggZz
Anubis
14
10 / 1 / 12
9,377
938
7,760
6,280
3,141
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
ChiguakaVRL
Hercules
13
9 / 4 / 13
9,683
968
11,696
11,895
7,624
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Medusa
JPM-992
Medusa
11
5 / 1 / 13
8,190
819
5,633
6,479
2,122
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
6
Kills
24
24
Deaths
6
6
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Anubis
CJuggZz
Anubis
10
1
12
16
L
3
9
1
0.39
W
Hercules
ChiguakaVRL
Hercules
9
4
13
3.88
L
1
8
2
0.25
W
Medusa
JPM-992
Medusa
5
1
13
11.5
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,453
Damage
25,089
28,768
Taken
24,654
13,174
Mitigated
12,887
2,757
Healing
8,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
CJuggZz
Anubis
7,760
700
0
2,136
6,280
3,141
666
1,522
4,758
33,957
0
L
3,637
518
0
1,248
11,177
9,229
0
3,662
7,515
13,673
0
W
Hercules
ChiguakaVRL
Hercules
11,696
4,259
613
3,495
11,895
7,624
384
2,365
9,530
0
22,605
L
5,524
1,843
0
582
9,514
1,532
0
2,376
7,138
0
13,503
W
Medusa
JPM-992
Medusa
5,633
2,622
0
1,794
6,479
2,122
1,236
1,328
5,151
0
22,552
L
1,292
1,044
246
681
8,077
2,413
0
1,801
6,276
7,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,316
Gold Earned
27,250
35
Minions Killed
125
1
Camps Cleared
8
380,269
Distance Traveled
531,718
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,377
938
61
6
5
181,465
0
L
Tiamat
8,671
867
9
1
1
159,555
2
W
Hercules
9,683
968
30
3
1
197,954
3
L
Neith
7,004
700
13
1
0
117,724
0
W
Medusa
8,190
819
34
3
2
152,299
1
L
Olorun
7,641
764
13
1
0
102,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role