Player Matchup

Hera
Hera
ICptGrizzlyI
Hera
Level 93
God Stats
1W - 1L
1,431 SR
Queue Stats
29W - 26L
1,461 Elo+
Solo
Vamana
Vamana
Juan IPachanga
Vamana
Level 89
God Stats
5W - 2L
1,779 SR
Queue Stats
266W - 273L
1,459 Elo+
Solo
Scylla
Scylla
Sarerow
Scylla
Level 120
God Stats
9W - 6L
1,476 SR
Queue Stats
273W - 257L
1,459 Elo+
Party 2
Zeus
Zeus
Seadranoid
Zeus
Level 84
God Stats
3W - 0L
1,596 SR
Queue Stats
337W - 346L
1,436 Elo+
Party 2
Artemis
Artemis
emceepeepants
Artemis
Level 46
God Stats
2W - 1L
1,361 SR
Queue Stats
274W - 312L
1,466 Elo+
Solo
Team Averages
Level 86
1,529 SR
1,456 Elo+

VS

Team Averages
Level 107
1,523 SR
1,507 Elo+
Xing Tian
Xing Tian
Red Sentinal
Xing Tian
Level 155
God Stats
7W - 3L
1,663 SR
Queue Stats
151W - 148L
1,446 Elo+
Solo
Odin
Odin
SGC_Pyro
Odin
Level 83
God Stats
0W - 1L
1,307 SR
Queue Stats
5W - 3L
1,442 Elo+
Party 1
Ares
Ares
SGC_Skolas
Ares
Level 100
God Stats
1W - 1L
1,678 SR
Queue Stats
100W - 84L
1,563 Elo+
Party 1
Ao Kuang
Ao Kuang
SimplyDrax
Ao Kuang
Level 81
God Stats
2W - 2L
1,479 SR
Queue Stats
34W - 33L
1,503 Elo+
Party 1
Awilix
Awilix
TheTrueRedDog
Awilix
Level 118
God Stats
1W - 1L
1,487 SR
Queue Stats
77W - 64L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 14
9,924
827
12,436
8,440
3,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 4 / 15
9,725
810
6,158
10,282
12,435
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
Sarerow
Scylla
15
6 / 2 / 14
9,570
798
10,209
7,033
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
10 / 2 / 10
10,907
909
16,172
6,052
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
15
2 / 5 / 17
9,340
778
10,066
11,516
4,207
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Red Sentinal
Xing Tian
1
0 / 2 / 0
2,912
243
0
1,171
188
Odin
17
8 / 7 / 1
10,138
845
11,395
16,013
11,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
2 / 6 / 6
8,290
691
5,825
18,115
23,316
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
SimplyDrax
Ao Kuang
15
2 / 6 / 8
8,187
682
3,879
11,820
4,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 7 / 6
8,343
695
6,293
12,563
5,967
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
36
27
Kills
15
16
Deaths
28
70
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
3
14
4
W
4
4
15
2.88
L
Xing Tian
Red Sentinal
Xing Tian
0
2
0
0
L
Odin
8
7
1
1.21
L
2
6
6
0.83
W
Scylla
Sarerow
Scylla
6
2
14
6.5
W
10
2
10
7.5
L
Ao Kuang
SimplyDrax
Ao Kuang
2
6
8
1
L
3
7
6
0.86
W
Artemis
2
5
17
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,041
Damage
27,392
43,323
Taken
59,682
24,163
Mitigated
46,066
16,161
Healing
11,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,436
2,852
800
2,145
8,440
3,108
1,515
1,873
6,525
21,542
0
W
6,158
2,666
931
3,094
10,282
12,435
601
2,668
7,240
0
17,480
L
Xing Tian
Red Sentinal
Xing Tian
0
0
0
0
1,171
188
0
646
525
0
0
L
Odin
11,395
1,152
1,258
2,454
16,013
11,619
70
11,422
4,591
0
27,600
L
5,825
129
819
1,547
18,115
23,316
0
10,863
7,252
9,451
0
W
Scylla
Sarerow
Scylla
10,209
842
747
1,794
7,033
2,314
613
2,118
4,837
19,504
0
W
16,172
2,837
538
1,718
6,052
2,099
776
865
5,053
33,262
0
L
Ao Kuang
SimplyDrax
Ao Kuang
3,879
700
497
1,937
11,820
4,976
0
7,386
4,434
13,538
0
L
6,293
1,434
1,064
1,772
12,563
5,967
0
8,500
4,063
0
14,333
W
Artemis
10,066
5,513
1,093
3,301
11,516
4,207
606
1,898
9,417
0
16,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,466
Gold Earned
37,870
102
Minions Killed
67
0
Camps Cleared
0
1,102,473
Distance Traveled
793,346
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,924
827
26
2
0
216,154
1
W
Vamana
9,725
810
18
2
0
234,068
1
L
Xing Tian
2,912
243
0
0
0
0
0
L
Odin
10,138
845
37
3
0
168,178
0
L
Ares
8,290
691
1
0
0
207,796
1
W
Scylla
9,570
798
10
1
0
234,988
4
W
Zeus
10,907
909
35
3
0
216,927
1
L
Ao Kuang
8,187
682
15
1
0
185,579
0
L
Awilix
8,343
695
14
1
0
231,793
4
W
Artemis
9,340
778
13
1
0
200,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role